slayer, вот так удобнее и работать должно
[pwn] #define RC2 // количество чекпоинтов
enum chInfo
{
CX,
CY,
CZ,
nCX,
CY,
nCZ
}
new j[MAX_PLAYERS] = 0;
new Float:RaceCheckpoints[RC2][chInfo] =
{ // координаты чекпоинтов
{1798.3396,843.5301,10.6253, 2057.3245,842.7838,6.7031},
{2057.3245,842.7838,6.7031, 2058.2078,973.1601,10.5138}
};
for(new i=0;i {
SetPlayerRaceCheckpoint(i,0,RaceCheckpoints[0][CX],RaceCheckpoints[0][CY],RaceCheckpoints[0][CZ],RaceCheckpoints[0][nCX],RaceCheckpoints[nCY][4],RaceCheckpoints[0][nCZ],8.0); // начальный чекпоинт
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
DisablePlayerRaceCheckpoint(playerid);
j[playerid]++;
SetPlayerRaceCheckpoint(playerid,0,RaceCheckpoints[j][CX],RaceCheckpoints[j][CY],RaceCheckpoints[j]CZ],RaceCheckpoints[j][nCX],RaceCheckpoints[j][nCY],RaceCheckpoints[j][nCZ],8.0); //
if(j[playerid] == RC2)
{
j[playerid] = 0;
SendClientMessage(playerid, 0xAAFF00AA, "Вы победили");
new rtmp[256];
format(rtmp, sizeof(rtmp), "Игрок %s победил в гонке!", Playername(playerid));
SendClientMessageToAll(0xAAFF00AA, rtmp);
}
return 1;
}