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Модератор форума: AXE, Weddew  
RG 1.8.5 (LV-RP)
BrilliantДата: Пятница, 16.11.2012, 13:52 | Сообщение # 1
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Такая проблема, решил посмотреть мод RG v1.8.5 перевёл его на 0.3е когда играю через какое то время просто отключается сервер в логах нечего нету, в это время никаких команд не использую !
[cut noguest=лог crashinfo.txt]SA-MP Server: 0.3e-R2

Exception At Address: 0x004937FB Module: (samp-server.exe)

Registers:

EAX: 0x0012F510 EBX: 0x039C2DA8 ECX: 0x00000000 EDX: 0x004056C0

ESI: 0x00000000 EDI: 0x01661360 EBP: 0x0012F520 ESP: 0x0012F4F8

EFLAGS: 0x00010286

Stack:

+0000: 0x01661360 0x01661360 0x039C2DA8 0xFFFFFFFF

+0010: 0x0012F4F8 0x0012F104 0x0012F6EC 0x00497668

+0020: 0x004B2330 0xFFFFFFFF 0x039C80D4 0x004056CD

+0030: 0x00000000 0x004010B6 0x01661360 0x04028D0C

+0040: 0x03C3E2E8 0x00402B63 0x01661360 0x00000028

+0050: 0x0012F560 0x04028D0C 0x0012FC54 0x01661360

+0060: 0x00000009 0x015F0090 0x00000000 0x003EAA20

+0070: 0x003EAA24 0x003EAAE4 0x003E6AE8 0x003EAA30

+0080: 0x003E6AE8 0x039C2DA8 0x03C3E2E8 0x00000000

+0090: 0x039C0020 0x0027B540 0x0046DC1E 0x01661360

+00A0: 0x0012F5B8 0x00000096 0x01661360 0x00000009

+00B0: 0x01661360 0x00000090 0x00000090 0x04351498

+00C0: 0x00000000 0x00480BAD 0x00000096 0x00000090

+00D0: 0x00000009 0x04351498 0x02DFA848 0x0012FB28

+00E0: 0x00000000 0x00000800 0x00000000 0x0012F5E9

+00F0: 0xF9A80101 0x00489BA4 0x0011000F 0x000000B0

+0100: 0x00000009 0x00489BB8 0x015F0358 0x0012FB50

+0110: 0x0000006F 0x0000001C 0x00000000 0x01288808

+0120: 0x015F0048 0x015F0190 0x0432FD18 0x015F0920

+0130: 0xF2E5CD00 0x0012F5C0 0xE220E0F7 0x0012F6E4

--------------------------

Loaded Modules:

samp-server.exe A: 0x00400000 - 0x004F5000 (C:\Новая папка\LV-RP\samp-server.exe)

ntdll.dll A: 0x77C20000 - 0x77D5C000 (C:\Windows\SYSTEM32\ntdll.dll)

kernel32.dll A: 0x77D70000 - 0x77E44000 (C:\Windows\system32\kernel32.dll)

KERNELBASE.dll A: 0x75E40000 - 0x75E8A000 (C:\Windows\system32\KERNELBASE.dll)

SHELL32.dll A: 0x763E0000 - 0x7702A000 (C:\Windows\system32\SHELL32.dll)

msvcrt.dll A: 0x76250000 - 0x762FC000 (C:\Windows\system32\msvcrt.dll)

SHLWAPI.dll A: 0x77300000 - 0x77357000 (C:\Windows\system32\SHLWAPI.dll)

GDI32.dll A: 0x775E0000 - 0x7762E000 (C:\Windows\system32\GDI32.dll)

USER32.dll A: 0x77970000 - 0x77A39000 (C:\Windows\system32\USER32.dll)

LPK.dll A: 0x761A0000 - 0x761AA000 (C:\Windows\system32\LPK.dll)

USP10.dll A: 0x77540000 - 0x775DD000 (C:\Windows\system32\USP10.dll)

WSOCK32.dll A: 0x6FD70000 - 0x6FD77000 (C:\Windows\system32\WSOCK32.dll)

WS2_32.dll A: 0x777D0000 - 0x77805000 (C:\Windows\system32\WS2_32.dll)

RPCRT4.dll A: 0x76300000 - 0x763A1000 (C:\Windows\system32\RPCRT4.dll)

