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Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Мэрия [SF]
[MAP] Мэрия [SF]
NY_AlexДата: Среда, 27.10.2010, 22:06 | Сообщение # 1
Уверенный в себе
Группа: Продвинутые
Сообщений: 163
Награды: 2
Город: Los Angeles
Репутация: -22
Замечания: 40%
Статус:
Эта Мэрия сделана аккуратно, в MTA. Мне понадобилось 40 Минут с копейками, что бы сделать это.

[cut noguest=Фото]


[/cut]

Code
CreateObject(982,-1973.81579590,512.89062500,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
CreateObject(982,-1984.41540527,512.88702393,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateObject(982,-1991.78662109,520.56359863,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (3)
CreateObject(984,-1991.83410645,501.35113525,34.80855560,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
CreateObject(982,-1991.72912598,474.25924683,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (4)
CreateObject(982,-1991.77551270,448.60177612,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (5)
CreateObject(984,-1991.80676270,429.33609009,34.80855560,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateObject(982,-1991.62036133,565.67401123,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (7)
CreateObject(984,-1991.68469238,584.87255859,34.80855560,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
CreateObject(982,-1909.32434082,512.65045166,34.85543060,0.00000000,0.00000000,71.45944214); //object(fenceshit) (9)
CreateObject(982,-1976.17895508,593.35137939,34.84921265,0.00000000,0.00000000,89.32449341); //object(fenceshit) (10)
CreateObject(982,-1950.51159668,593.06829834,34.84797668,0.00000000,0.00000000,89.32449341); //object(fenceshit) (11)
CreateObject(982,-1909.41992188,580.53503418,34.79503250,0.00000000,0.00000000,11.90991211); //object(fenceshit) (12)
CreateObject(984,-1931.28686523,593.07116699,34.81224442,0.00000000,0.00000000,91.30950928); //object(fenceshit2) (5)
CreateObject(984,-1918.48046875,593.18701172,34.80315399,0.00000000,0.00000000,89.32449341); //object(fenceshit2) (6)
CreateObject(982,-1901.19506836,556.37414551,34.83334732,0.00000000,0.00000000,25.80480957); //object(fenceshit) (14)
CreateObject(982,-1895.48449707,531.87701416,34.85543060,0.00000000,0.00000000,0.00000000); //object(fenceshit) (15)
CreateObject(984,-1896.78674316,512.76165771,34.80855560,0.00000000,0.00000000,348.09008789); //object(fenceshit2) (7)
CreateObject(984,-1906.00573730,462.11450195,34.80855560,0.00000000,0.00000000,300.45043945); //object(fenceshit2) (8)
CreateObject(984,-1917.89746094,459.14959717,34.80855560,0.00000000,0.00000000,87.33950806); //object(fenceshit2) (9)
CreateObject(982,-1979.44702148,419.56695557,34.85543060,0.00000000,0.00000000,254.79577637); //object(fenceshit) (17)
CreateObject(3749,-1991.35095215,543.26483154,39.87403870,0.00000000,0.00000000,268.69067383); //object(clubgate01_lax) (1)
CreateObject(984,-1960.98547363,487.12152100,34.80855560,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (10)
CreateObject(983,-1977.04125977,500.09161377,34.85543060,0.00000000,0.00000000,91.30950928); //object(fenceshit3) (2)
CreateObject(983,-1981.25280762,500.02148438,34.85543060,0.00000000,0.00000000,89.32449341); //object(fenceshit3) (3)
CreateObject(4642,-1964.31286621,584.02239990,35.98963547,0.00000000,0.00000000,0.00000000); //object(paypark_lan) (1)
CreateObject(1256,-1992.95507812,484.65618896,34.82353973,0.00000000,0.00000000,0.00000000); //object(stonebench1) (1)
CreateObject(643,-1984.14587402,479.77459717,34.63659668,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (1)
CreateObject(643,-1975.39404297,479.71728516,34.64234543,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (2)
CreateObject(643,-1977.11877441,468.44012451,34.64234543,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (3)
CreateObject(643,-1977.58874512,475.13690186,34.64234543,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (4)
CreateObject(643,-1965.38513184,491.76516724,34.64234543,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (5)
CreateObject(643,-1965.53454590,485.83053589,34.64234543,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (6)
CreateObject(1676,-2026.88806152,156.56831360,29.41680527,0.00000000,0.00000000,272.66064453); //object(washgaspump) (1)
CreateObject(3515,-1945.20251465,486.19357300,30.18895721,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3439,-1991.69116211,487.20263672,38.27743149,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (1)
CreateObject(3439,-1991.77014160,495.05361938,38.28522491,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (2)
CreateObject(3520,-1958.78637695,497.21585083,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (1)
CreateObject(3520,-1959.64660645,497.59854126,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (2)
CreateObject(3532,-1958.06945801,497.42678833,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (1)
CreateObject(3532,-1951.65612793,497.36514282,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (2)
CreateObject(3532,-1956.61120605,497.55105591,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (3)
CreateObject(3520,-1955.01196289,497.70812988,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (3)
CreateObject(3520,-1953.68542480,497.71704102,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (4)
CreateObject(3532,-1954.60754395,502.24368286,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (4)
CreateObject(3532,-1952.92724609,498.56622314,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (5)
CreateObject(3532,-1953.33288574,502.82089233,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (6)
CreateObject(3532,-1951.94201660,502.69534302,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (7)
