21:29
ОбновитьСмайлыУправление мини-чатом
МИНИ-ЧАТ
Главная страница!

 



 
          





Рекомендуем:





Последние Файлы GTA 4 Последние Файлы GTA-MP Реклама
Скрипт GTA 4 элементы Watch... 07.09.2014
Ferrari 360 Spider [EPM con... 13.12.2013
Porsche Cayenne Turbo 2012 ... 13.12.2013
Shelby Terlingua Mustang v1... 13.12.2013
Hamann Lamborghini Gallardo... 27.10.2013
[GM] The Big PEN1:LS v2.00 ... 04.12.2017
Dgun (AvnanceRP,SampRP,Dimo... 19.03.2016
SAMP скрипт SX Events (MySQ... 03.03.2016
Карта ASL мэрия для SAMP се... 03.03.2016
AIM для SA-MP 0.3.7 22.02.2016
  • Страница 1 из 1
  • 1
Модератор форума: Хасан  
[MAP]Бар в LV [0.3e]
SailorДата: Вторник, 29.05.2012, 18:06 | Сообщение # 1
Постоялец
Группа: Продвинутые
Сообщений: 311
Награды: 8
Город: Гродно
Репутация: 441
Замечания: 100%
Статус:
Бар находится в LV, сделан очень красиво. Место подбирал для его долго. Идейку подкинул: LuxoR . Очень красивый внешний вид.
Всего 2 этажа, на первом этаже стоит мало объектов, бар, столики,и самбуферы.
Второй этаж самый красивый получился, на столах есть ещё не убранная посуда после клиентов, телевизор на стене, самбуферы по уголкам некоторым стоят, со второго этажа красивый вид на главную дорогу LV. Вокруг его стоит забор чёрный. Немного фонарей. Свой интерьер, красивый.
На первом этаже есть лестница, через её можно подняться на второй этаж бара. Даю исходник .map если что не нравится, вы сможете исправить.


Скрины:
Внешний вид (Ночной):

Внутренний 1(Ночной):

Внутренний 2(Ночной):

Внутренний 3 (Ночной):

Первый этаж:



Код объектов:
Code
CreateObject(19450,2011.94995117,1253.60595703,11.56299973,0.00000000,0.00000000,90.00000000); //object(wall090) (2)
CreateObject(19450,2002.45202637,1243.96398926,11.56299973,0.00000000,0.00000000,270.00000000); //object(wall090) (3)
CreateObject(19450,1997.66296387,1248.73205566,11.56299973,0.00000000,0.00000000,0.00000000); //object(wall090) (4)
CreateObject(19450,1997.66699219,1258.36096191,11.56299973,0.00000000,0.00000000,0.00000000); //object(wall090) (5)
CreateObject(19450,2016.73608398,1248.69604492,11.56700039,0.00000000,0.00000000,0.00000000); //object(wall090) (6)
CreateObject(19450,2012.00195312,1243.96997070,11.57100010,0.00000000,0.00000000,270.00000000); //object(wall090) (7)
CreateObject(19450,2011.98205566,1243.90405273,15.07100010,0.00000000,0.00000000,90.00000000); //object(wall090) (9)
CreateObject(19450,2002.41198730,1243.89099121,15.06299973,0.00000000,0.00000000,90.00000000); //object(wall090) (10)
CreateObject(19450,1997.68395996,1248.72998047,15.06299973,0.00000000,0.00000000,0.00000000); //object(wall090) (11)
CreateObject(19450,1997.68298340,1258.33496094,15.06299973,0.00000000,0.00000000,0.00000000); //object(wall090) (12)
CreateObject(19462,2002.44799805,1261.36999512,13.22900009,0.00000000,90.00000000,270.00000000); //object(wall102) (1)
CreateObject(19462,2002.45935059,1258.22705078,13.23000050,0.00000000,90.00000000,270.00000000); //object(wall102) (2)
CreateObject(19462,2002.46801758,1255.29296875,13.22200012,0.00000000,90.00000000,270.00000000); //object(wall102) (3)
CreateObject(19462,2002.39843750,1251.83593750,13.22000027,0.00000000,90.00000000,270.00000000); //object(wall102) (4)
CreateObject(19462,2002.41894531,1248.37194824,13.20699978,0.00000000,90.00000000,270.00000000); //object(wall102) (5)
CreateObject(19462,2002.44091797,1245.70703125,13.19499969,0.00000000,90.00000000,270.00000000); //object(wall102) (6)
CreateObject(19462,2011.95312500,1245.63574219,13.18499947,0.00000000,90.00000000,270.00000000); //object(wall102) (7)
CreateObject(19462,2011.79882812,1248.91992188,13.18700027,0.00000000,90.00000000,270.00000000); //object(wall102) (8)
CreateObject(12950,2012.48303223,1252.90905762,10.00199986,0.00000000,0.00000000,90.00000000); //object(cos_sbanksteps03) (2)
CreateObject(19462,2011.86816406,1250.46582031,13.18300056,0.00000000,90.00000000,270.00000000); //object(wall102) (9)
CreateObject(19450,2011.95800781,1252.08105469,14.96899986,0.00000000,0.00000000,90.00000000); //object(wall090) (13)
CreateObject(19450,2011.96203613,1253.52502441,15.06299973,0.00000000,0.00000000,90.00000000); //object(wall090) (14)
CreateObject(19462,2002.45996094,1261.39196777,9.77900124,0.00000000,90.00000000,270.00000000); //object(wall102) (10)
CreateObject(19462,2002.42895508,1258.55798340,9.78800011,0.00000000,90.00000000,270.00000000); //object(wall102) (11)
CreateObject(19462,2002.43408203,1255.19396973,9.79499912,0.00000000,90.00000000,270.00000000); //object(wall102) (12)
CreateObject(19462,2002.42895508,1251.69494629,9.78849983,0.00000000,90.00000000,270.00000000); //object(wall102) (13)
CreateObject(19462,2002.44299316,1248.31103516,9.79099941,0.00000000,90.00000000,270.00000000); //object(wall102) (14)
CreateObject(19462,2002.45996094,1245.75598145,9.78499985,0.00000000,90.00000000,270.00000000); //object(wall102) (15)
CreateObject(19462,2008.95800781,1248.77502441,9.79100037,0.00000000,90.00000000,180.00000000); //object(wall102) (16)
CreateObject(19462,2012.12902832,1248.76403809,9.78100014,0.00000000,90.00000000,179.99450684); //object(wall102) (17)
CreateObject(19462,2015.03991699,1248.78100586,9.77099991,0.00000000,90.00000000,179.99450684); //object(wall102) (18)
CreateObject(1649,1999.87194824,1263.11999512,14.98099995,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (1)
CreateObject(1649,2004.89404297,1263.09802246,14.98099995,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (2)