NSI.dll A: 0x77D60000 - 0x77D66000 (C:\Windows\system32\NSI.dll)

WINMM.dll A: 0x74180000 - 0x741B2000 (C:\Windows\system32\WINMM.dll)

IMM32.DLL A: 0x77630000 - 0x7764F000 (C:\Windows\system32\IMM32.DLL)

MSCTF.dll A: 0x77810000 - 0x778DC000 (C:\Windows\system32\MSCTF.dll)

streamer.DLL A: 0x6BC00000 - 0x6BC28000 (C:\Новая папка\LV-RP\plugins\streamer.DLL)

MSVCR90.dll A: 0x65610000 - 0x656B3000 (C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll)

MSVCP90.dll A: 0x6BB70000 - 0x6BBFE000 (C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCP90.dll)

mswsock.dll A: 0x757C0000 - 0x757FC000 (C:\Windows\system32\mswsock.dll)

wshtcpip.dll A: 0x75280000 - 0x75285000 (C:\Windows\System32\wshtcpip.dll)

NLAapi.dll A: 0x740A0000 - 0x740B0000 (C:\Windows\system32\NLAapi.dll)

napinsp.dll A: 0x6E280000 - 0x6E290000 (C:\Windows\system32\napinsp.dll)

sechost.dll A: 0x77520000 - 0x77539000 (C:\Windows\SYSTEM32\sechost.dll)

pnrpnsp.dll A: 0x6E260000 - 0x6E272000 (C:\Windows\system32\pnrpnsp.dll)

DNSAPI.dll A: 0x75680000 - 0x756C4000 (C:\Windows\system32\DNSAPI.dll)

winrnr.dll A: 0x6E250000 - 0x6E258000 (C:\Windows\System32\winrnr.dll)

IPHLPAPI.DLL A: 0x73EB0000 - 0x73ECC000 (C:\Windows\system32\IPHLPAPI.DLL)

WINNSI.DLL A: 0x73EA0000 - 0x73EA7000 (C:\Windows\system32\WINNSI.DLL)

rasadhlp.dll A: 0x6E9D0000 - 0x6E9D6000 (C:\Windows\system32\rasadhlp.dll)

CRYPTBASE.dll A: 0x75D20000 - 0x75D2C000 (C:\Windows\system32\CRYPTBASE.dll)

uxtheme.dll A: 0x749B0000 - 0x749F0000 (C:\Windows\system32\uxtheme.dll)

PROPSYS.dll A: 0x74B10000 - 0x74C05000 (C:\Windows\system32\PROPSYS.dll)

OLEAUT32.dll A: 0x76100000 - 0x7618F000 (C:\Windows\system32\OLEAUT32.dll)

ADVAPI32.dll A: 0x761B0000 - 0x76250000 (C:\Windows\system32\ADVAPI32.dll)

comctl32.dll A: 0x74C80000 - 0x74E26000 (C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll)

apphelp.dll A: 0x75CD0000 - 0x75D1C000 (C:\Windows\system32\apphelp.dll)

CLBCatQ.DLL A: 0x778E0000 - 0x77963000 (C:\Windows\system32\CLBCatQ.DLL)

iertutil.dll A: 0x77360000 - 0x77518000 (C:\Windows\system32\iertutil.dll)

urlmon.dll A: 0x771E0000 - 0x772F1000 (C:\Windows\system32\urlmon.dll)

WININET.dll A: 0x776B0000 - 0x777CB000 (C:\Windows\system32\WININET.dll)

Normaliz.dll A: 0x76190000 - 0x76193000 (C:\Windows\system32\Normaliz.dll)

SETUPAPI.dll A: 0x77040000 - 0x771DD000 (C:\Windows\system32\SETUPAPI.dll)

CFGMGR32.dll A: 0x75EC0000 - 0x75EE7000 (C:\Windows\system32\CFGMGR32.dll)

DEVOBJ.dll A: 0x75E20000 - 0x75E32000 (C:\Windows\system32\DEVOBJ.dll)

ntmarta.dll A: 0x75300000 - 0x75321000 (C:\Windows\system32\ntmarta.dll)

WLDAP32.dll A: 0x760B0000 - 0x760F5000 (C:\Windows\system32\WLDAP32.dll)

profapi.dll A: 0x75DA0000 - 0x75DAB000 (C:\Windows\system32\profapi.dll)

[/cut]
буду очень благодарен за помощь



Что бы победил один, другие должны проиграть !


