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Последние Файлы GTA 4 |
Последние Файлы GTA-MP |
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Трудности перевода
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| [TDM]Kosmos | Дата: Воскресенье, 14.09.2008, 22:00 | Сообщение # 1 |
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Мастер джэдай
Группа:
Продвинутые
Сообщений: 2046
Награды: 8
Город: Йошкар-Ола
Репутация: 126
Замечания: 40%
Статус: 
| Code if(strcmp(cmd, "/setstat", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model "); SendClientMessage(playerid, COLOR_GRAD3, "|5 BankAccount |6 PhoneNumber |7 ExpPoints "); SendClientMessage(playerid, COLOR_GRAD2, "|8 HouseKey |9 BizKey |10 CB |11 HW |12 SR |13 WA |14 PEN |15 GarageKey"); SendClientMessage(playerid, COLOR_GRAD2, "|16 PilotLic |17 TaxiLic |18 BusLic |19 PilotLicD |20 TaxiLicD |21 BusLicD"); return 1; } if(IsStringAName(tmp)) { giveplayerid = GetPlayerID(tmp); } else { giveplayerid = strval(tmp); } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints"); SendClientMessage(playerid, COLOR_GRAD3, "|4 Model |5 BankAccount |6 PhoneNumber"); SendClientMessage(playerid, COLOR_GRAD2, "|7 ExpPoints |8 HouseKey |9 BizKey |15 GarageKey"); return 1; } new stat; stat = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints"); SendClientMessage(playerid, COLOR_GRAD3, "|4 Model |5 BankAccount |6 PhoneNumber"); SendClientMessage(playerid, COLOR_GRAD2, "|7 ExpPoints |8 HouseKey |9 BizKey |15 GarageKey"); return 1; } new amount; amount = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 2000) { switch (stat) { case 1: { PlayerInfo[giveplayerid][pLevel] = amount; format(string, sizeof(string), " The Player Was Set To Level %d", amount); } case 2: { PlayerInfo[giveplayerid][pSHealth] = amount; format(string, sizeof(string), " The Player Was Set To %d Spawnhealth ", amount); } case 3: { PlayerInfo[giveplayerid][gPupgrade] = amount; format(string, sizeof(string), " The Player Was Set To %d Upgrade Points", amount); } case 4: { PlayerInfo[giveplayerid][pModel] = amount; format(string, sizeof(string), " The Player Was Set To Model %d", amount); } case 5: { PlayerInfo[giveplayerid][pAccount] = amount; format(string, sizeof(string), " The Player Account Was Set To $%d", amount); } case 6: { PlayerInfo[giveplayerid][pPnumber] = amount; format(string, sizeof(string), " The Player Phone Number Was Set To %d", amount); } case 7: { PlayerInfo[giveplayerid][pExp] = amount; format(string, sizeof(string), " The Player Exp Points Were Set To %d", amount); } case 8: { PlayerInfo[giveplayerid][pPhousekey] = amount; format(string, sizeof(string), " The Player House Key Was Set To %d", amount); } case 9: { PlayerInfo[giveplayerid][pPbiskey] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 10: { PlayerInfo[giveplayerid][pCB] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 11: { PlayerInfo[giveplayerid][pHW] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 12: { PlayerInfo[giveplayerid][pSR] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 13: { PlayerInfo[giveplayerid][pWA] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 14: { PlayerInfo[giveplayerid][pPEN] = amount; format(string, sizeof(string), " The Player Business Key Was Set To %d", amount); } case 15: { PlayerInfo[giveplayerid][pPgaragekey] = amount; format(string, sizeof(string), " The Player Garage Key Was Set To %d", amount); } case 16: { PlayerInfo[giveplayerid][PLicence] = amount; format(string, sizeof(string), " The Player PLicence Was Set To %d", amount); } case 17: { PlayerInfo[giveplayerid][TLicence] = amount; format(string, sizeof(string), " The Player TLicence Was Set To %d", amount); } case 18: { PlayerInfo[giveplayerid][BLicence] = amount; format(string, sizeof(string), " The Player BLicence Was Set To %d", amount); } case 19: { PlayerInfo[giveplayerid][PLicDate] = amount; format(string, sizeof(string), " The Player PLicDate Was Set To %d", amount); } case 20: { PlayerInfo[giveplayerid][TLicDate] = amount; format(string, sizeof(string), " The Player TLicDate Was Set To %d", amount); } case 21: { PlayerInfo[giveplayerid][BLicDate] = amount; format(string, sizeof(string), " The Player BLicDate Was Set To %d", amount); } default: { format(string, sizeof(string), " Invalid Stat Code", amount); }
