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Модератор форума: Хасан  
[MAP]DrifT Парковка
SailorДата: Четверг, 17.05.2012, 20:09 | Сообщение # 1
Постоялец
Группа: Продвинутые
Сообщений: 311
Награды: 8
Город: Гродно
Репутация: 441
Замечания: 100%
Статус:
Сделал Дрифт парковку, не для RP серверов. Как вы знаете ранее был такой проект как Russian of Hot Drift . :) Сделал трассу специально под этот мод. Старая парковка которая была, в ней было 246 объектов, в этой я постарался так чтобы было меньше объектов, теперь их 144, и 11 авто. (требуется streamer) :) Дрифт парковка находиться у Аэропорта LV , телепорт к ней не стал делать. Сделаете сами. :) Кроме того она стала красивее, на много.
Код объектов:
Code
AddStaticVehicle(477,1689.57604980,920.69799805,10.72900009,0.00000000,-1,-1); //ZR-350
AddStaticVehicle(487,1660.01794434,910.41101074,10.98700047,34.00000000,-1,-1); //Maverick
AddStaticVehicle(562,1703.34899902,916.34301758,10.57400036,0.00000000,6,1); //Elegy
AddStaticVehicle(562,1708.52001953,916.43902588,10.57400036,0.00000000,-1,-1); //Elegy
AddStaticVehicle(562,1713.76293945,916.25402832,10.57400036,0.00000000,-1,-1); //Elegy
AddStaticVehicle(477,1694.55200195,921.04400635,10.73400021,0.00000000,-1,-1); //ZR-350
AddStaticVehicle(560,1703.82702637,962.79498291,10.62500000,90.00000000,1,1); //Sultan
AddStaticVehicle(560,1703.76904297,957.84002686,10.62500000,90.00000000,1,1); //Sultan
AddStaticVehicle(558,1704.89794922,940.11401367,10.52400017,50.00000000,-1,-1); //Uranus
AddStaticVehicle(558,1705.07299805,944.78100586,10.52400017,52.00000000,-1,-1); //Uranus
AddStaticVehicle(558,1705.14099121,949.45202637,10.52400017,51.99829102,-1,-1); //Uranus
CreateObject(672,1677.95300293,968.11602783,9.74100018,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (1)
CreateObject(1251,1677.41699219,956.75201416,9.66199970,0.00000000,0.00000000,0.00000000); //object(smashbar) (1)
CreateObject(1282,1675.67004395,967.11499023,10.43599987,0.00000000,0.00000000,42.00000000); //object(barrierm) (1)
CreateObject(984,1701.35705566,966.57897949,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (1)
CreateObject(984,1690.18896484,966.54901123,10.41600037,0.00000000,0.00000000,269.99951172); //object(fenceshit2) (2)
CreateObject(983,1680.55395508,966.53802490,10.41699982,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
CreateObject(1282,1676.72595215,966.45697021,10.42700005,0.00000000,0.00000000,67.99670410); //object(barrierm) (2)
CreateObject(983,1677.36999512,963.36798096,10.40400028,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,1677.36096191,950.07702637,10.34799957,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
CreateObject(983,1677.06799316,943.73699951,10.40399933,0.00000000,0.00000000,354.00000000); //object(fenceshit3) (6)
CreateObject(3749,1666.65502930,941.65301514,15.52999973,0.00000000,0.00000000,355.99584961); //object(clubgate01_lax) (1)
CreateObject(672,1656.75805664,942.87200928,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (2)
CreateObject(19127,1677.37805176,960.04901123,10.33100033,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (1)
CreateObject(19127,1677.35498047,953.38500977,10.33100033,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (2)
CreateObject(19125,1672.71997070,943.38598633,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight5) (1)
CreateObject(19125,1660.86303711,944.18200684,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight5) (2)
CreateObject(18647,1660.87097168,942.34497070,12.18400002,0.00000000,0.00000000,0.00000000); //object(redneontube1) (1)
CreateObject(18647,1672.50305176,941.66302490,12.23400021,0.00000000,0.00000000,0.00000000); //object(redneontube1) (2)
CreateObject(19291,1710.30603027,988.63299561,14.35799980,0.00000000,0.00000000,0.00000000); //object(pointlight11) (1)
CreateObject(982,1649.05395508,965.18902588,10.50399971,0.00000000,0.00000000,270.00000000); //object(fenceshit) (2)
CreateObject(19127,1661.82702637,964.93798828,10.36800003,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (3)
CreateObject(983,1633.07104492,965.20202637,10.50399971,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
CreateObject(1237,1629.35205078,965.30700684,9.81999969,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
CreateObject(8076,1630.50097656,933.28302002,13.17000008,0.00000000,0.00000000,0.00000000); //object(vgsfrates05) (1)
CreateObject(978,1636.28100586,919.00299072,10.46100044,0.00000000,0.00000000,252.00000000); //object(sub_roadright) (2)