Сообщение отредактировал Brilliant - Пятница, 16.11.2012, 13:53
ХасанДата: Пятница, 16.11.2012, 15:00 | Сообщение # 2
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Quote (Brilliant)
SA-MP Server: 0.3e-R2

Exception At Address: 0x004937FB Module: (samp-server.exe)

Registers:

EAX: 0x0012F510 EBX: 0x039C2DA8 ECX: 0x00000000 EDX: 0x004056C0

ESI: 0x00000000 EDI: 0x01661360 EBP: 0x0012F520 ESP: 0x0012F4F8

EFLAGS: 0x00010286

Stack:

+0000: 0x01661360 0x01661360 0x039C2DA8 0xFFFFFFFF

+0010: 0x0012F4F8 0x0012F104 0x0012F6EC 0x00497668

+0020: 0x004B2330 0xFFFFFFFF 0x039C80D4 0x004056CD

+0030: 0x00000000 0x004010B6 0x01661360 0x04028D0C

+0040: 0x03C3E2E8 0x00402B63 0x01661360 0x00000028

+0050: 0x0012F560 0x04028D0C 0x0012FC54 0x01661360

+0060: 0x00000009 0x015F0090 0x00000000 0x003EAA20

+0070: 0x003EAA24 0x003EAAE4 0x003E6AE8 0x003EAA30

+0080: 0x003E6AE8 0x039C2DA8 0x03C3E2E8 0x00000000

+0090: 0x039C0020 0x0027B540 0x0046DC1E 0x01661360

+00A0: 0x0012F5B8 0x00000096 0x01661360 0x00000009

+00B0: 0x01661360 0x00000090 0x00000090 0x04351498

+00C0: 0x00000000 0x00480BAD 0x00000096 0x00000090

+00D0: 0x00000009 0x04351498 0x02DFA848 0x0012FB28

+00E0: 0x00000000 0x00000800 0x00000000 0x0012F5E9

+00F0: 0xF9A80101 0x00489BA4 0x0011000F 0x000000B0

+0100: 0x00000009 0x00489BB8 0x015F0358 0x0012FB50

+0110: 0x0000006F 0x0000001C 0x00000000 0x01288808

+0120: 0x015F0048 0x015F0190 0x0432FD18 0x015F0920

+0130: 0xF2E5CD00 0x0012F5C0 0xE220E0F7 0x0012F6E4

У меня вовремя игры такое,и я хз что это такое :(



малі діти недають нам спати - великі діти недають нам жити © Iван Миколайчук

— Вот ты говорил, город — сила, а здесь слабые все.
— Город — это злая сила. Сильный приезжает — становится слабым. Город забирает силу. Вот и ты пропал…© Брат

— ...лягушки падают с неба
— Видимо у них не раскрылись парашюты. © X-Files

— Разве вы не хотели бы жить вечно?
— Если в моде останутся штаны со стрелками то нет.© X-Files

Ибо таковые лжеапостолы, лукавые делатели, принимают вид Апостолов Христовых. И неудивительно: потому что сам сатана принимает вид Ангела света, а потому не великое дело, если и служители его принимают вид служителей правды; но конец их будет по делам их.
(2Кор 11:13-15).
Mr_FustДата: Пятница, 16.11.2012, 15:09 | Сообщение # 3
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Запусти сервер с этим плагином: http://forum.sa-mp.com/showthread.php?t=262796
Он должен найти по какой причине крашит сервер..



Я на СРК уже...
BrilliantДата: Пятница, 16.11.2012, 15:35 | Сообщение # 4
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Quote (Mr_Fust)
Запусти сервер с этим плагином: http://forum.sa-mp.com/showthread.php?t=262796
Он должен найти по какой причине крашит сервер..