CreateObject(1649,2007.09802246,1260.90905762,14.98099995,0.00000000,0.00000000,89.99450684); //object(wglasssmash) (3)
CreateObject(1649,2007.12402344,1255.64001465,14.98700047,0.00000000,0.00000000,89.99450684); //object(wglasssmash) (4)
CreateObject(1649,2016.72998047,1246.13696289,14.98299980,0.00000000,0.00000000,89.99450684); //object(wglasssmash) (5)
CreateObject(1649,2016.76403809,1250.51098633,14.98299980,0.00000000,0.00000000,89.99450684); //object(wglasssmash) (6)
CreateObject(19431,2007.08605957,1258.33496094,15.06599998,0.00000000,0.00000000,0.00000000); //object(wall071) (1)
CreateObject(19431,2016.69396973,1252.79895020,15.06700039,0.00000000,0.00000000,0.00000000); //object(wall071) (2)
CreateObject(19431,2002.35705566,1263.04003906,15.06499958,0.00000000,0.00000000,90.00000000); //object(wall071) (3)
CreateObject(1649,1999.86999512,1263.11999512,14.98099995,0.00000000,0.00000000,359.99450684); //object(wglasssmash) (7)
CreateObject(1649,2004.91101074,1263.09802246,14.98099995,0.00000000,0.00000000,359.98901367); //object(wglasssmash) (8)
CreateObject(1649,2007.12402344,1255.66699219,14.98700047,0.00000000,0.00000000,269.99450684); //object(wglasssmash) (9)
CreateObject(1649,2007.09802246,1260.85803223,14.98099995,0.00000000,0.00000000,269.98901367); //object(wglasssmash) (10)
CreateObject(1649,2016.76403809,1250.48706055,14.98299980,0.00000000,0.00000000,269.99450684); //object(wglasssmash) (12)
CreateObject(1649,2016.72998047,1246.14599609,14.98299980,0.00000000,0.00000000,269.98901367); //object(wglasssmash) (13)
CreateObject(19431,2007.21801758,1252.92895508,11.62699986,0.00000000,0.00000000,0.00000000); //object(wall071) (4)
CreateObject(19431,2007.93103027,1252.20397949,11.62699986,0.00000000,0.00000000,90.00000000); //object(wall071) (5)
CreateObject(19431,2009.54199219,1252.20202637,11.62699986,0.00000000,0.00000000,90.00000000); //object(wall071) (6)
CreateObject(19431,2011.12194824,1252.23498535,11.61699963,0.00000000,0.00000000,90.00000000); //object(wall071) (7)
CreateObject(19431,2012.73400879,1252.23205566,11.61699963,0.00000000,0.00000000,90.00000000); //object(wall071) (8)
CreateObject(19388,1999.22302246,1263.14904785,11.57100010,0.00000000,0.00000000,270.00000000); //object(wall036) (1)
CreateObject(19388,2015.03405762,1252.24804688,11.60700035,0.00000000,0.00000000,270.00000000); //object(wall036) (2)
CreateObject(19358,2002.43603516,1263.15698242,11.57100010,0.00000000,0.00000000,270.00000000); //object(wall006) (1)
CreateObject(19358,2005.62805176,1263.15698242,11.57100010,0.00000000,0.00000000,270.00000000); //object(wall006) (2)
CreateObject(19463,2015.00500488,1248.69006348,16.73199844,0.00000000,90.00000000,0.00000000); //object(wall103) (1)
CreateObject(19463,2011.58300781,1248.68896484,16.72900009,0.00000000,90.00000000,0.00000000); //object(wall103) (2)
CreateObject(19463,2008.91601562,1248.69506836,16.74300003,0.00000000,90.00000000,0.00000000); //object(wall103) (3)
CreateObject(19463,2002.41601562,1261.48388672,16.72699928,0.00000000,90.00000000,270.00000000); //object(wall103) (4)
CreateObject(19463,2002.41894531,1258.03894043,16.72700119,0.00000000,90.00000000,270.00000000); //object(wall103) (5)
CreateObject(19463,2002.41906738,1254.59802246,16.72700119,0.00000000,90.00000000,270.00000000); //object(wall103) (6)
CreateObject(19463,2002.41906738,1251.14099121,16.72999954,0.00000000,90.00000000,270.00000000); //object(wall103) (7)
CreateObject(19463,2002.42993164,1247.67297363,16.72700119,0.00000000,90.00000000,270.00000000); //object(wall103) (8)
CreateObject(19463,2002.42004395,1245.58300781,16.72100067,0.00000000,90.00000000,270.00000000); //object(wall103) (9)
CreateObject(1649,2007.20117188,1260.98144531,11.53100014,0.00000000,0.00000000,89.99450684); //object(wglasssmash) (14)