CreateObject(978,1634.85705566,888.12701416,10.42899990,0.00000000,0.00000000,267.99890137); //object(sub_roadright) (3)
CreateObject(978,1654.82604980,919.65399170,10.46100044,0.00000000,0.00000000,53.99890137); //object(sub_roadright) (4)
CreateObject(978,1650.35205078,911.60302734,10.54699993,0.00000000,0.00000000,67.99780273); //object(sub_roadright) (5)
CreateObject(672,1648.54797363,906.57299805,9.77299976,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (3)
CreateObject(978,1664.60900879,892.18200684,10.56299973,0.00000000,0.00000000,165.99499512); //object(sub_roadright) (6)
CreateObject(978,1660.05798340,893.34497070,10.57199955,0.00000000,0.00000000,165.99243164); //object(sub_roadright) (7)
CreateObject(978,1725.02697754,889.34899902,10.53899956,0.00000000,0.00000000,87.99243164); //object(sub_roadright) (8)
CreateObject(1237,1724.78405762,884.23901367,9.81999969,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3)
CreateObject(1237,1725.25305176,894.66400146,9.74300003,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4)
CreateObject(982,1717.07702637,923.58502197,10.50399971,0.00000000,0.00000000,0.00000000); //object(fenceshit) (3)
CreateObject(19127,1717.24804688,912.76702881,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (4)
CreateObject(19127,1744.83605957,914.75799561,10.31799984,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (5)
CreateObject(11326,1677.27099609,917.68402100,12.02600002,0.00000000,0.00000000,0.00000000); //object(sfse_hublockup) (1)
CreateObject(984,1750.79394531,914.32897949,10.33800030,0.00000000,0.00000000,268.00000000); //object(fenceshit2) (3)
CreateObject(978,1757.34997559,976.05297852,10.66100025,0.00000000,0.00000000,89.98950195); //object(sub_roadright) (12)
CreateObject(978,1757.33703613,967.92102051,10.67500019,0.00000000,0.00000000,89.98901367); //object(sub_roadright) (13)
CreateObject(978,1752.28503418,988.79199219,10.52799988,0.00000000,0.00000000,177.98901367); //object(sub_roadright) (14)
CreateObject(978,1672.32202148,1016.15802002,10.66100025,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (15)
CreateObject(978,1663.31005859,1016.13098145,10.66100025,0.00000000,0.00000000,359.98803711); //object(sub_roadright) (17)
CreateObject(978,1671.26696777,1010.84100342,10.66100025,0.00000000,0.00000000,179.98852539); //object(sub_roadright) (18)
CreateObject(978,1663.68103027,1010.83502197,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (19)
CreateObject(672,1672.00305176,1013.26898193,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (4)
CreateObject(672,1662.46398926,1013.15301514,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (5)
CreateObject(984,1690.72204590,991.25897217,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (6)
CreateObject(984,1703.51403809,991.26098633,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (7)
CreateObject(984,1677.92004395,991.24200439,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (8)
CreateObject(984,1665.11401367,991.22998047,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (9)
CreateObject(984,1655.51196289,991.22198486,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (10)
CreateObject(984,1690.65100098,996.62298584,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (11)
CreateObject(984,1703.37695312,996.61297607,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (12)
CreateObject(984,1677.85998535,996.62402344,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (13)
CreateObject(984,1665.03601074,996.65301514,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (14)
CreateObject(984,1655.46997070,996.64697266,10.45699978,0.00000000,0.00000000,270.00000000); //object(fenceshit2) (15)
CreateObject(19127,1648.95495605,991.25402832,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (6)
CreateObject(19127,1648.90698242,996.58300781,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (7)
CreateObject(982,1649.82897949,976.78002930,10.50399971,0.00000000,0.00000000,270.00000000); //object(fenceshit) (5)
CreateObject(982,1637.07800293,989.59899902,10.50399971,0.00000000,0.00000000,180.00000000); //object(fenceshit) (6)
CreateObject(984,1637.03198242,1004.03997803,10.45699978,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (16)
CreateObject(982,1637.07604980,1029.16796875,10.50399971,0.00000000,0.00000000,179.99450684); //object(fenceshit) (8)
CreateObject(982,1637.04394531,1046.75598145,10.50399971,0.00000000,0.00000000,179.99450684); //object(fenceshit) (9)
CreateObject(982,1637.08605957,1060.29296875,10.50399971,0.00000000,0.00000000,91.99450684); //object(fenceshit) (10)
