народ помогите мне надо сделать что то типо SetPlayerClass(playerid, 0);
вот тута public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == wmenuatk){switch(row){
case 0: {SetPlayerClass (playerid, 0);}
case 1: {SetPlayerClass (playerid, 1);}
case 2: {SetPlayerClass (playerid, 2);}
case 3: {SetPlayerClass (playerid, 3);}
case 4: {SetPlayerClass (playerid, 4);}
case 5: {SetPlayerClass (playerid, 5);}
case 6: {SetPlayerClass (playerid, 6);}
case 7: {SetPlayerClass (playerid, 7);}
case 8: {SetPlayerClass (playerid, 8);}
case 9: {SetPlayerClass (playerid, 9);}
case 10: {SetPlayerClass (playerid, 10);}
case 11: {SetPlayerClass (playerid, 11);}
case 12: {SetPlayerClass (playerid, 12);}
case 13: {SetPlayerClass (playerid, 13);}
case 14: {SetPlayerClass (playerid, 14);}
case 15: {SetPlayerClass (playerid, 15);}
case 16: {SetPlayerClass (playerid, 16);}
case 17: {SetPlayerClass (playerid, 17);}
}
}
return 1;
}
кто не понял я делаю смену оружея менюшкой в AAD rumble