CreateObject(1649,2007.23999023,1255.81604004,11.54699993,0.00000000,0.00000000,89.99450684); //object(wglasssmash) (15)
CreateObject(19431,2007.16503906,1258.36694336,11.62399960,0.00000000,0.00000000,0.00000000); //object(wall071) (10)
CreateObject(1649,2007.20605469,1255.67004395,11.54699993,0.00000000,0.00000000,269.98901367); //object(wglasssmash) (16)
CreateObject(1649,2007.20202637,1261.03198242,11.53100014,0.00000000,0.00000000,269.98901367); //object(wglasssmash) (18)
CreateObject(1502,1998.48205566,1263.09497070,9.81699944,0.00000000,0.00000000,0.00000000); //object(gen_doorint04) (1)
CreateObject(1502,2014.28295898,1252.19201660,9.82700062,0.00000000,0.00000000,0.00000000); //object(gen_doorint04) (2)
CreateObject(16151,2001.68896484,1245.01196289,13.58100033,0.00000000,0.00000000,272.00000000); //object(ufo_bar) (1)
CreateObject(16151,2002.54199219,1245.03894043,10.18100071,0.00000000,0.00000000,271.99951172); //object(ufo_bar) (2)
CreateObject(1486,2003.81494141,1246.08203125,14.33100033,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (1)
CreateObject(1487,2000.07800293,1245.93603516,14.38399982,0.00000000,0.00000000,0.00000000); //object(dyn_wine_1) (1)
CreateObject(1510,2000.39160156,1246.27246094,13.87603378,0.00000000,0.00000000,0.00000000); //object(dyn_ashtry) (1)
CreateObject(2002,2007.45703125,1251.57104492,13.26900005,0.00000000,0.00000000,0.00000000); //object(water_coolnu) (1)
CreateObject(2230,2007.13793945,1262.52795410,9.86499977,0.00000000,0.00000000,320.00000000); //object(swank_speaker_2) (1)
CreateObject(2230,2016.19604492,1244.05603027,9.86499977,0.00000000,0.00000000,231.99877930); //object(swank_speaker_2) (2)
CreateObject(2596,2002.32104492,1262.60388184,16.02899933,0.00000000,0.00000000,0.00000000); //object(cj_sex_tv) (1)
CreateObject(2596,2002.82800293,1262.69982910,12.56999969,0.00000000,0.00000000,0.00000000); //object(cj_sex_tv) (2)
CreateObject(1280,2015.08703613,1254.15100098,10.21399975,0.00000000,0.00000000,270.00000000); //object(parkbench1) (1)
CreateObject(1280,2010.43994141,1254.09094238,10.21399975,0.00000000,0.00000000,270.00000000); //object(parkbench1) (2)
CreateObject(1594,1999.94799805,1260.24096680,13.79199982,0.00000000,0.00000000,0.00000000); //object(chairsntable) (1)
CreateObject(1594,2004.33801270,1260.30505371,13.79199982,0.00000000,0.00000000,0.00000000); //object(chairsntable) (2)
CreateObject(1594,2004.29797363,1255.76794434,13.78499985,0.00000000,0.00000000,0.00000000); //object(chairsntable) (3)
CreateObject(1594,2000.00402832,1255.68701172,13.78499985,0.00000000,0.00000000,0.00000000); //object(chairsntable) (4)
CreateObject(1594,2000.02001953,1252.23706055,13.78299999,0.00000000,0.00000000,0.00000000); //object(chairsntable) (5)
CreateObject(1594,2013.42504883,1249.55505371,13.75000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (6)
CreateObject(1594,2009.19995117,1249.54003906,13.75000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (7)
CreateObject(1594,2009.10595703,1245.77697754,13.74800014,0.00000000,0.00000000,0.00000000); //object(chairsntable) (8)
CreateObject(1594,2013.44396973,1245.78894043,13.74800014,0.00000000,0.00000000,0.00000000); //object(chairsntable) (9)
CreateObject(1594,2014.42602539,1246.71301270,10.33399963,0.00000000,0.00000000,0.00000000); //object(chairsntable) (10)
CreateObject(1594,2009.96398926,1246.53198242,10.35400009,0.00000000,0.00000000,0.00000000); //object(chairsntable) (11)
CreateObject(1594,2004.46594238,1260.35205078,10.34200001,0.00000000,0.00000000,0.00000000); //object(chairsntable) (12)
CreateObject(1594,2004.56396484,1256.93103027,10.35799980,0.00000000,0.00000000,0.00000000); //object(chairsntable) (13)
CreateObject(1594,2004.59594727,1253.45495605,10.35799980,0.00000000,0.00000000,0.00000000); //object(chairsntable) (14)
CreateObject(1670,2000.15295410,1251.97900391,14.18099976,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
