13:27
ОбновитьСмайлыУправление мини-чатом
МИНИ-ЧАТ
Главная страница!

 



 
          





Рекомендуем:





Последние Файлы GTA 4 Последние Файлы GTA-MP Реклама
Скрипт GTA 4 элементы Watch... 07.09.2014
Ferrari 360 Spider [EPM con... 13.12.2013
Porsche Cayenne Turbo 2012 ... 13.12.2013
Shelby Terlingua Mustang v1... 13.12.2013
Hamann Lamborghini Gallardo... 27.10.2013
[GM] The Big PEN1:LS v2.00 ... 04.12.2017
Dgun (AvnanceRP,SampRP,Dimo... 19.03.2016
SAMP скрипт SX Events (MySQ... 03.03.2016
Карта ASL мэрия для SAMP се... 03.03.2016
AIM для SA-MP 0.3.7 22.02.2016
Модератор форума: AXE, Weddew  
Задать вопрос по SAMP (База знаний)
Steep_CheleДата: Понедельник, 10.01.2011, 22:09 | Сообщение # 301
Постоялец
Группа: I'm V.I.P.
Сообщений: 312
Награды: 12
Город: Ульяновск
Репутация: 815
Замечания: 40%
Статус:
Помогите, я кароче сделал С 0 мод, осталось написать 1 фракцию, немогу разобраться, как сделать проверку на лвл, все мозги проипал. crazy
Dj_White_RiseДата: Понедельник, 10.01.2011, 22:12 | Сообщение # 302
Новенький
Группа: Пользователи
Сообщений: 35
Награды: 0
Город: РнД
Репутация: -4
Замечания: 0%
Статус:
Подскажите пожалуйста, где можно найти скрипт, чтобы командой, админ все машины (в которых нет игроков) возвращалис на свои места. Как они прописаны в моде. Т.е. на исходные позиции
Steep_CheleДата: Понедельник, 10.01.2011, 22:15 | Сообщение # 303
Постоялец
Группа: I'm V.I.P.
Сообщений: 312
Награды: 12
Город: Ульяновск
Репутация: 815
Замечания: 40%
Статус:
Dj_White_Rise, Вырежи из любого мода ;)

Помогите, я не могу сделать что бы при регестрации игроку давалось 100500 тысяч, вот код
GiveePlayerrMoney(playerid,====100500);
Подскажите что не так?
fun

NerounДата: Понедельник, 10.01.2011, 22:54 | Сообщение # 304
Новенький
Группа: Пользователи
Сообщений: 19
Награды: 1
Город: Спб
Репутация: 0
Замечания: 0%
Статус:
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(36) : error 001: expected token: ";", but found "new"
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : error 012: invalid function call, not a valid address
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : warning 215: expression has no effect
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : error 001: expected token: ";", but found ")"
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : error 029: invalid expression, assumed zero
D:\Users\LOOOOL\Downloads\samp03csvr_win32\pawno\LOOOOL MOD.pwn(96) : fatal error 107: too many error messages on one line
_______________________________________________________________________________________________________________________

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("San Fierro Apocalypse");
AddPlayerClass(275, -2036.4352,179.3066,28.8429,266.0225,0,0,0,0,0,0); //MEDIC
AddPlayerClass(162, -1950.8861,696.2945,46.5625,355.4216,0,0,0,0,0,0);// ZOMBIE 1
AddPlayerClass(287, -1979.9567,138.0153,27.6875,91.8412,0,0,0,0,0,0);// SOLIDER
AddPlayerClass(137, -1950.8861,696.2945,46.5625,355.4216,0,0,0,0,0,0);// ZOMBIE 2
AddPlayerClass(280, -2019.7849,-46.1203,35.3375,270.1827,0,0,0,0,0,0);// POLICE
AddPlayerClass(2, -1978.7373,564.7525,38.6038,152.8846,0,0,0,0,0,0);// SURVIVOR

