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[MAP] Репортёры
Myxa196Дата: Воскресенье, 17.07.2011, 22:56 | Сообщение # 1
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[MAP] Репортёры

[cut noguest=Описание]
Хорошая мапа)Красиво раставленные заборчики,Хорошо раставлены машины.Вообщем посмотрите скрины.
[/cut]

[cut noguest=Скриншоты]



[/cut]

Code

CreateObject(3873,-2049.35375977,463.44146729,51.51987457,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (1)
CreateObject(970,-2019.97070312,492.98306274,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,-2024.10375977,492.97653198,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,-2028.22741699,492.98278809,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
CreateObject(970,-2032.36120605,492.99945068,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
CreateObject(970,-2034.45764160,492.99145508,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,-2017.88684082,490.88653564,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (8)
CreateObject(970,-2017.88037109,486.76672363,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (9)
CreateObject(970,-2017.89416504,482.63629150,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (10)
CreateObject(970,-2017.90649414,478.49996948,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (11)
CreateObject(970,-2017.90832520,476.42941284,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (12)
CreateObject(970,-2019.98083496,474.34118652,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateObject(970,-2024.07861328,474.33959961,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateObject(970,-2028.18969727,474.35595703,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateObject(970,-2032.32092285,474.36108398,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateObject(970,-2034.58557129,474.36666870,34.72335434,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17)
CreateObject(970,-2036.54431152,490.91915894,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (22)
CreateObject(970,-2036.53613281,486.78253174,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (23)
CreateObject(970,-2036.53466797,482.68914795,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (24)
CreateObject(970,-2036.53015137,478.64541626,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (25)
CreateObject(970,-2036.55078125,476.37878418,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (26)
CreateObject(1215,-2037.44445801,461.55123901,69.43576050,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,-2037.38598633,465.47933960,69.43576050,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,-2038.84423828,469.53167725,69.43576050,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,-2041.60290527,472.75375366,69.43576050,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,-2045.21582031,474.90332031,69.43576050,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,-2049.40625000,475.50921631,69.43218231,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,-2053.54614258,474.77087402,69.43218231,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,-2038.85070801,457.37908936,69.43576050,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,-2018.06054688,474.58691406,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,-2036.40722656,474.63143921,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,-2036.40039062,492.79879761,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,-2018.03906250,492.80664062,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1364,-2029.76904297,473.95141602,34.95641708,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop) (1)
CreateObject(1364,-2037.40039062,480.18164062,34.95641708,0.00000000,0.00000000,270.00000000); //object(cj_bush_prop) (2)
CreateObject(673,-2033.84985352,491.72491455,34.17187500,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (1)
CreateObject(673,-2027.17761230,475.85693359,34.17187500,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (3)
CreateObject(673,-2020.49926758,476.35815430,34.17187500,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (4)
CreateObject(673,-2028.39660645,491.30303955,34.17187500,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (5)
CreateObject(830,-2020.61926270,488.94311523,34.78548050,0.00000000,0.00000000,350.00000000); //object(dead_tree_2) (1)
CreateObject(973,-2016.81323242,458.89816284,35.01209641,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (1)
CreateObject(973,-2016.76635742,472.87878418,35.01209641,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (2)
CreateObject(973,-2016.76293945,482.22171021,35.01209641,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (3)
CreateObject(973,-2016.75720215,489.35937500,35.01209641,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (4)
CreateObject(973,-2021.35888672,493.92385864,35.01209641,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (5)
CreateObject(973,-2030.71325684,493.92858887,35.01209641,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (6)
CreateObject(973,-2036.44616699,493.91589355,35.01209641,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (7)
CreateObject(973,-2052.01171875,493.86059570,35.01209641,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (8)
CreateObject(1319,-2016.57507324,463.71981812,34.71875000,0.00000000,0.00000000,92.00000000); //object(ws_ref_bollard) (1)
CreateObject(1319,-2016.61047363,468.14990234,34.71875000,0.00000000,0.00000000,91.99951172); //object(ws_ref_bollard) (2)
CreateObject(1319,-2047.24658203,494.19470215,34.71875000,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (3)
CreateObject(1319,-2041.21875000,494.09277344,34.71875000,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (4)
CreateObject(973,-2051.40917969,491.70593262,35.01251602,0.00000000,0.00000000,210.00000000); //object(sub_roadbarrier) (9)
CreateObject(973,-2055.98950195,489.06430054,35.01251602,0.00000000,0.00000000,209.99816895); //object(sub_roadbarrier) (10)
CreateObject(973,-2019.63439941,459.79812622,35.01251602,0.00000000,0.00000000,50.00000000); //object(sub_roadbarrier) (11)
CreateObject(973,-2024.13781738,454.45599365,35.01251602,0.00000000,0.00000000,49.99877930); //object(sub_roadbarrier) (12)
CreateObject(11489,-2026.30615234,484.92596436,34.17187500,0.00000000,0.00000000,136.00000000); //object(dam_statues) (1)
CreateObject(869,-2025.83007812,487.56088257,34.62169647,0.00000000,0.00000000,16.00000000); //object(veg_pflowerswee) (1)
CreateObject(869,-2023.24230957,485.35394287,34.62169647,0.00000000,0.00000000,341.99609375); //object(veg_pflowerswee) (1)
CreateObject(816,-2025.06774902,489.08010864,34.41895294,0.00000000,0.00000000,322.00000000); //object(p_rubble03) (1)
CreateObject(3930,-2022.22717285,485.57745361,34.37312698,0.00000000,0.00000000,0.00000000); //object(d_rock01) (1)
CreateObject(3929,-2026.02416992,488.71676636,34.17674637,0.00000000,0.00000000,22.00000000); //object(d_rock) (1)
CreateObject(2936,-2023.72192383,486.74621582,34.02216721,0.00000000,0.00000000,0.00000000); //object(kmb_rock) (1)
CreateObject(901,-2031.03588867,480.84753418,32.08764267,0.00000000,0.00000000,252.00000000); //object(searock05) (1)
CreateObject(3877,-2040.64746094,456.91448975,70.53717804,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (1)
CreateObject(3877,-2039.74047852,469.02023315,70.53717804,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (2)
CreateObject(3877,-2053.01147461,474.09564209,70.53717804,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (3)
CreateObject(3877,-2053.47705078,459.63265991,70.53359985,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (4)
CreateObject(9833,-2024.23608398,480.06951904,37.37442017,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateObject(1231,-2018.54553223,462.52136230,36.90268707,0.00000000,0.00000000,40.00000000); //object(streetlamp2) (1)
CreateObject(1231,-2048.25341797,493.39602661,38.21005249,0.00000000,0.00000000,32.00000000); //object(streetlamp2) (2)
CreateObject(1215,-2027.79382324,489.99484253,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,-2026.45935059,486.32565308,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,-2025.02807617,484.84652710,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,-2021.22192383,483.68289185,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(3877,-2026.37316895,484.87261963,35.16261673,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (5)