Спасибо, тоже вчера находил, читал, но большого значения не предал... теперь у меня такая проблема
[cut noguest=что тут является ошибкой ?][23:23:57] [debug] Run time error 4: "Array index out of bounds"
[23:23:57] [debug] Accessing element at index 12 past array upper bound 11
[23:23:57] [debug] AMX backtrace:
[23:23:57] [debug] #0 0003107c in public OnPlayerSpawn () from MZ.amx
[23:27:21] Component Added: 1008
[23:27:21] [debug] Server crashed while executing MZ.amx
[23:27:21] [debug] AMX backtrace:
[23:27:21] [debug] #0 native fclose () [004056c0] from samp-server.exe
[23:27:21] [debug] #1 0000532c in ?? () from MZ.amx
[23:27:21] [debug] #2 00273f90 in ?? () from MZ.amx
[23:27:21] [debug] #3 00272f64 in ?? () from MZ.amx
[23:27:21] [debug] #4 0006e374 in public OnPlayerSelectedMenuRow () from MZ.amx
[23:27:21] [debug] System backtrace:
[23:27:22] [debug] #0 004056cd in ?? () from C:\Новая папка\LV-RP\samp-server.exe
[23:27:22] [debug] #1 63a73c32 in ?? () from C:\Новая папка\LV-RP\plugins\crashdetect.DLL
[23:27:22] [debug] #2 63a76076 in ?? () from C:\Новая папка\LV-RP\plugins\crashdetect.DLL
[23:27:22] [debug] #3 63a6c05a in ?? () from C:\Новая папка\LV-RP\plugins\crashdetect.DLL
[23:27:22] [debug] #4 63a73c5e in ?? () from C:\Новая папка\LV-RP\plugins\crashdetect.DLL
[23:27:22] [debug] #5 0046e1fb in ?? () from C:\Новая папка\LV-RP\samp-server.exe
[23:27:22] [debug] #6 0048cc9f in ?? () from C:\Новая папка\LV-RP\samp-server.exe
[23:27:22] [debug] #7 77c72f77 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[23:27:22] [debug] #8 77c72e12 in ?? () from C:\Windows\SYSTEM32\ntdll.dll
[23:27:22] [debug] #9 77c72f77 in ?? () from C:\Windows\SYSTEM32\ntdll.dll[/cut]
в этот раз я заехал в тютнинг и установил нитро после чего крашнуло !



Что бы победил один, другие должны проиграть !
Mr_FustДата: Пятница, 16.11.2012, 15:44 | Сообщение # 5
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Дай public OnPlayerSpawn ()