//--CARS--//
AddStaticVehicle(481,-2001.14855957,191.51016235,27.14783859,0.00000000,-1,-1); //BMX
AddStaticVehicle(481,-2000.90405273,193.13311768,27.14783859,0.00000000,-1,-1); //BMX
AddStaticVehicle(481,-2000.85705566,194.85237122,27.14783859,0.00000000,-1,-1); //BMX
AddStaticVehicle(481,-2000.51403809,196.48480225,27.14783859,0.00000000,-1,-1); //BMX
AddStaticVehicle(481,-2000.62243652,199.00923157,27.14016533,0.00000000,-1,-1); //BMX
AddStaticVehicle(481,-2030.83471680,171.84078979,28.44471359,273.99987793,-1,-1); //BMX
AddStaticVehicle(597,-2010.13940430,-57.55938721,35.03497696,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(597,-2010.10949707,-51.39652634,35.03497696,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(597,-2009.96496582,-45.44446564,35.04187393,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(597,-2009.99194336,-38.89971161,35.02678299,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(597,-2002.32812500,-21.70625877,34.88402939,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(597,-2002.52661133,-33.21662140,34.97959518,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(597,-2002.73022461,-40.48923111,35.03497696,0.00000000,-1,1); //Police Car (SFPD)
AddStaticVehicle(533,-2009.73657227,154.29324341,27.33906174,0.00000000,-1,-1); //Feltzer
AddStaticVehicle(533,-2010.02624512,160.68347168,27.33906174,0.00000000,-1,-1); //Feltzer
AddStaticVehicle(533,-2010.00012207,167.99829102,27.33906174,0.00000000,-1,-1); //Feltzer
AddStaticVehicle(533,-2010.03308105,175.05853271,27.33906174,0.00000000,-1,-1); //Feltzer
AddStaticVehicle(533,-2010.43811035,181.43998718,27.33906174,0.00000000,-1,-1); //Feltzer
AddStaticVehicle(466,-1997.47583008,710.11846924,45.21687317,180.00000000,-1,-1); //Glendale
AddStaticVehicle(466,-1997.29504395,703.10711670,45.21687317,180.00000000,-1,-1); //Glendale
AddStaticVehicle(466,-1997.55139160,695.92315674,45.21687317,180.00000000,-1,-1); //Glendale
AddStaticVehicle(466,-1997.60876465,717.14312744,45.21687317,180.00000000,-1,-1); //Glendale
AddStaticVehicle(489,-1978.91589355,555.88452148,35.57931137,90.00000000,-1,-1); //Rancher
AddStaticVehicle(489,-1979.34326172,552.20745850,35.56148148,90.00000000,-1,-1); //Rancher
AddStaticVehicle(489,-1979.63903809,548.88006592,35.56408310,90.00000000,-1,-1); //Rancher
AddStaticVehicle(579,-1979.79711914,543.48034668,35.31917191,90.00000000,-1,-1); //Huntley
AddStaticVehicle(579,-1979.66760254,540.60186768,35.30284119,90.00000000,-1,-1); //Huntley
AddStaticVehicle(579,-1979.66699219,540.60156250,35.30284119,90.00000000,-1,-1); //Huntley
AddStaticVehicle(579,-1979.76330566,537.61016846,35.30368423,90.00000000,-1,-1); //Huntley
AddStaticVehicle(445,-1997.63684082,533.79815674,35.00562668,0.00000000,-1,-1); //Admiral
AddStaticVehicle(445,-1996.67724609,527.94769287,35.00562668,0.00000000,-1,-1); //Admiral

