а что в нём не так? я не трогал его [cut noguest=/tazer]if(strcmp(cmd, "/tazer", true) ==0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "Íåëüçÿ èñïîëüçîâàòü ýòî â Àâòîìîáèëå !");
return 1;
}
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(PlayerCuffed[suspect] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîê, óæå ñâÿçàí !");
return 1;
}
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
if(gTeam[suspect] == 2)
{
SendClientMessage(playerid, COLOR_GREY, "ñâÿçàòü ìîãóò òîëüêî ïîëèöèÿ / ÔÁÐ / Íàöèîíàëüíàÿ ãâàðäèÿ !");
return 1;
}
if(IsPlayerInAnyVehicle(suspect))
{
SendClientMessage(playerid, COLOR_GREY, " Ïîäîçðåâàåìûé íàõîäèòñÿ â Àâòîìîáèëå, âûâåäèòè åãî ñíà÷àëà !");
return 1;
}
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Âû óäàðèëè ýëåêòðîøîêîì ïî %s îí ïàðîëèçîâàí íà 8 ñåêóíä.", sendername);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Âû óäàðèíû ýëåêòðîøîêîì è ïàðîëèçîâàíû %s íà 8 ñåêóíä.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s âûñòðåëèë ýëåêòðîøîêîì â %s è îí áûë ïàðîëèçîâàí,.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(suspect, "~r~Tazed", 2500, 3);
TogglePlayerControllable(suspect, 0);
PlayerCuffed[suspect] = 1;
PlayerCuffedTime[suspect] = 8;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Îêîëî Âàñ íåò íèêîãî!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Âû íå ïîëèöèÿ / ÔÁÐ / Íàöèîíàëüíàÿ ãâàðäèÿ !");
}
}//not connected
return 1;
}[/cut]