Транспорт:
Code

AddStaticVehicleEx(582,-2038.93591309,487.99911499,35.32729340,358.00000000,-1,-1,15); //Newsvan
AddStaticVehicleEx(582,-2051.75830078,487.25781250,35.32729340,270.00000000,-1,-1,15); //Newsvan
AddStaticVehicleEx(582,-2024.89746094,459.97912598,35.32729340,2.00000000,-1,-1,15); //Newsvan
AddStaticVehicleEx(488,-2044.70886230,465.41775513,70.13643646,306.00000000,-1,-1,15); //News Chopper
AddStaticVehicleEx(582,-2030.32263184,463.50967407,35.32729340,274.00000000,-1,-1,15); //Newsvan
AddStaticVehicleEx(582,-2030.59875488,469.37054443,35.32729340,273.99902344,-1,-1,15); //Newsvan
AddStaticVehicleEx(582,-2046.00451660,482.66552734,35.32729340,357.99499512,-1,-1,15); //Newsvan


Объекты: 76

[b]Автор: я

Скачать:

MAP File
depositfiles.com
http://plasmon.rghost.ru/downloa....RAR.zip
Специально для WWW.SAMP-RUS.COM



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Вступайте http://vkontakte.ru/gtasamp03 буду благодарен)


Сообщение отредактировал Myxa196 - Понедельник, 18.07.2011, 11:02
wuilorДата: Воскресенье, 17.07.2011, 23:38 | Сообщение # 2
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Quote (Myxa196)
Автор: я
Слишком не судите,это его первая работа=)

lolщито?????



