Выбирай какой тебе нужен. ApplyAnimation(playerid,"DANCING", "DAN_Down_A", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "dance_loop", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "DAN_Left_A", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "DAN_Loop_A", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "DAN_Right_A", 3.0,1,0,0,0,0);// Вот этот весёлый танец
ApplyAnimation(playerid,"DANCING", "DAN_Up_A", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "dnce_M_a", 3.0,1,0,0,0,0);//Тоже не плохой
ApplyAnimation(playerid,"DANCING", "dnce_M_b", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "dnce_M_d", 3.0,1,0,0,0,0);
ApplyAnimation(playerid,"DANCING", "dnce_M_e", 3.0,1,0,0,0,0);