Basota | Дата: Вторник, 25.06.2013, 18:37 | Сообщение # 1 |
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| Описание: Захотелось немного разнообразия, в игре, я не видел ещё такого островка, идея пришла мне в голову только сегодня.. Решил сделать это для паблика, на островке немного пальм, дерево, есть костёр, думаю ночью островок будет выглядить лучше. Если вам понравилась моя работа, приму любую критику по ней. Найти островок очень просто, для этого нужно приехать на пляж LS, и дойти до маяка, а с мояка вы его сможете увидеть. Работа очень простая, времени много не заняла. Объектов в работе не много, да и много там не требуется. Код объектов: Код AddStaticVehicleEx(484,166.2369995,-2026.5030518,0.0000000,248.0000000,-1,-1,15); //Marquis AddStaticVehicleEx(484,213.7539978,-2030.6159668,0.0000000,63.9979248,-1,-1,15); //Marquis AddStaticVehicleEx(454,226.2570038,-2060.5568848,0.0000000,0.0000000,-1,-1,15); //Tropic AddStaticVehicleEx(454,197.0156250,-2122.1445312,0.0000000,259.9969482,-1,-1,15); //Tropic AddStaticVehicleEx(454,125.7580032,-1969.2760010,0.0000000,289.9969482,-1,-1,15); //Tropic CreateObject(18751,180.5595703,-2072.6259766,0.0000000,0.0000000,0.0000000,265.9954834); //object(islandbase1) (2) CreateObject(629,203.3650055,-2083.5458984,2.6429999,0.0000000,0.0000000,0.0000000); //object(veg_palmkb5) (3) CreateObject(623,158.5700073,-2045.5699463,3.7140000,0.0000000,0.0000000,58.0000000); //object(veg_palwee01) (1) CreateObject(829,182.2259979,-2044.4079590,0.9956000,0.0000000,8.0000000,12.0000000); //object(dead_tree_3) (1) CreateObject(789,172.1300049,-2073.2028809,17.9209995,0.0000000,0.0000000,342.0000000); //object(hashburytree4sfs) (1) CreateObject(3506,210.9019928,-2082.5190430,1.1420000,0.0000000,0.0000000,170.0000000); //object(vgsn_nitree_y02) (2) CreateObject(3506,184.4909973,-2099.2299805,2.9360001,0.0000000,0.0000000,89.9969482); //object(vgsn_nitree_y02) (3) CreateObject(3506,159.5350037,-2094.2109375,4.0250001,0.0000000,0.0000000,19.9945068); //object(vgsn_nitree_y02) (4) CreateObject(3506,211.0299988,-2047.2810059,1.1220000,0.0000000,0.0000000,169.9969482); //object(vgsn_nitree_y02) (5) CreateObject(653,203.6999969,-2061.9699707,2.2830000,0.0000000,0.0000000,140.0000000); //object(sjmcacti03) (1) CreateObject(710,192.4499969,-2088.7548828,19.7999992,0.0000000,0.0000000,0.0000000); //object(vgs_palm01) (1) CreateObject(710,164.0279999,-2048.2758789,18.5620003,0.0000000,0.0000000,0.0000000); //object(vgs_palm01) (3) CreateObject(710,154.1809998,-2090.2700195,18.9680004,0.0000000,0.0000000,0.0000000); //object(vgs_palm01) (4) CreateObject(846,175.1470032,-2077.7141113,6.4200001,0.0000000,0.0000000,90.0000000); //object(dead_tree_18) (1) CreateObject(846,177.4109955,-2069.6708984,6.4200001,359.0000000,0.0000000,246.0000000); //object(dead_tree_18) (2) CreateObject(18691,174.7010040,-2073.4169922,4.3439999,0.0000000,0.0000000,0.0000000); //object(fire_large) (1) CreateObject(1463,174.5970001,-2073.1550293,6.6209998,0.0000000,0.0000000,0.0000000); //object(dyn_woodpile2) (1) CreateObject(623,198.6060028,-2044.0789795,1.9930000,0.0000000,0.0000000,327.9968262); //object(veg_palwee01) (4) CreateObject(623,198.8320007,-2074.1660156,2.3740001,0.0000000,0.0000000,267.9968262); //object(veg_palwee01) (5) CreateObject(623,149.0690002,-2089.5891113,2.8130000,0.0000000,0.0000000,127.9968262); //object(veg_palwee01) (6)
Автор: Basota aka Moxen Blood
Сообщение отредактировал Basota - Пятница, 28.06.2013, 17:26 |
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