Я на СРК уже...
BrilliantДата: Пятница, 16.11.2012, 21:46 | Сообщение # 6
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возможно это связанно с новыми функция sa-mp'а давно не связывал себя с pawn, последний раз работал когда была версия 0.3с
[cut noguest=Вот]public OnPlayerSpawn(playerid)
{
new string[64];
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"GANGS");
PreloadAnimLib(playerid,"KISSING");
PreloadAnimLib(playerid,"CAR_CHAT");
PreloadAnimLib(playerid,"DODGE");
PreloadAnimLib(playerid,"MD_END");
PreloadAnimLib(playerid,"MUSCULAR");
PreloadAnimLib(playerid,"MD_CHASE");
PreloadAnimLib(playerid,"FAT");
PreloadAnimLib(playerid,"SCRATCHING");
PreloadAnimLib(playerid,"GYMNASIUM");
PreloadAnimLib(playerid,"JST_BUISNESS");
PreloadAnimLib(playerid,"OTB");
PreloadAnimLib(playerid,"PLAYIDLES");
PreloadAnimLib(playerid,"ROB_BANK");
PreloadAnimLib(playerid,"PED");
ResetWorld(playerid);
IconInit(playerid);
SKtime[playerid] = 0;
UseSK[playerid] = 0;
CarBroken[playerid] = 0;
PlayerCuffed[playerid] = 0;
PlayerCuffedTime[playerid] = 0;
MI[playerid] = 0;
STDtime[playerid] = 0;
//UpdateCars(playerid);
if(IsPlayerNPC(playerid))
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname,"dealer",true))
{
NPC[0] = playerid;
SetPlayerPos(NPC[0], 2259.5684,1398.7247,30.0234);
//SetPlayerColor(NPC[0],COLOR_LIGHTGREEN);
SetPlayerColor(NPC[0],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[0], 0, 29,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[0], 90.0);
SetPlayerSkin(NPC[0], 29);
//SetPlayerSpecialAction(NPC[0], SPECIAL_ACTION_SMOKE_CIGGY);
return 1;
}
else if(!strcmp(npcname,"cop",true))
{
NPC[1] = playerid;
SetPlayerPos(NPC[1], 2238.6418,2449.3193,11.0372);
SetPlayerColor(NPC[1],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[1], 0, 282,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[1], 90.0);
SetPlayerSkin(NPC[1], 282);
return 1;
}
else if(!strcmp(npcname,"Molly_Nilson",true))
{
NPC[2] = playerid;
SetPlayerPos(NPC[2], 359.7139,173.5689,1008.3893);
//SetPlayerColor(NPC[2],COLOR_LIGHTGREEN);
SetPlayerColor(NPC[2],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[2], 0, 76,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[2], 266.9489);
SetPlayerSkin(NPC[2], 76);
//SetPlayerSpecialAction(NPC[0], SPECIAL_ACTION_SMOKE_CIGGY);
return 1;
}
else if(!strcmp(npcname,"old_harry",true))
{
NPC[3] = playerid;
SetPlayerPos(NPC[3], -1311.5226,2528.8994,87.6458);
SetPlayerColor(NPC[3],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[3], 0, 200,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[3], 42.3767);
SetPlayerSkin(NPC[3], 200);
return 1;
}
else if(!strcmp(npcname,"bank1",true))
{
NPC[4] = playerid;
SetPlayerPos(NPC[4], -2469.2744,503.1488,25.8413 );
//SetPlayerColor(NPC[2],COLOR_LIGHTGREEN);
SetPlayerColor(NPC[4],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[4], 0, 11,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[4], 270.00);
SetPlayerSkin(NPC[4], 11);
SetPlayerVirtualWorld(playerid, 1);
//SetPlayerSpecialAction(NPC[0], SPECIAL_ACTION_SMOKE_CIGGY);
return 1;
}
else if(!strcmp(npcname,"bank2",true))
{
NPC[5] = playerid;
SetPlayerPos(NPC[5], -2469.2756,495.2830,25.8413 );
//SetPlayerColor(NPC[2],COLOR_LIGHTGREEN);
SetPlayerColor(NPC[5],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[5], 0, 189,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[5], 270.00);
SetPlayerSkin(NPC[5], 189);
SetPlayerVirtualWorld(playerid, 1);
//SetPlayerSpecialAction(NPC[0], SPECIAL_ACTION_SMOKE_CIGGY);
return 1;
}
/*else if(!strcmp(npcname,"traindriver",true))
{
NPC[6] = playerid;
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetSpawnInfo(playerid, 0, 61,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(playerid, 61);
PutPlayerInVehicle(playerid, train, 0);
return 1;
}*/
else if(!strcmp(npcname,"radiog1",true))
{
NPC[7] = playerid;
SetPlayerColor(NPC[7],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[7], 0, 71,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[7], 71);
SetPlayerPos(NPC[7], -2017.8427,466.3844,35.1719 );
SetPlayerFacingAngle(NPC[7], 1.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}
else if(!strcmp(npcname,"radiog2",true))
{
NPC[8] = playerid;
SetPlayerColor(NPC[8],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[8], 0, 253,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[8], 253);
SetPlayerPos(NPC[8], -2041.7454,493.2254,35.1719 );