CreateObject(2830,2004.27294922,1260.11303711,14.27000046,0.00000000,0.00000000,0.00000000); //object(gb_platedirty04) (1)
CreateObject(2832,2004.55895996,1253.43103027,10.75000000,0.00000000,0.00000000,16.00000000); //object(gb_platedirty05) (1)
CreateObject(2855,2004.41796875,1260.11694336,10.81999969,0.00000000,0.00000000,316.00000000); //object(gb_bedmags05) (1)
CreateObject(1509,2004.18701172,1260.51293945,11.01700020,0.00000000,0.00000000,0.00000000); //object(dyn_wine_3) (1)
CreateObject(1486,2003.92102051,1246.08398438,10.93099976,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (2)
CreateObject(1517,2005.52905273,1245.90197754,10.98600006,0.00000000,0.00000000,0.00000000); //object(dyn_wine_break) (1)
CreateObject(1487,2004.99804688,1246.08996582,10.98400021,0.00000000,0.00000000,0.00000000); //object(dyn_wine_1) (2)
CreateObject(970,2009.37097168,1263.23999023,10.37199974,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,2017.60095215,1263.23901367,10.37199974,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateObject(970,2019.66394043,1261.17602539,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (4)
CreateObject(970,2019.66601562,1257.06396484,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (5)
CreateObject(970,2019.67199707,1252.94494629,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (6)
CreateObject(970,2019.67504883,1248.82702637,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (7)
CreateObject(970,2019.69201660,1244.69995117,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (8)
CreateObject(970,2017.64196777,1242.63098145,10.37199974,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)
CreateObject(970,2013.49902344,1242.62194824,10.37199974,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
CreateObject(970,2009.36694336,1242.60900879,10.37199974,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (11)
CreateObject(970,2005.26403809,1242.61206055,10.36400032,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateObject(970,2001.14001465,1242.62695312,10.36400032,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateObject(970,1996.99499512,1242.62304688,10.37199974,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateObject(970,1994.92602539,1244.70495605,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (15)
CreateObject(970,1994.92797852,1248.83496094,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (16)
CreateObject(970,1994.91894531,1252.94799805,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (17)
CreateObject(970,1994.92395020,1257.08898926,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (18)
CreateObject(970,1994.92602539,1261.19995117,10.37199974,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (19)
CreateObject(1232,2027.22705078,1265.98205566,12.45699978,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,2017.13696289,1266.09899902,12.45699978,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(1232,2007.02502441,1265.99694824,12.45699978,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (3)
CreateObject(1232,1997.03405762,1266.06896973,12.45699978,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)
CreateObject(1232,1987.06896973,1265.97900391,12.45699978,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (5)
CreateObject(1257,2007.50598145,1280.36804199,11.10000038,0.00000000,0.00000000,90.00000000); //object(bustopm) (1)
CreateObject(1215,1995.63000488,1263.14294434,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1996.74902344,1263.09802246,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(19123,2011.45996094,1263.23400879,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight3) (1)
CreateObject(19123,2015.50097656,1263.20605469,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight3) (2)
CreateObject(2230,2016.23706055,1244.05603027,13.30000019,0.00000000,0.00000000,221.99877930); //object(swank_speaker_2) (3)