CreateObject(1237,1637.13903809,1059.93103027,9.81999969,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5)
CreateObject(984,1656.18896484,1060.94104004,10.45699978,0.00000000,0.00000000,272.00000000); //object(fenceshit2) (17)
CreateObject(984,1655.33203125,1049.69396973,10.45699978,0.00000000,0.00000000,271.99951172); //object(fenceshit2) (18)
CreateObject(984,1643.46203613,1049.28796387,10.45699978,0.00000000,0.00000000,271.99951172); //object(fenceshit2) (19)
CreateObject(672,1641.55200195,1053.96105957,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (6)
CreateObject(672,1648.44897461,1053.78405762,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (7)
CreateObject(672,1654.60400391,1054.21594238,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (8)
CreateObject(672,1654.17797852,972.24700928,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (9)
CreateObject(672,1646.56494141,972.40802002,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (10)
CreateObject(672,1639.21594238,972.38397217,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (11)
CreateObject(672,1633.63403320,978.76501465,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (12)
CreateObject(672,1633.71997070,985.42498779,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (13)
CreateObject(672,1633.73901367,993.64398193,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (14)
CreateObject(672,1633.87402344,1003.51000977,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (15)
CreateObject(672,1634.30798340,1011.12200928,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (16)
CreateObject(672,1633.55004883,1019.07800293,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (17)
CreateObject(672,1633.36499023,1026.57800293,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (18)
CreateObject(672,1633.67700195,1041.76293945,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (19)
CreateObject(672,1634.31103516,1056.86401367,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (20)
CreateObject(672,1628.16198730,1056.91699219,9.81999969,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (21)
CreateObject(978,1687.87194824,1036.67797852,10.66100025,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (20)
CreateObject(978,1656.20300293,1075.03405762,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (21)
CreateObject(978,1692.48706055,1041.47302246,10.66100025,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (22)
CreateObject(978,1688.62402344,1031.17797852,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (23)
CreateObject(978,1697.98303223,1031.20202637,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (24)
CreateObject(978,1707.23999023,1031.19396973,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (25)
CreateObject(978,1679.28295898,1031.15600586,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (26)
CreateObject(978,1669.92895508,1031.13098145,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (27)
CreateObject(978,1660.66796875,1031.14404297,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (28)
CreateObject(978,1653.70703125,1031.16296387,10.66100025,0.00000000,0.00000000,179.98852539); //object(sub_roadright) (29)
CreateObject(978,1678.52404785,1036.69799805,10.66100025,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (30)
CreateObject(978,1669.18200684,1036.70898438,10.66100025,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (31)
CreateObject(978,1659.91198730,1036.70202637,10.66100025,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (32)
CreateObject(978,1653.42297363,1036.70202637,10.66100025,0.00000000,0.00000000,359.98352051); //object(sub_roadright) (33)
CreateObject(19127,1648.97900391,1031.09594727,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (8)
CreateObject(19127,1648.73400879,1036.61999512,10.48400021,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (9)
CreateObject(1238,1648.54199219,995.80798340,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
CreateObject(1238,1648.04199219,994.71301270,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
CreateObject(1238,1648.01098633,993.36901855,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
CreateObject(1238,1648.59399414,992.03302002,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
CreateObject(1238,1648.63098145,1035.97204590,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
CreateObject(1238,1648.00097656,1034.81494141,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
CreateObject(1238,1648.00903320,1033.35998535,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (7)
