[pwn]new Text:HPTextdraw[MAX_PLAYERS]; for(new i = 0; i <= GetMaxPlayers; i++) {
HPTextdrawCreate[i]
bla bla
}
OnPlayerUpdate
{
new string[10], Float:HP;
GetPlayerHealth(playerid, HP);
format(string, sizeof(string), "%.f HP", HP); TextDrawSetString(bla bla); TextDrawShowForPlayer(bla bla);
return 1;
}[/pwn]