SetPlayerFacingAngle(NPC[8], 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}
/*else if(!strcmp(npcname,"telefon",true))
{
NPC[9] = playerid;
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetSpawnInfo(playerid, 0, 124,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(playerid, 124);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}
else if(!strcmp(npcname,"walking1",true))
{
NPC[10] = playerid;
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetSpawnInfo(playerid, 0, 22,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(playerid, 22);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}*/
else if(!strcmp(npcname,"photo",true))
{
NPC[11] = playerid;
SetPlayerColor(NPC[11],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[11], 0, 26,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[11], 26);
SetPlayerPos(playerid, -1982.3920,138.1069,27.6875 );
SetPlayerFacingAngle(playerid, 91.4996);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}
else if(!strcmp(npcname,"pilot",true))
{
NPC[12] = playerid;
SetPlayerColor(NPC[12],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[12], 0, 61,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[12], 61);
PutPlayerInVehicle(NPC[12], 453, 0);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}
/*else if(!strcmp(npcname,"heliLV",true))
{
NPC[13] = playerid;
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetSpawnInfo(playerid, 0, 24,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(playerid, 24);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}*/
/*else if(!strcmp(npcname,"copheli",true))
{
NPC[14] = playerid;
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetSpawnInfo(playerid, 0, 284,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(playerid, 284);
PutPlayerInVehicle(playerid, 455, 0);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}*/
else if(!strcmp(npcname,"jetpilot",true))
{
NPC[15] = playerid;
SetPlayerColor(NPC[15],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[15], 0, 61,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[15], 61);
PutPlayerInVehicle(NPC[15], 456, 0);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}
else if(!strcmp(npcname,"airportstaff",true))
{
NPC[16] = playerid;
SetPlayerColor(NPC[16],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[16], 0, 172,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[16], 172);
SetPlayerPos(NPC[16], 1629.2456,1447.9033,10.7893 );
SetPlayerFacingAngle(NPC[16], 273.8064);
SetPlayerVirtualWorld(NPC[16], 1);
return 1;
}
else if(!strcmp(npcname,"airportcopLV",true))
{
NPC[17] = playerid;
SetPlayerColor(NPC[17],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[17], 0, 282,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[17], 282);
SetPlayerPos(NPC[17], 1636.2106,1432.9175,10.7828 );
SetPlayerFacingAngle(NPC[17], 180.3609);
SetPlayerVirtualWorld(NPC[17], 1);
return 1;
}
else if(!strcmp(npcname,"airportcopSF",true))
{
NPC[18] = playerid;
SetPlayerColor(NPC[18],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[18], 0, 281,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[18], 281);
SetPlayerPos(NPC[18], 1450.2957,-249.3776,15.5828 );
SetPlayerFacingAngle(NPC[18], 91.6867);
SetPlayerVirtualWorld(NPC[18], 1);
return 1;
}
else if(!strcmp(npcname,"lvpcop1",true))
{
NPC[19] = playerid;
SetPlayerColor(NPC[19],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[19], 0, 282,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[19], 282);
SetPlayerPos(NPC[19], 233.0478,165.8597,1003.0234 );
SetPlayerFacingAngle(NPC[19], 271.6365);
SetPlayerVirtualWorld(NPC[19], 0);
return 1;
}
else if(!strcmp(npcname,"lvpcop2",true))
{
NPC[20] = playerid;
SetPlayerColor(NPC[20],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[20], 0, 282,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[20], 282);
SetPlayerPos(NPC[20], 293.8304,182.3224,1007.1719 );
SetPlayerFacingAngle(NPC[20], 147.636806);
SetPlayerVirtualWorld(NPC[20], 0);
return 1;
}
else if(!strcmp(npcname,"tramdriver",true))
{
NPC[21] = playerid;
SetPlayerColor(NPC[21],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[21], 0, 202,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[21], 202);
PutPlayerInVehicle(NPC[21], 462, 0);
return 1;
}
else if(!strcmp(npcname,"sfcityhall",true))
{
NPC[22] = playerid;