//--OBJECTS--//
96 строка: CreateDynamicObject(18450,298.25851440,2137.56518555,19.43712234,1.95626831,347.99291992,354.41601562);
CreateDynamicObject(18450,375.74612427,2129.23632812,35.78060913,359.99926758,347.99902344,353.99743652);
CreateDynamicObject(8390,482.57897949,2118.03686523,63.79504395,0.00000000,0.00000000,266.00000000); //object(multicarpark01_lvs)
CreateDynamicObject(18450,391.13177490,2102.32812500,78.55854797,359.99438477,359.99743652,355.99707031);
CreateDynamicObject(1634,435.67501831,2102.22216797,77.78767395,0.00000000,0.00000000,84.00000000); //object(landjump2) (1)
CreateDynamicObject(1634,435.24066162,2098.42553711,77.78767395,0.00000000,0.00000000,83.99597168); //object(landjump2) (2)
CreateDynamicObject(1634,434.78421021,2094.44262695,77.78767395,0.00000000,0.00000000,83.99597168); //object(landjump2) (3)
CreateDynamicObject(1634,428.78424072,2098.43115234,77.70126343,0.00000000,0.00000000,263.99597168); //object(landjump2) (4)
CreateDynamicObject(1634,429.13684082,2102.69091797,77.70111084,0.00000000,0.00000000,263.99047852); //object(landjump2) (5)
CreateDynamicObject(1634,428.57635498,2094.48046875,77.95186615,0.00000000,0.00000000,263.99047852); //object(landjump2) (6)
CreateDynamicObject(18450,356.08535767,2105.97558594,81.46905518,359.98974609,19.99450684,347.99926758); //object(cs_roadbridge04)
CreateDynamicObject(8420,246.42150879,2128.88330078,17.47566223,0.00000000,0.00000000,0.00000000); //object(arprtcrprk04_lvs) (1)
CreateDynamicObject(6997,284.68167114,2090.84326172,99.80050659,1.99877930,357.99877930,82.06982422); //object(strfshcpark69) (1)
CreateDynamicObject(18450,281.78811646,2123.04760742,85.38455200,1.92913818,345.98156738,346.47509766); //object(cs_roadbridge04)
CreateDynamicObject(10629,309.34936523,2111.73779297,25.15957260,0.00000000,0.00000000,0.00000000); //object(queens_04_sfs) (1)
CreateDynamicObject(7555,240.50645447,2239.35498047,53.01930237,0.00000000,0.00000000,90.00000000); //object(bballcpark1) (1)
CreateDynamicObject(18450,205.66430664,2204.25268555,45.57309341,1.73132324,329.98394775,86.99758911); //object(cs_roadbridge04)
CreateDynamicObject(18450,203.25660706,2173.75708008,31.82683182,1.82559204,335.98205566,86.80786133); //object(cs_roadbridge04)
CreateDynamicObject(10394,261.75668335,2055.61596680,19.38010788,0.00000000,0.00000000,0.00000000); //object(plot1_sfs) (1)
CreateDynamicObject(3303,273.22204590,2067.99926758,18.73773575,0.00000000,0.00000000,0.00000000); //object(des_bighus03) (1)
CreateDynamicObject(3303,273.49493408,2051.70556641,18.73773575,0.00000000,0.00000000,0.00000000); //object(des_bighus03) (2)
CreateDynamicObject(3303,249.39376831,2068.24121094,18.73773575,0.00000000,0.00000000,180.00000000); //object(des_bighus03) (3)
CreateDynamicObject(3303,249.34230042,2043.95043945,18.73773575,0.00000000,0.00000000,179.99450684); //object(des_bighus03) (4)
CreateDynamicObject(1634,262.95816040,2084.27734375,17.43794250,11.99707031,0.00000000,181.98449707); //object(landjump2) (16)
CreateDynamicObject(1634,262.46105957,2078.80981445,17.25675392,11.99157715,0.00000000,357.98303223); //object(landjump2) (17)
CreateDynamicObject(4199,228.04954529,2143.53417969,20.72752762,0.00000000,0.00000000,270.00000000); //object(garages1_lan) (1)
CreateDynamicObject(6910,102.56044769,2036.48327637,21.90613556,0.00000000,0.00000000,0.00000000); //object(vgnprtlstation_01) (1)
CreateDynamicObject(14776,494.87713623,2077.00781250,83.35222626,0.00000000,0.00000000,176.00000000); //object(int3int_carupg_int)
CreateDynamicObject(17064,143.59333801,2058.28637695,15.71645737,0.00000000,0.00000000,288.00000000); //object(cw2_garage) (1)
CreateDynamicObject(10282,143.44694519,2124.25805664,18.75538635,0.00000000,0.00000000,0.00000000); //object(mich_int_sfe) (1)
CreateDynamicObject(10282,133.15161133,2123.32202148,18.76105118,0.00000000,0.00000000,0.00000000); //object(mich_int_sfe) (2)
CreateDynamicObject(11391,149.47048950,2104.13403320,18.23409081,0.00000000,0.00000000,0.00000000); //object(hubprops6_sfse) (1)
CreateDynamicObject(11391,165.34185791,2123.88549805,19.22067451,0.00000000,0.00000000,180.00000000); //object(hubprops6_sfse) (2)
CreateDynamicObject(14826,140.93786621,2113.45312500,17.99884987,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (1)
CreateDynamicObject(14826,141.43107605,2108.93066406,17.76234245,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (2)
CreateDynamicObject(14826,142.44447327,2103.52563477,17.48217964,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (3)
CreateDynamicObject(11677,124.66296387,2053.03686523,21.13662720,0.00000000,0.00000000,68.00000000); //object(xen2_countn) (1)
CreateDynamicObject(1443,133.37615967,2066.67822266,16.47530365,0.00000000,0.00000000,80.00000000); //object(dyn_street_sign_1) (1)
CreateDynamicObject(2047,68.13633728,2020.91503906,22.45834732,0.00000000,0.00000000,0.00000000); //object(cj_flag1) (1)
CreateDynamicObject(2745,127.49699402,2128.51391602,17.84615707,0.00000000,0.00000000,0.00000000); //object(cj_stat_3) (1)
CreateDynamicObject(3554,157.64064026,2140.23413086,27.67276764,0.00000000,0.00000000,0.00000000); //object(visagesign04) (1)
CreateDynamicObject(3554,170.94183350,2140.16113281,27.61890030,0.00000000,0.00000000,0.00000000); //object(visagesign04) (2)
CreateDynamicObject(3521,181.53425598,2140.55102539,19.05852699,0.00000000,0.00000000,0.00000000); //object(vgsn_rbstiff) (1)
CreateDynamicObject(3715,38.39371109,2066.64062500,25.63639069,0.00000000,0.00000000,274.00000000); //object(arch_sign) (1)
CreateDynamicObject(3715,37.16772079,2094.69384766,25.89540100,0.00000000,0.00000000,273.99902344); //object(arch_sign) (2)
CreateDynamicObject(3715,35.47429276,2123.49780273,25.82915497,0.00000000,0.00000000,273.99902344); //object(arch_sign) (3)
CreateDynamicObject(5811,67.56576538,2060.98095703,20.92096710,0.00000000,0.00000000,60.00000000); //object(lawnmallsign1) (1)
CreateDynamicObject(966,180.53903198,2137.49389648,16.22656250,0.00000000,0.00000000,100.00000000); //object(bar_gatebar01) (1)
CreateDynamicObject(1634,209.84910583,2247.45703125,56.54318237,11.99157715,0.00000000,181.98303223); //object(landjump2) (18)
CreateDynamicObject(1634,209.80651855,2241.85009766,61.85724258,23.97604370,2.18896484,181.09318542); //object(landjump2) (19)
CreateDynamicObject(1634,205.55078125,2247.25683594,56.54318237,11.99157715,0.00000000,181.98303223); //object(landjump2) (20)
CreateDynamicObject(1634,205.53028870,2241.50512695,62.04318237,25.99157715,0.00000000,181.98303223); //object(landjump2) (21)
CreateDynamicObject(3257,256.10452271,2143.40942383,18.61241913,0.00000000,0.00000000,272.00000000); //object(refinerybox1) (1)