CreateObject(3532,-1959.37573242,477.20257568,35.44211578,0.00000000,0.00000000,0.00000000); //object(triadbush) (8)
CreateObject(3532,-1957.97460938,477.13668823,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (9)
CreateObject(3532,-1956.72961426,477.09368896,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (10)
CreateObject(3532,-1955.53051758,477.12252808,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (11)
CreateObject(3532,-1954.14086914,476.72790527,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (12)
CreateObject(3532,-1952.08947754,476.98080444,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (13)
CreateObject(3532,-1951.00073242,477.10427856,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (14)
CreateObject(3520,-1955.05163574,477.00805664,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (5)
CreateObject(3520,-1953.77319336,472.89843750,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (6)
CreateObject(3520,-1950.86145020,472.78475952,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (7)
CreateObject(3532,-1952.57275391,472.37707520,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (15)
CreateObject(3532,-1934.96789551,472.45861816,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (17)
CreateObject(3532,-1931.38769531,472.64996338,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (18)
CreateObject(3532,-1933.28796387,472.38034058,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (19)
CreateObject(3520,-1934.42102051,477.36849976,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (8)
CreateObject(3520,-1925.89990234,477.79763794,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (9)
CreateObject(3520,-1928.67553711,477.69024658,34.76002502,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (10)
CreateObject(3520,-1931.89831543,477.56115723,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (11)
CreateObject(3532,-1927.45043945,477.79464722,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (20)
CreateObject(3532,-1929.99670410,477.55163574,35.44211578,0.00000000,0.00000000,0.00000000); //object(triadbush) (21)
CreateObject(3532,-1933.44384766,477.25476074,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (22)
CreateObject(3532,-1931.23706055,477.16384888,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (23)
CreateObject(3532,-1931.46948242,501.98620605,35.44211578,0.00000000,0.00000000,0.00000000); //object(triadbush) (24)
CreateObject(3532,-1926.17553711,497.36837769,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (25)
CreateObject(3532,-1929.14440918,497.29595947,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (26)
CreateObject(3532,-1934.25476074,497.20114136,35.44771957,0.00000000,0.00000000,0.00000000); //object(triadbush) (28)
CreateObject(3520,-1927.50549316,497.50686646,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (12)
CreateObject(3520,-1929.95178223,497.74301147,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (13)
CreateObject(3520,-1932.65466309,502.38110352,34.76002121,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (14)
CreateObject(3520,-1931.30078125,497.60092163,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (15)
CreateObject(3520,-1934.09863281,502.37008667,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (16)
CreateObject(3520,-1932.17456055,497.91741943,34.76562500,0.00000000,0.00000000,0.00000000); //object(vgsn_flwrbdsm) (17)
CreateObject(3876,-1855.93395996,466.68151855,107.39324951,0.00000000,0.00000000,0.00000000); //object(sf_roofmast) (2)
CreateObject(3876,-1898.95043945,507.32952881,107.39324951,0.00000000,0.00000000,0.00000000); //object(sf_roofmast) (3)
CreateObject(3876,-1857.10461426,507.66705322,107.39324951,0.00000000,0.00000000,0.00000000); //object(sf_roofmast) (4)
CreateObject(3876,-1899.55981445,465.90805054,107.39324951,0.00000000,0.00000000,0.00000000); //object(sf_roofmast) (5)
CreateObject(1529,-1967.65429688,516.09222412,35.83530426,0.00000000,0.00000000,0.00000000); //object(tag_temple) (1)
CreateObject(1215,-1984.32934570,526.82775879,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,-1973.79699707,526.19055176,34.73619843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,-1974.21960449,427.71630859,24.31744957,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,-1983.85778809,427.14956665,24.22030067,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1232,-1983.73498535,440.66156006,28.48899078,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,-1974.38671875,441.24511719,28.55931664,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(1232,-1962.22497559,495.73864746,36.80851746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (3)
CreateObject(1232,-1964.27429199,478.67044067,36.80851746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)
CreateObject(1257,-1995.16918945,527.33032227,35.45106506,0.00000000,0.00000000,0.00000000); //object(bustopm) (1)
CreateObject(1283,-2000.21606445,531.80963135,37.09246445,0.00000000,0.00000000,0.00000000); //object(mtraffic1) (1)
CreateObject(1363,-1994.31481934,521.85913086,35.00823593,0.00000000,0.00000000,0.00000000); //object(cj_phone_kiosk) (1)

Автор: Ny_Alex
Дата: 27.10.2010
Время: 22:06


Сообщение отредактировал NY_Alex - Среда, 27.10.2010, 22:08
R3mst3RДата: Четверг, 28.10.2010, 11:34 | Сообщение # 2
Группа: Пользователи
Сообщений: 596
Награды: 8
Город: Канарские острова.о.Тенерифе
Репутация: 447
Замечания: 80%
Статус:
Ну и говнище же sick


ЛетоДата: Четверг, 28.10.2010, 12:16 | Сообщение # 3
Группа: I'm V.I.P.
Сообщений: 507
Награды: 32
Город: Moscow
Репутация: 477
Замечания: 0%
Статус:
Да , тут худо получилось :(
Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Мэрия [SF]
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