SetPlayerColor(NPC[22],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[22], 0, 187,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[22], 187);
//SetPlayerPos(NPC[22], 361.8299,173.4881,1008.3828 );
SetPlayerPos(NPC[22], -1461.6378,919.0031,-3.5092 );
SetPlayerFacingAngle(NPC[22], 47.4317);
return 1;
}
else if(!strcmp(npcname,"airportstaffsf",true))
{
NPC[23] = playerid;
SetPlayerColor(NPC[23],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[23], 0, 172,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[23], 171);
SetPlayerPos(NPC[23], -1435.2249,-242.3197,15.5893 );
SetPlayerFacingAngle(NPC[23], 179.9742);
SetPlayerVirtualWorld(NPC[23], 1);
return 1;
}
else if(!strcmp(npcname,"sfpcop1",true))
{
NPC[24] = playerid;
SetPlayerColor(NPC[24],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[24], 0, 281,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(NPC[24], 281);
SetPlayerPos(NPC[24], 238.7512,112.9218,1003.2188 );
SetPlayerFacingAngle(NPC[24], 262.8057 );
SetPlayerVirtualWorld(NPC[24], 0);
return 1;
}
/*else if(!strcmp(npcname,"armypilot",true))
{
NPC[16] = playerid;
SetPlayerColor(playerid,TEAM_HIT_COLOR);
SetSpawnInfo(playerid, 0, 61,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerSkin(playerid, 61);
PutPlayerInVehicle(playerid, 442, 0);
//SetPlayerPos(playerid, -2041.7454,493.2254,35.1719 );
//SetPlayerFacingAngle(playerid, 87.7001);
//PutPlayerInVehicle(playerid, 453, 0);
return 1;
}*/
/*else if(!strcmp(npcname,"guide",true))
{
NPC[3] = playerid;
SetPlayerPos(NPC[3], 1685.2351,1438.9668,10.7701);
//SetPlayerColor(NPC[3],COLOR_LIGHTGREEN);
SetPlayerColor(NPC[3],TEAM_HIT_COLOR);
SetSpawnInfo(NPC[3], 0, 147,0.0,0.0,0.0,0,0,0,0,0,0,0);
SetPlayerFacingAngle(NPC[3], 2.4629);
SetPlayerSkin(NPC[3], 147);
//SetPlayerSpecialAction(NPC[0], SPECIAL_ACTION_SMOKE_CIGGY);
return 1;
}*/
}
if(PlayerInfo[playerid][pAFK] == 0)
{
format(string, sizeof(string), "[ID]:%d", playerid);
UpdateDynamic3DTextLabelText(STATUS[playerid], COLOR_PURPLE, string);
//STATUS[playerid] = CreateDynamic3DTextLabel(string, COLOR_PURPLE,0.0,0.0,0.3,30.0, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
if(PlayerInfo[playerid][pMasked] == 0)
{
format(string, sizeof(string), "[ID]:%d", playerid);
UpdateDynamic3DTextLabelText(STATUS[playerid], COLOR_PURPLE, string);
//STATUS[playerid] = CreateDynamic3DTextLabel(string, COLOR_PURPLE,0.0,0.0,0.3,30.0, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
}
else if(PlayerInfo[playerid][pMasked] == 1)
{
format(string, sizeof(string), "[ID]:%d (( â ìàñêå ))", playerid);
UpdateDynamic3DTextLabelText(STATUS[playerid], COLOR_PURPLE, string);
//STATUS[playerid] = CreateDynamic3DTextLabel(string, COLOR_PURPLE,0.0,0.0,0.3,30.0, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
}
}
if(PlayerInfo[playerid][pAFK] == 1)
{
//STATUS[playerid] = CreateDynamic3DTextLabel(string, COLOR_PURPLE,0.0,0.0,0.3,30.0, playerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
UpdateDynamic3DTextLabelText(STATUS[playerid], COLOR_PURPLE, string);
//TogglePlayerControllable(playerid, false);
SendClientMessage(playerid, COLOR_GREY, "Òåïåðü âàñ íåò â ÐÏ (ÀÔÊ)!");
}
//SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
GameTextForPlayer(playerid, "Visit www.citywicked.do.am", 10000, 3);
/*if(PlayerInfo[playerid][pWanted] == 0)
{
SetPlayerWantedLevel(playerid, 0);
}*/
//SendClientMessage(playerid, COLOR_LIGHTRED, "Ïðîâåðêà ñòàòóñà....");
gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
if (gTeam[playerid] == 4) //medic / criminal reset team
{
gTeam[playerid] = 3;
}
if(gPlayerLogged[playerid] == 0)
{
if(IsPlayerNPC(playerid)) return 1;
SendClientMessage(playerid, COLOR_LIGHTRED, "** Âàì íàäî àâòîðèçèðîâàòüñÿ/çàðåãåñòðèðîâàòüñÿ ïðåæäå ÷åì èãðàòü. **");
KickPlayer[playerid] = 1;
}
if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
{
MedicBill[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTRED, "Ñåðâåð íàñòðàèâàåò êëàññ âàøåãî ïåðñîíàæà...");
SendClientMessage(playerid, COLOR_LIGHTRED, "Âû íå Ëèäåð. Âû ãîðîæàíèí.");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
//SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pModel],0.0,0.0,0.0,0,0,0,0,0,0,0);
//SpawnPlayer(playerid);
}
if(gTeam[playerid] == 5)
{
if(PlayerInfo[playerid][pMember] < 1)
{
MedicBill[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTRED, "Ñåðâåð íàñòðàèâàåò êëàññ âàøåãî ïåðñîíàæà...");
