gtaxd | Дата: Суббота, 03.03.2012, 13:49 | Сообщение # 1 |
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| [MAP]Оружейный магазин Маленький магазинчик с оружием,находиться в Los Santos.. [cut=Скрины] [/cut]
Code CreateObject(3113,702.00000000,-1188.79980469,12.80000019,0.00000000,14.99633789,331.49597168); //object(carrier_door_sfse) (1) CreateObject(2395,693.70001221,-1177.30004883,14.30000019,0.00000000,0.00000000,330.00000000); //object(cj_sports_wall) (1) CreateObject(2395,696.79998779,-1179.09997559,14.30000019,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (2) CreateObject(2395,699.90002441,-1180.90002441,14.30000019,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (3) CreateObject(2395,701.79998779,-1182.00000000,14.30000019,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (4) CreateObject(2395,693.69921875,-1177.29980469,17.00000000,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (5) CreateObject(2395,696.79998779,-1179.09997559,17.00000000,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (6) CreateObject(2395,699.90002441,-1180.90002441,17.00000000,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (7) CreateObject(2395,701.79998779,-1182.00000000,17.00000000,0.00000000,0.00000000,329.99633789); //object(cj_sports_wall) (8) CreateObject(2395,698.29998779,-1193.90002441,14.30000019,0.00000000,0.00000000,147.99682617); //object(cj_sports_wall) (10) CreateObject(2395,695.20001221,-1192.00000000,14.30000019,0.00000000,0.00000000,147.99682617); //object(cj_sports_wall) (11) CreateObject(2395,692.09997559,-1190.09997559,14.30000019,0.00000000,0.00000000,147.99682617); //object(cj_sports_wall) (12) CreateObject(2395,690.20001221,-1188.90002441,14.30000019,0.00000000,0.00000000,147.99682617); //object(cj_sports_wall) (13) CreateObject(2395,698.29980469,-1193.89941406,17.00000000,0.00000000,0.00000000,147.99682617); //object(cj_sports_wall) (14) CreateObject(2395,695.20001221,-1192.00000000,17.00000000,0.00000000,0.00000000,148.24682617); //object(cj_sports_wall) (15) CreateObject(2395,692.09997559,-1190.09997559,17.00000000,0.00000000,0.00000000,148.24401855); //object(cj_sports_wall) (16) CreateObject(2395,690.09997559,-1188.90002441,17.00000000,0.00000000,0.00000000,146.99401855); //object(cj_sports_wall) (17) CreateObject(8658,686.79998779,-1188.00000000,5.00000000,90.00000000,0.00000000,150.75000000); //object(shabbyhouse11_lvs) (1) CreateObject(3113,697.50000000,-1187.69995117,14.30000019,0.00000000,285.00000000,331.49597168); //object(carrier_door_sfse) (2) CreateObject(3113,696.00000000,-1186.59960938,14.30000019,0.00000000,284.99084473,328.99108887); //object(carrier_door_sfse) (3) CreateObject(964,698.29998779,-1192.90002441,14.89999962,0.00000000,0.00000000,330.00000000); //object(cj_metal_crate) (1) CreateObject(964,697.09997559,-1192.19995117,14.89999962,0.00000000,0.00000000,329.99633789); //object(cj_metal_crate) (2) CreateObject(964,697.89941406,-1192.59960938,15.89999962,0.00000000,0.00000000,329.99633789); //object(cj_metal_crate) (3) CreateObject(964,695.69921875,-1191.50000000,14.89999962,0.00000000,0.00000000,329.99633789); //object(cj_metal_crate) (4) CreateObject(18042,695.50000000,-1184.59997559,15.39999962,0.00000000,0.00000000,329.24926758); //object(gun_counter09) (1) CreateObject(1585,693.09960938,-1177.79980469,14.89999962,0.00000000,0.00000000,59.24926758); //object(tar_civ2) (1) CreateObject(1584,692.50000000,-1178.80004883,14.89999962,0.00000000,0.00000000,59.25000000); //object(tar_gun1) (1) CreateObject(1583,691.79998779,-1179.90002441,14.89999962,0.00000000,0.00000000,59.25000000); //object(tar_gun2) (1) CreateObject(2058,694.90002441,-1184.30004883,15.89999962,0.00000000,0.00000000,0.00000000); //object(cj_gun_docs) (1) CreateObject(2058,695.29998779,-1184.59997559,15.89999962,0.00000000,0.00000000,0.00000000); //object(cj_gun_docs) (2) CreateObject(2057,692.70001221,-1188.30004883,15.30000019,0.00000000,0.00000000,0.00000000); //object(flame_tins) (1) CreateObject(2045,693.20001221,-1187.69995117,15.19999981,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (1) CreateObject(2044,692.70001221,-1187.69995117,15.19999981,