CreateObject(1238,1648.74096680,1031.90002441,10.13799953,0.00000000,0.00000000,0.00000000); //object(trafficcone) (8)
CreateObject(978,1665.55004883,1075.02502441,10.66100025,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (34)
CreateObject(978,1673.61206055,1071.73303223,10.66100025,0.00000000,0.00000000,135.98352051); //object(sub_roadright) (35)
CreateObject(978,1692.50402832,1051.06896973,10.66100025,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (36)
CreateObject(978,1689.86401367,1059.32104492,10.66100025,0.00000000,0.00000000,125.98352051); //object(sub_roadright) (37)
CreateObject(978,1678.83496094,1066.71496582,10.66100025,0.00000000,0.00000000,135.98352051); //object(sub_roadright) (38)
CreateObject(978,1587.10803223,1075.10803223,10.56200027,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (39)
CreateObject(978,1582.02404785,1075.10498047,10.51599979,0.00000000,0.00000000,179.98352051); //object(sub_roadright) (40)
CreateObject(978,1589.26293945,998.75201416,10.58100033,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (41)
CreateObject(978,1589.25500488,989.42401123,10.58100033,0.00000000,0.00000000,89.98352051); //object(sub_roadright) (43)
CreateObject(672,1592.63000488,1001.11700439,9.77099991,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (22)
CreateObject(672,1592.88476562,995.65332031,9.77400017,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1592.89196777,989.74499512,9.77400017,0.00000000,0.00000000,279.82177734); //object(sm_veg_tree5) (24)
CreateObject(19122,1687.09899902,926.65502930,10.32900047,0.00000000,0.00000000,0.00000000); //object(bollardlight2) (1)
CreateObject(19122,1697.78698730,926.39300537,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight2) (2)
CreateObject(19123,1707.46105957,934.35498047,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight3) (1)
CreateObject(19126,1692.37194824,1046.25598145,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (1)
CreateObject(19121,1577.32897949,1074.63098145,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight1) (1)
CreateObject(672,1704.43603516,993.59497070,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1696.39294434,993.55700684,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1690.77600098,993.57098389,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1704.95996094,1033.44299316,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1698.21997070,1033.08105469,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1690.49902344,1033.05505371,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(1675,1704.29602051,1055.29003906,12.97999954,0.00000000,0.00000000,270.00000000); //object(wshxrefhse1) (1)
CreateObject(1675,1704.28198242,1041.04394531,12.97999954,0.00000000,0.00000000,270.00000000); //object(wshxrefhse1) (2)
CreateObject(672,1657.49804688,1079.30297852,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1663.95397949,1079.44897461,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1670.61499023,1079.34997559,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1682.96704102,1068.61303711,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1689.45202637,1068.83496094,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(672,1696.63195801,1069.04101562,9.81999969,0.00000000,0.00000000,279.81628418); //object(sm_veg_tree5) (23)
CreateObject(18750,1611.20996094,896.58300781,64.30200195,90.00000000,0.00000000,128.00000000); //object(samplogobig) (1)
CreateObject(18649,1697.39294434,924.37902832,12.69999981,0.00000000,0.00000000,0.00000000); //object(greenneontube1) (1)
CreateObject(18649,1687.20605469,924.79699707,12.66699982,0.00000000,0.00000000,0.00000000); //object(greenneontube1) (2)
CreateObject(18651,1698.32702637,921.20501709,13.51000023,0.00000000,0.00000000,0.00000000); //object(pinkneontube1) (1)


Скрины:




Если вам нужен .map то вот он:
Скачать

Пожалуйста, если ненравится промолчите. Трасса не для RP.



Пздц. Ребят разбанте) Я уже нормальный ;D

Сообщение отредактировал Basota - Четверг, 17.05.2012, 20:10
D_ManДата: Четверг, 17.05.2012, 20:48 | Сообщение # 2
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отлично получилось поставил на серв отлично....Спасибо ВАМ
FortescueДата: Четверг, 24.05.2012, 21:24 | Сообщение # 3
Освоившийся
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Для серверов, типа: "Drift" - в самый раз.
nurahmat007Дата: Пятница, 25.05.2012, 14:25 | Сообщение # 4
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Норм ;)
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