SendClientMessage(playerid, COLOR_LIGHTRED, "Âû íå ÷ëåí ñåìüè. Âû ãîðîæàíèí.");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
//SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pModel],0.0,0.0,0.0,0,0,0,0,0,0,0);
//SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 10)
{
if(PlayerInfo[playerid][pMember] != 7)
{
MedicBill[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTRED, "Ñåðâåð íàñòðàèâàåò êëàññ âàøåãî ïåðñîíàæà...");
SendClientMessage(playerid, COLOR_LIGHTRED, "Âû íå ÷ëåí Àãåíñòâà. Âû ãîðîæàíèí.");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
//SetSpawnInfo(playerid, gTeam[playerid], PlayerInfo[playerid][pModel],0.0,0.0,0.0,0,0,0,0,0,0,0);
//SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 3)
{
if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Ñåðâåð íàñòðàèâàåò êëàññ âàøåãî ïåðñîíàæà...");
MedicBill[playerid] = 0;
new model = PlayerInfo[playerid][pModel];
if(PlayerInfo[playerid][pMember] > 0) { /*SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0);*/ PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] > 0) { /*SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0);*/ PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
//SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
//SpawnPlayer(playerid);
}
}
if(PlayerInfo[playerid][pChar] > 0)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pMember] == 9)
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
OnDuty[playerid] = 1;
tazers[playerid] = 5;
cuffss[playerid] = 2;
PlayerInfo[playerid][pRadio] = 1;
RadioOnline[playerid] = 1;
}
}
else
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
}
//SetPlayerWeapons(playerid);
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL, PlayerInfo[playerid][pPistolS]);
SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN, PlayerInfo[playerid][pShotgunS]);
SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE, PlayerInfo[playerid][pDesertS]);
SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI, PlayerInfo[playerid][pUziS]);
if(PlayerInfo[playerid][pDraka] == 1)
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
}
else if(PlayerInfo[playerid][pKneehead] == 1)
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
}
else if(PlayerInfo[playerid][pKunfu] == 1)
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
}
else if(PlayerInfo[playerid][pGrabkick] == 1)
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
}
else
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
}
if(PlayerInfo[playerid][pHealth] > 0)
{
SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
}
if(PlayerInfo[playerid][pHealth] <= 0)
{
SetPlayerHealth(playerid, 50.0);
PlayerInfo[playerid][pHealth] = 50.0;
}
SetPlayerSpawn(playerid);
SetPlayerToTeamColor(playerid);
PlayerFixRadio(playerid);
for(new i = 0; i < sizeof(Turfs); i++)
{
GangZoneShowForPlayer(playerid, i, TurfInfo[i][zColor]);
}
if(MapIconsShown[playerid] != 1)
{
MapIconsShown[playerid] = 1;
//----------------------------------------------------------------------
new b[] = { 0,1,2,3,4,6,8,9,10,41,42,43 };
for(new i = 0; i < sizeof(b); i++)
{
SetPlayerMapIcon(playerid,b[i]+18,BizzInfo[b[i]][bEntranceX],BizzInfo[b[i]][bEntranceY],BizzInfo[b[i]][bEntranceZ],52,COLOR_LIGHTRED);
}
//----------------------------------------------------------------------
new sb[] = { 2,3,4,5,6,7,10,11,12,13,14,15,16,17 };
for(new i = 0; i < sizeof(sb); i++)
SetPlayerMapIcon(playerid,b[i]+sb[i]+18,SBizzInfo[sb[i]][sbEntranceX],SBizzInfo[sb[i]][sbEntranceY],SBizzInfo[sb[i]][sbEntranceZ],52,COLOR_LIGHTRED);
//----------------------------------------------------------------------
new bar[] = { 29,36,46,47};
for(new i = 0; i < sizeof(bar); i++)
{
SetPlayerMapIcon(playerid,b[i]+sb[i]+bar[i]+18,BizzInfo[bar[i]][bEntranceX],BizzInfo[bar[i]][bEntranceY],BizzInfo[bar[i]][bEntranceZ],49,COLOR_LIGHTRED);
}
//----------------------------------------------------------------------
new club[] = { 33,34,35,38,45 };
for(new i = 0; i < sizeof(club); i++)
{
SetPlayerMapIcon(playerid,b[i]+sb[i]+bar[i]+club[i]+18,BizzInfo[club[i]][bEntranceX],BizzInfo[club[i]][bEntranceY],BizzInfo[club[i]][bEntranceZ],48,COLOR_LIGHTRED);
}
}
return 1;
}[/cut]

Добавлено (16.11.2012, 21:46)
---------------------------------------------
Извиняюсь тема закрыта, проблема решена не было папки сохранения для тюнинга в scriptfiles !


Что бы победил один, другие должны проиграть !
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