| Zybastik | Дата: Пятница, 18.07.2008, 13:53 | Сообщение # 1 |
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Уверенный в себе
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Продвинутые
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| Вот нашёл в интернете фильтерскрипт, который добавляет новый пляж в SA-MP. Там можно: - смотреть в подзорную трубу на берег; - прыгать с трамплина в воду; - можно прыгать с вышки с парашютом; - и танцевать около барной стойки; Обьектов: 87 Транспорт: Вертолёт Телепорт на остров - /summer Скачать Остров PWN файл Кому лень скачивать, вставьте этот код в павно: Code #include <a_samp>
new pickuppar; new pickuplook; new pickupjump; new pickupmusic; new pickupinfo; #define COLOR_ORANGE 0xFF9900AA #define COLOR_YELLOW 0xFFFF00AA
forward nazad(playerid); forward music(playerid); #define FILTERSCRIPT
#if defined FILTERSCRIPT
public OnFilterScriptInit() { AddStaticVehicle(487,3316.968,-1927.680,3.772,0.0,-1,-1); CreateObject(5172,3295.487,-1785.982,2.778,0.0,-4.297,-180.000); CreateObject(5172,3373.545,-1801.489,1.040,0.0,-1.719,-360.000); CreateObject(4874,3316.910,-1911.125,3.644,0.0,0.0,90.000); CreateObject(972,3342.483,-1704.956,-1.739,0.0,0.0,89.063); CreateObject(972,3318.751,-1703.062,-1.659,0.0,0.859,81.328); CreateObject(972,3319.780,-1882.475,-0.943,0.0,0.859,-87.422); CreateObject(972,3344.817,-1883.490,-0.950,0.0,0.859,-99.454); CreateObject(619,3328.427,-1879.376,2.606,0.0,0.0,-11.250); CreateObject(619,3342.989,-1876.416,2.994,0.0,0.0,-157.500); CreateObject(619,3322.961,-1732.681,2.730,0.0,0.0,-157.500); CreateObject(619,3336.694,-1758.206,4.443,0.0,0.0,-270.000); CreateObject(621,3334.635,-1778.995,4.373,0.0,0.0,0.0); CreateObject(621,3334.606,-1802.855,5.404,0.0,0.0,0.0); CreateObject(621,3334.819,-1825.600,5.313,0.0,0.0,0.0); CreateObject(622,3359.044,-1865.755,-0.583,-6.875,5.157,-93.438); CreateObject(1637,3325.407,-1856.726,3.462,0.859,0.0,-90.000); CreateObject(1637,3326.250,-1821.265,3.466,0.859,0.0,-180.000); CreateObject(1637,3327.398,-1773.067,4.846,0.859,0.0,-90.000); CreateObject(1637,3328.704,-1738.019,5.451,0.859,0.0,-90.000); CreateObject(1637,3342.940,-1799.924,3.082,0.859,0.0,0.0); CreateObject(1641,3326.427,-1814.237,3.371,14.610,0.0,-90.000); CreateObject(1641,3323.816,-1785.507,2.867,14.610,0.0,-90.000); CreateObject(1640,3324.080,-1789.713,2.893,13.751,0.0,-90.000); CreateObject(1461,3325.630,-1773.124,3.987,0.0,0.0,-90.000); CreateObject(1461,3326.368,-1786.210,4.298,0.0,0.0,-90.000); CreateObject(1461,3323.622,-1824.212,3.292,0.0,0.0,-90.000); CreateObject(1461,3325.630,-1740.069,4.277,0.0,0.0,-90.000); CreateObject(1461,3260.940,-1706.669,4.224,0.0,0.0,-11.250); CreateObject(1461,3323.963,-1855.128,2.873,0.0,0.0,-90.000); CreateObject(2406,3327.622,-1843.525,4.332,0.0,0.0,-90.000); CreateObject(2406,3327.696,-1846.034,4.307,0.0,0.0,-90.000); CreateObject(2406,3327.568,-1841.311,4.352,0.0,0.0,-90.000); CreateObject(2405,3327.600,-1844.970,4.252,0.0,0.0,-90.000); CreateObject(2405,3327.561,-1842.514,4.183,0.0,0.0,-90.000); CreateObject(2404,3326.889,-1847.047,3.241,-67.036,94.538,-187.812); CreateObject(2410,3327.024,-1839.299,3.236,0.0,0.0,0.0); CreateObject(1598,3325.160,-1829.736,3.129,0.0,0.0,0.0); CreateObject(1598,3327.803,-1856.586,6.324,0.0,0.0,0.0); CreateObject(1598,3321.143,-1793.973,2.613,0.0,0.0,0.0); CreateObject(1598,3328.641,-1749.543,4.456,0.0,0.0,0.0); CreateObject(6295,3403.007,-1877.586,23.335,0.0,0.0,90.000); CreateObject(16151,3319.439,-1884.508,1.588,7.735,-1.719,-448.358); CreateObject(16152,3310.078,-1882.670,0.071,0.0,0.0,0.0); CreateObject(1646,3321.390,-1851.289,2.096,6.016,0.0,-87.422); CreateObject(1646,3319.072,-1845.384,1.880,6.016,0.0,-87.422); CreateObject(1646,3319.367,-1829.467,2.106,6.016,0.0,-87.422); CreateObject(643,3318.443,-1879.219,1.676,0.859,-4.297,0.0); CreateObject(643,3318.363,-1872.672,1.743,0.859,-4.297,0.0); CreateObject(643,3323.541,-1875.789,2.352,0.859,-4.297,0.0); CreateObject(1281,3347.688,-1838.658,2.677,-7.735,0.0,-90.000); CreateObject(12985,3260.271,-1716