return 1;
}

public OnGameModeExit()
{
return 1;
}

Добавлено (10.01.2011, 22:54)
---------------------------------------------
эррор на 36 строке решен

doker_666Дата: Вторник, 11.01.2011, 01:33 | Сообщение # 305
Новенький
Группа: Пользователи
Сообщений: 44
Награды: 0
Город: Краснодар
Репутация: 8
Замечания: 0%
Статус:
Dj_White_Rise,

Code
if(strcmp(cmd, "/respawnallcars", true) == 0 || strcmp(cmd, "/rac", true) == 0)
  {
      if(IsPlayerConnected(playerid))
      {
          if(PlayerInfo[playerid][pAdmin] < 3)//минимальниый уровень админки для использования
    {
        SendClientMessage(playerid, COLOR_GRAD1, "   Вы не можете использовать эту команду!");
        return 1;
    }
    new bool:unwanted[CAR_AMOUNT];
    for(new player=0; player<MAX_PLAYERS; player++)
        {
              if(IsPlayerInAnyVehicle(player)) { unwanted[GetPlayerVehicleID(player)]=true; }
        }
    for(new car = 1; car <= 268; car++)// 268 - порядковый номер последней машины в игре
    {
     if(!unwanted[car]) SetVehicleToRespawn(car);
    }
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "Все неиспользуемые автомобили респавнуты админом %s.", sendername);
    BroadCast(COLOR_WHITE,string);
   }
   return 1;
  }

maratДата: Вторник, 11.01.2011, 02:09 | Сообщение # 306
Уверенный в себе
Группа: Продвинутые
Сообщений: 252
Награды: 1
Репутация: 14
Замечания: 20%
Статус:
Почему у меня тока половину текста выходит? new string[256];

format(string,sizeof(string),"{FF3300}|__________________ Лицензии __________________|\n{FF3300}** A: %s\n{FF3300}** B: %s\n{FF3300}** C: %s\n{FF3300}** D: %s\n{FF3300}** F: %s\n{FF3300}** Лицензия на лодку: %s\n{FF3300}** Лицензия на рыбалку: %s\n{FF3300}** Оружие: Разрешение %s | Лицензия %s\n{FF3300}|______________________________________________|",text6,text1,text7,text8,text4,text2,text3,text9,text5);
ShowPlayerDialog(playerid,96,DIALOG_STYLE_MSGBOX,"{FF3300}",string,"Ok","");

Все перепробовал не получается

Все разобрался :)


Сообщение отредактировал marat - Вторник, 11.01.2011, 02:29
DIZmanДата: Вторник, 11.01.2011, 17:06 | Сообщение # 307
Новенький
Группа: Пользователи
Сообщений: 11
Награды: 0
Город: Minsk
Репутация: 0
Замечания: 0%
Статус:
Code
(2222) : error 032: array index out of bounds (variable "RandomSpawnsLS")
(2226) : error 032: array index out of bounds (variable "RandomSpawnsSF")
(2230) : error 032: array index out of bounds (variable "RandomSpawnsLV")

3 Errors.

Вот ошибки!