Мои Работы
Zombie Mod v3.0 Доработка и перевод на Русский
Перевод Fas Drift0.3d(RUS)


Сообщение отредактировал Lor - Воскресенье, 17.07.2011, 23:38
AndroidДата: Воскресенье, 17.07.2011, 23:49 | Сообщение # 3
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Quote
Слишком не судите,это его первая работа=)


Если в описании автор ты, то тогда почему в обращении ты называешь себя его ?



Играй там где лучше Server Gta San Andreas: Multiplayer 0.3.7



Без труда талант - это фейерверк: на мгновение ослепляет, а потом ничего не остается
FeSS34RuSДата: Понедельник, 18.07.2011, 00:15 | Сообщение # 4
Освоившийся
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блин знаете сколько людей при написании слов ошибаются?Вот и забейте потом коменты увидит исправит!


Ищу сис-му домов ток не GarHouse т.к. после спавна выхожу из дома и появляюсь во втором городе )) Кто чем может помогите ! ! !
Myxa196Дата: Понедельник, 18.07.2011, 00:39 | Сообщение # 5
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Lor, Artem_Zabul, извините,просто копировал текст с созданой ранее мной темой для gtaxd и изменял.Просто забыл это удалить.Ещё раз извините=)


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Вступайте http://vkontakte.ru/gtasamp03 буду благодарен)
wuilorДата: Понедельник, 18.07.2011, 01:30 | Сообщение # 6
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Myxa196, а чё извеняешся??? Ошибаються все :)


Мои Работы
Zombie Mod v3.0 Доработка и перевод на Русский
Перевод Fas Drift0.3d(RUS)
LisFox90Дата: Понедельник, 18.07.2011, 10:27 | Сообщение # 7
Новенький
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Чувак кажется нужно убрать дом на котором верт стоит он будет прогружатся быстрее чем здание и будет падать под него


Делаю бесплатно MAP работы в мелких деталях
пишите в скайп: kiryharider
Myxa196Дата: Понедельник, 18.07.2011, 10:59 | Сообщение # 8
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Lor, незнаю дело принцыпа) LisFox90, ну ето уже кому как)


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Вступайте http://vkontakte.ru/gtasamp03 буду благодарен)
LatronДата: Понедельник, 18.07.2011, 14:07 | Сообщение # 9
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Quote (LisFox90)
Чувак кажется нужно убрать дом на котором верт стоит он будет прогружатся быстрее чем здание и будет падать под него

Нет,нет...нормально всё будет прогружаться.



Моё портфолио

Мои работы:
[ Lesson ] Операторы в PAWN.
[ Lesson ] Переменная.
[ GM ] RegSys. ( Last update: 21.04.2012 )


ImperealДата: Понедельник, 18.07.2011, 14:14 | Сообщение # 10
Мастер джэдай
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Quote (LisFox90)
Чувак кажется нужно убрать дом на котором верт стоит он будет прогружатся быстрее чем здание и будет падать под него

Такого бреда я ещё не слышал...
Карта редкая кака,серьезно!



Прощай самп-рус =Р
Myxa196Дата: Понедельник, 18.07.2011, 22:10 | Сообщение # 11
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Quote (Impereal)
Карта редкая кака,серьезно!

хах) в каком смысле?)тойсть типо говнецо?или типо норм?)



Хотите мира? Готовьтесь к войне!

Вступайте http://vkontakte.ru/gtasamp03 буду благодарен)
ImperealДата: Понедельник, 18.07.2011, 22:23 | Сообщение # 12
Мастер джэдай
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Quote (Myxa196)
хах) в каком смысле?)тойсть типо говнецо?или типо норм?)

О_О Что не понятного?
С каких пор слово кака стала означать что то хорошее.
Убогая кароче, ничего интересного!



Прощай самп-рус =Р
EmiGrantДата: Понедельник, 18.07.2011, 22:31 | Сообщение # 13
Долгожитель
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солидарен с Impereal,
ты продолжай, но не в этом духе))





Если человек несет бред, то здесь 2 варианта: либо он очень умный либо очень тупой © EmiGrant
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