.176,7.047,0.0,0.0,0.0); CreateObject(3877,3300.967,-1907.737,5.168,0.0,0.0,0.0); CreateObject(3877,3301.096,-1949.123,5.353,0.0,0.0,0.0); CreateObject(3877,3336.237,-1949.145,5.340,0.0,0.0,0.0); CreateObject(3877,3336.371,-1907.676,5.397,0.0,0.0,0.0); CreateObject(3515,3334.767,-1837.380,5.402,0.0,0.0,0.0); CreateObject(3515,3312.545,-1867.591,0.251,-0.859,-7.735,0.0); CreateObject(3461,3308.877,-1875.121,4.445,0.0,0.0,0.0); CreateObject(3461,3308.810,-1877.726,4.570,0.0,0.0,0.0); CreateObject(3472,3323.825,-1806.839,2.434,0.0,0.0,0.0); CreateObject(3860,3308.143,-1765.338,1.581,0.0,0.0,-270.000); CreateObject(3860,3308.128,-1768.327,1.588,0.0,0.0,-270.000); CreateObject(1340,3314.179,-1703.260,2.549,4.297,-1.719,-89.141); CreateObject(1341,3261.801,-1711.909,4.336,0.0,0.0,90.000); CreateObject(1342,3308.420,-1772.772,1.784,0.0,-9.454,0.0); CreateObject(1571,3326.471,-1823.558,7.226,0.0,0.0,-90.000); CreateObject(2600,3303.930,-1886.538,3.693,0.0,0.0,-101.250); CreateObject(2600,3304.113,-1873.252,3.768,0.0,0.0,-101.250); pickuppar = CreatePickup(1310,23,3399.2639,-1877.8582,2.2133); pickuplook = CreatePickup(1275,23,3305.561,-1873.523,3.870); pickupjump = CreatePickup(1254,23,3260.4617,-1719.6084,10.5626); pickupmusic = CreatePickup(1210,23,3316.4177,-1882.3153,1.9474); pickupinfo = CreatePickup(1239,23,3304.3884,-1909.0173,4.1119); CreateObject(8614,3329.524,-1826.498,4.818,0.0,0.0,0.0); CreateObject(13562,3320.369,-1885.687,7.616,0.0,0.0,0.0); CreateObject(3472,3324.959,-1779.109,3.057,0.0,0.0,0.0); CreateObject(3472,3354.159,-1868.850,0.743,0.0,0.0,0.0); CreateObject(3472,3306.845,-1706.648,-0.085,0.0,0.0,0.0); CreateObject(622,3305.659,-1753.565,0.415,-15.470,5.157,-273.438); CreateObject(622,3308.017,-1855.534,-0.047,5.157,5.157,-273.438); CreateObject(3509,3335.139,-1848.680,4.705,0.0,0.0,0.0); CreateObject(622,3329.411,-1828.346,1.016,-11.173,5.157,-250.938); CreateObject(1567,3326.128,-1825.550,5.837,0.0,0.0,0.0); CreateObject(2231,3316.214,-1884.139,1.669,0.0,0.0,-157.500); CreateObject(2226,3317.163,-1883.502,1.860,0.0,8.594,-154.922); CreateObject(2627,3316.691,-1721.682,1.762,-4.297,0.0,-270.000); CreateObject(2628,3317.845,-1719.004,1.935,4.297,0.0,-90.000); CreateObject(2629,3313.762,-1718.101,1.340,0.0,0.0,90.000); CreateObject(2630,3316.850,-1714.016,1.792,6.875,0.0,-90.000); CreateObject(2630,3316.882,-1709.913,1.759,7.735,0.0,-90.000); CreateObject(2630,3316.935,-1711.934,1.806,6.875,0.859,-90.000); CreateObject(2102,3321.393,-1884.884,3.392,-1.719,6.875,-176.562); return 1; }
public OnFilterScriptExit() { return 1; }
#else
main() { print("\n----------------------------------"); print(" Summer "); print("----------------------------------\n"); }
#endif
public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == pickuppar) { SetPlayerPos(playerid,3357.0461,-1810.9076,256.8238); GivePlayerWeapon(playerid,46,1); } if(pickupid == pickuplook) { SetPlayerCameraPos(playerid,2910.4258,-1800.8911,23.6460); SetPlayerCameraLookAt(playerid,2894.6079,-1792.0562,21.4203); SetTimerEx("nazad",6000,0,"d",playerid); } if(pickupid == pickupjump) { new Float:x; new Float:y; new Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerPos(playerid,x+2,y-5,z+15); } if(pickupid == pickupmusic) { PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3); SetTimerEx("music",6000,0,"d",playerid); } if(pickupid == pickupinfo) { SendClientMessage(playerid, COLOR_ORANGE, " Добро пожаловать на пляж!");
} return 1; }
public nazad(playerid) { SetCameraBehindPlayer(playerid); SetPlayerPos(playerid, 3308.5388,-1876.1356,4.1674); return 1; }
public music(playerid) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); PlayerPlaySound(playerid,1098, 0.0, 0.0, 0.0); return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/summer", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, 3308.6614,-1912.0088,4.1119); SetPlayerFacingAngle(playerid, 106.0); return 1; } return 0; } Это вид сверху
Сообщение отредактировал Zybastik - Пятница, 18.07.2008, 17:56 |
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