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (1) CreateObject(1242,695.50000000,-1190.90002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(bodyarmour) (1) CreateObject(1242,695.90002441,-1191.09997559,16.10000038,0.00000000,0.00000000,0.00000000); //object(bodyarmour) (2) CreateObject(1242,695.29998779,-1191.30004883,16.10000038,0.00000000,0.00000000,0.00000000); //object(bodyarmour) (3) CreateObject(1242,695.59997559,-1191.40002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(bodyarmour) (4) CreateObject(1242,689.29998779,-1186.50000000,15.89999962,90.00000000,0.00000000,332.75000000); //object(bodyarmour) (5) CreateObject(1210,693.40002441,-1186.90002441,15.19999981,0.00000000,0.00000000,7.25000000); //object(briefcase) (1) CreateObject(2060,699.00000000,-1191.80004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (1) CreateObject(2060,699.00000000,-1191.69995117,15.39999962,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (2) CreateObject(2060,699.00000000,-1191.40002441,15.10000038,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (3) CreateObject(2060,699.50000000,-1190.90002441,15.10000038,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (4) CreateObject(2060,699.40002441,-1191.09997559,15.39999962,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (5) CreateObject(2060,699.09997559,-1191.50000000,15.69999981,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (6) CreateObject(2061,700.39941406,-1187.19921875,16.20000076,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (1) CreateObject(2061,700.19921875,-1187.00000000,16.20000076,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (2) CreateObject(2064,697.40002441,-1190.40002441,15.60000038,0.00000000,0.00000000,234.00000000); //object(cj_feildgun) (1) CreateObject(2690,695.19921875,-1185.39941406,15.30000019,0.00000000,0.00000000,0.00000000); //object(cj_fire_ext) (1) CreateObject(1649,688.40002441,-1185.40002441,14.69999981,0.00000000,0.00000000,239.25000000); //object(wglasssmash) (1) CreateObject(1649,688.39941406,-1185.39941406,18.00000000,0.00000000,0.00000000,239.24926758); //object(wglasssmash) (3) CreateObject(1649,692.29980469,-1178.89941406,14.69999981,0.00000000,0.00000000,239.24377441); //object(wglasssmash) (4) CreateObject(1649,692.19921875,-1179.09960938,14.69999981,0.00000000,0.00000000,61.49597168); //object(wglasssmash) (5) CreateObject(1649,692.29980469,-1178.89941406,18.00000000,0.00000000,0.00000000,239.25000000); //object(wglasssmash) (6) CreateObject(1649,692.19921875,-1179.09960938,18.00000000,0.00000000,0.00000000,61.49597168); //object(wglasssmash) (7) CreateObject(1649,688.29998779,-1185.80004883,14.69999981,0.00000000,0.00000000,61.49597168); //object(wglasssmash) (8) CreateObject(8658,690.00000000,-1183.00000000,5.00000000,270.00000000,0.00000000,329.49365234); //object(shabbyhouse11_lvs) (2) CreateObject(8658,690.79980469,-1181.69921875,5.00000000,270.00000000,0.00000000,149.49096680); //object(shabbyhouse11_lvs) (3) CreateObject(1649,688.29980469,-1185.79980469,18.00000000,0.00000000,0.00000000,61.49047852); //object(wglasssmash) (9) CreateObject(1514,696.89941406,-1185.29980469,16.20000076,0.00000000,0.00000000,151.99584961); //object(dyn_ff_till) (1) CreateObject(2412,690.89941406,-1183.09960938,14.89999962,0.00000000,0.00000000,59.99633789); //object(cj_detector) (1) CreateObject(2412,691.69921875,-1181.89941406,14.89999962,0.00000000,0.00000000,59.99084473); //object(cj_detector) (2) CreateObject(3017,697.59960938,-1186.09960938,15.93000031,0.00000000,0.00000000,330.24902344); //object(arch_plans) (1) CreateObject(371,690.09997559,-1186.90002441,15.89999962,90.00000000,0.00000000,330.00000000); //object(5) CreateObject(372,693.59997559,-1186.19995117,15.59000015,90.00000000,0.00000000,0.00000000); //object(13) CreateObject(355,693.90002441,-1185.59997559,15.65999985,90.00000000,0.00000000,24.00000000); //object(17) CreateObject(352,694.29998779,-1185.09997559,15.59899998,90.00000000,0.00000000,0.00000000); //object(18) CreateObject(335,696.79998779,-1185.80004883,15.89999962,90.00000000,0.00000000,24.00000000); //object(19) CreateObject(330,696.09997559,-1185.19995117,15.85999966,90.00000000,0.00000000,102