} SendClientMessage(playerid, COLOR_GRAD1, string); } else { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } return 1; } Кто может дать точный перевод? Помогите! А то некоторые вещи непонятны ЗЫ: неподумайте что с английским плохо
Я вернулся =)
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| Edwards | Дата: Воскресенье, 14.09.2008, 22:14 | Сообщение # 2 |
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Советчик
Группа:
Продвинутые
Сообщений: 1016
Награды: 20
Город: Сеть
Замечания: 100%
Статус: 
| 1 Уровень |2 Жизнь при спавне |3 Очки апгрейда 4 Модель игрока |5 Денег в банке |6 Телефонный номер 7 Exp |8 Ключ от дома |9 Ключ от бизнеса |15 Ключ от гаража
Россия номер 1
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| [TDM]Kosmos | Дата: Воскресенье, 14.09.2008, 22:25 | Сообщение # 3 |
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Мастер джэдай
Группа:
Продвинутые
Сообщений: 2046
Награды: 8
Город: Йошкар-Ола
Репутация: 126
Замечания: 40%
Статус: 
| prime, что вот эти букаффки d обозначают Code 19 PilotLicD |20 TaxiLicD |21 BusLicD ?
Я вернулся =)
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| Edwards | Дата: Воскресенье, 14.09.2008, 22:36 | Сообщение # 4 |
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Советчик
Группа:
Продвинутые
Сообщений: 1016
Награды: 20
Город: Сеть
Замечания: 100%
Статус: 
| Quote (LOgotipik) prime, что вот эти букаффки d обозначают Ничего, это лицензии..... на самолет, такси и автобус
Россия номер 1
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| [TDM]Kosmos | Дата: Воскресенье, 14.09.2008, 22:45 | Сообщение # 5 |
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Мастер джэдай
Группа:
Продвинутые
Сообщений: 2046
Награды: 8
Город: Йошкар-Ола
Репутация: 126
Замечания: 40%
Статус: 
| А почему тогды разные? Есть с букфай D, а есть просто лицензии!? И ещё вопрос параллеьно! ЧТо это за команды, какова их задача? Code if(strcmp(cmd, "/prop", true) == 0) { if (PlayerInfo[playerid][pAdmin] >= 2000) { LoadProperty(); LoadBizz(); LoadSBizz(); LoadGarage(); LoadShopCars(); SendClientMessage(playerid, COLOR_GRAD1, " Property Reloaded"); } else { //SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/tmppos", true) == 0) { if (PlayerInfo[playerid][pAdmin] >= 2000) { LoadTmp(); SendClientMessage(playerid, COLOR_GRAD1, " TmpPos Reloaded"); } else { //SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/test", true) == 0) { if (PlayerInfo[playerid][pAdmin] >= 1337) { new sstring[256]; new playambu = GetPlayerVehicleID(playerid); format(sstring, sizeof(sstring), "currentpickups = %d gFighters = %d gFightLeader = %d dmtimer = %d DmHiScore = %d",pickups ,gFighters ,gFightLeader,dmtimer,DmHiScore); SendClientMessage(playerid, COLOR_GRAD1, sstring); format(sstring, sizeof(sstring), "currentcar = %d locked[%d] stealcar = %d stealcardest = %d MissionActive = %d",playambu,gCarLock[playambu],stealcar,stealcardest,MissionActive); SendClientMessage(playerid, COLOR_GRAD1, sstring); } else { //SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } return 1; }
Я вернулся =)
Сообщение отредактировал LOgotipik - Воскресенье, 14.09.2008, 22:50 |
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