Исходник .map: Cкачать
Объектов: 134
Автор: Basota



Пздц. Ребят разбанте) Я уже нормальный ;D
ABATAPДата: Вторник, 29.05.2012, 18:25 | Сообщение # 2
Советчик
Группа: Продвинутые
Сообщений: 1007
Награды: 14
Город: Новосибирск
Репутация: 729
Замечания: 0%
Статус:
Стены уже лучше, но пустовато :)
MrGluxapbДата: Вторник, 29.05.2012, 18:30 | Сообщение # 3
Уверенный в себе
Группа: Продвинутые
Сообщений: 208
Награды: 3
Город: Ульяновск
Репутация: 294
Замечания: 40%
Статус:
Снаружи не очень. Некрасивая коробка. Как же вы не понимаете.


"Мне наплевать, что вы обо мне думаете. Я о вас не думаю вообще."


Сообщение отредактировал MrGluxapb - Вторник, 29.05.2012, 18:30
Mr_FustДата: Вторник, 29.05.2012, 18:52 | Сообщение # 4
Постоялец
Группа: I'm V.I.P.
Сообщений: 445
Награды: 4
Город: Sorry, I don't know
Замечания: 0%
Статус:
Эти стены межкомнатные - это значит стены между комнатами(для тех кто не понял.) Т.е. с наружи нужна жругая отделка. И как-то пустовато..


Я на СРК уже...
SailorДата: Вторник, 29.05.2012, 20:28 | Сообщение # 5
Постоялец
Группа: Продвинутые
Сообщений: 311
Награды: 8
Город: Гродно
Репутация: 441
Замечания: 100%
Статус:
ABATAP, MrGluxapb, Night_Baby, Я это недоделал, я хочу обделать ещё внешний вид, другими стенами, т.к эти стены, для внутреннего использования. Ещё я сделаю диалог покупки чего либо в этом баре. :)


Пздц. Ребят разбанте) Я уже нормальный ;D

Сообщение отредактировал Basota - Вторник, 29.05.2012, 20:29
LuxoRДата: Четверг, 31.05.2012, 16:00 | Сообщение # 6
Группа: Пользователи
Сообщений: 583
Награды: 34
Город: Камышин
Репутация: 812
Замечания: 20%
Статус:
Стены не вписываются сюда. А так не плохо.


Жду ваших отзывов и пожеланий в http://www.samp-rus.com/forum/64-21914-1#465210

- luxorkaa
[exe]eccoДата: Четверг, 31.05.2012, 16:46 | Сообщение # 7
Группа: Пользователи
Сообщений: 559
Награды: 3
Город: Киев
Репутация: 4
Замечания: 0%
Статус:
Красиво сделал,лови +


MckenzyДата: Четверг, 31.05.2012, 17:20 | Сообщение # 8
Советчик
Группа: I'm V.I.P.
Сообщений: 1212
Награды: 130
Город: Ярославль
Репутация: 2125
Замечания: 80%
Статус:
Сейчас модно стало делать из объектов 0.3е рестораны, магазины, где используется пару объектов (стены, стекла) и выкладывать это в сеть? Ничего красивого и тем более интересного.
KievskiyДата: Четверг, 31.05.2012, 18:26 | Сообщение # 9
Группа: Модераторы
Сообщений: 1397
Награды: 76
Город: Киев
Репутация: 3551
Замечания: 0%
Статус:
Mckenzy, ничего со временем научаться и что-то толковое делать, главное опыт. Просто толковых объектов для экстерьера нету.


Vladimir_Teleshun


http://gta-servers.ru/
Vova_CorДата: Четверг, 31.05.2012, 19:30 | Сообщение # 10
Новенький
Группа: Пользователи
Сообщений: 40
Награды: 0
Город: Rovno/Ukraine
Репутация: 13
Замечания: 0%
Статус:
Как по мне столики не в тему))
FortescueДата: Пятница, 01.06.2012, 01:26 | Сообщение # 11
Освоившийся
Группа: Продвинутые
Сообщений: 106
Награды: 1
Город: Харьков.
Репутация: 43
Замечания: 40%
Статус:
Quote (Vova_Cor)
Как по мне столики не в тему))


Как раз в тему, это же ресторан.

  • Страница 1 из 1
  • 1
Поиск:





 


 


 
Хостинг от uCoz samp.at.ua