.00000000); //object(20) CreateObject(353,694.00000000,-1185.80004883,15.65999985,90.00000000,0.00000000,10.00000000); //object(22) CreateObject(360,696.79998779,-1191.90002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(23) CreateObject(359,696.79998779,-1191.69995117,16.10000038,0.00000000,0.00000000,0.00000000); //object(25) CreateObject(361,697.04589844,-1192.42089844,15.97153378,0.00000000,0.00000000,0.00000000); //object(27) CreateObject(363,698.50000000,-1186.59997559,16.20000076,0.00000000,0.00000000,0.00000000); //object(28) CreateObject(363,698.79998779,-1186.69995117,16.20000076,0.00000000,0.00000000,0.00000000); //object(29) CreateObject(363,698.59997559,-1186.80004883,16.20000076,0.00000000,0.00000000,0.00000000); //object(30) CreateObject(3861,691.09997559,-1182.40002441,13.50000000,0.00000000,0.00000000,331.49633789); //object(marketstall01_sfxrf) (2) CreateObject(18553,699.34558105,-1180.50000000,16.20000076,0.00000000,0.00000000,59.25000000); //object(count_ammundoor) (1) CreateObject(2855,700.00000000,-1187.50000000,15.89999962,0.00000000,0.00000000,0.00000000); //object(gb_bedmags05) (1) CreateObject(1586,703.20001221,-1185.40002441,16.79999924,0.00000000,0.00000000,58.00000000); //object(tar_civ1) (1) CreateObject(1586,699.79998779,-1191.69995117,16.79999924,0.00000000,0.00000000,59.24682617); //object(tar_civ1) (3) CreateObject(3014,703.79998779,-1183.59997559,15.19999981,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (1) CreateObject(3014,703.09997559,-1183.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (2) CreateObject(3014,703.20001221,-1184.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (3) CreateObject(3014,703.79998779,-1183.59997559,15.69999981,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (4) CreateObject(3014,703.29998779,-1183.30004883,15.69999981,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (5) CreateObject(3014,703.50000000,-1183.40002441,16.20000076,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (6) CreateObject(2358,693.70001221,-1178.00000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (1) CreateObject(2358,694.40002441,-1178.19995117,15.00000000,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (2) CreateObject(2358,693.59997559,-1178.59997559,15.00000000,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (3) CreateObject(2358,693.70001221,-1178.00000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (4) CreateObject(2358,694.40002441,-1178.19995117,15.19999981,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (5) CreateObject(2358,694.40002441,-1178.59997559,15.00000000,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (6) CreateObject(2358,693.79998779,-1178.59997559,15.19999981,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (7) CreateObject(2358,693.70001221,-1178.00000000,15.39999962,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (8) CreateObject(2359,693.20001221,-1179.00000000,15.10000038,0.00000000,0.00000000,0.00000000); //object(ammo_box_c5) (1) CreateObject(3565,703.40002441,-1191.50000000,15.80000019,0.00000000,0.00000000,62.00000000); //object(lasdkrt1_la01) (1) CreateObject(14819,691.40002441,-1183.00000000,16.10000038,0.00000000,0.00000000,353.50000000); //object(og_door) (1) CreateObject(14819,690.40002441,-1182.19995117,19.00000000,0.00000000,270.00000000,57.25000000); //object(og_door) (2) CreateObject(1215,691.09997559,-1180.40002441,14.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1) CreateObject(1215,689.29998779,-1183.59997559,14.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2) CreateObject(2120,697.59997559,-1187.30004883,15.60000038,0.00000000,0.00000000,302.00000000); //object(med_din_chair_4) (1) CreateObject(2058,697.40002441,-1185.59997559,15.89999962,0.00000000,0.00000000,260.00000000); //object(cj_gun_docs) (3) CreateObject(1689,690.50000000,-1191.00000000,26.50000000,0.00000000,0.00000000,329.82421875); //object(gen_roofbit3) (1)
Кол-во объектов: 104 Автор: gtaxd (т.е. я )
P.S. На скринах как-то не очень получилось...они темнее чем картинка в МТА...не знаю что с ними не так -_-
MTA MAP File RG Deposit Files
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