Code
if(City[playerid] == 1)
                {
(строка 2222)    SetPlayerPos(playerid,RandomSpawnsLS[3][0],RandomSpawnsLS[3][1],RandomSpawnsLS[3][2]);
                          }
                          else if(City[playerid] == 2)
                          {
(строка 2226)     SetPlayerPos(playerid,RandomSpawnsSF[3][0],RandomSpawnsSF[3][1],RandomSpawnsSF[3][2]);
                          }
                          else if(City[playerid] == 3)
                          {
(строка 2230)    SetPlayerPos(playerid,RandomSpawnsLV[3][0],RandomSpawnsLV[3][1],RandomSpawnsLV[3][2]);
                }

Добавлено (11.01.2011, 17:06)
---------------------------------------------
Наверху:

Code
#define VIBOR_GORODA 1234
new City[MAX_PLAYERS];

new Float:RandomSpawnsLS[3][3] =
{
{1925.4679,-2337.8237,13.5469},
{2033.6932,-2621.4351,13.5469},
{1566.4501,-2537.4473,13.5469}
};

new Float:RandomSpawnsSF[3][3] =
{
{-1252.8810,219.8657,14.1484},
{-1663.4666,-172.8709,14.8886},
{-1484.6819,-569.2701,14.1484}
};

new Float:RandomSpawnsLV[3][3] =
{
{1482.1165,1740.1014,10.8125},
{1340.8792,1401.3842,10.8130},
{1459.7041,1251.8578,10.8203}
};

В чё же проблема?


Gamemodes:
• SF: United Team War v1 - [100%]
• SF: United Team War v2 - [89%]
• Sand War - [100%]
FilterScripts:
• [AIS]Админ остров - [100%]
XxxZONDAxxXДата: Вторник, 11.01.2011, 19:07 | Сообщение # 308
Новенький
Группа: Пользователи
Сообщений: 20
Награды: 0
Город: Москва
Репутация: 0
Замечания: 0%
Статус:
Хай всем, подскажите как перевести сервер на SAMP 0.3c, ато что-то я туплю...


Работаю с Pawno, пишу скрипты средней сложности...
DesT(Gang_Staff)Дата: Вторник, 11.01.2011, 19:12 | Сообщение # 309
Освоившийся
Группа: Пользователи
Сообщений: 111
Награды: 1
Город: Мстиславль
Репутация: -33
Замечания: 40%
Статус:
XxxZONDAxxX, Просто поставь свой мод на серв 0,3с
XxxZONDAxxXДата: Вторник, 11.01.2011, 19:16 | Сообщение # 310
Новенький
Группа: Пользователи
Сообщений: 20
Награды: 0
Город: Москва
Репутация: 0
Замечания: 0%
Статус:
Скиньте мне сервер 0.3c, я найти не могу...


Работаю с Pawno, пишу скрипты средней сложности...
DesT(Gang_Staff)Дата: Вторник, 11.01.2011, 19:17 | Сообщение # 311
Освоившийся
Группа: Пользователи
Сообщений: 111
Награды: 1
Город: Мстиславль
Репутация: -33
Замечания: 40%
Статус:
alldoxx, Клиент сам поменял или вапще в ГТА не заходит??
XxxZONDAxxXДата: Вторник, 11.01.2011, 19:19 | Сообщение # 312
Новенький
Группа: Пользователи
Сообщений: 20
Награды: 0
Город: Москва
Репутация: 0
Замечания: 0%
Статус:
DesT(Gang_Staff), Короче клиент 0.3c, а где сервер найти?


Работаю с Pawno, пишу скрипты средней сложности...
DesT(Gang_Staff)Дата: Вторник, 11.01.2011, 19:20 | Сообщение # 313
Освоившийся
Группа: Пользователи
Сообщений: 111
Награды: 1
Город: Мстиславль
Репутация: -33
Замечания: 40%
Статус:
XxxZONDAxxX, Держы http://www.samp-rus.com/forum/2-14708-1 там клиент и сервер!

Добавлено (11.01.2011, 19:20)
---------------------------------------------
Там и сервер и лиент качай!

XxxZONDAxxXДата: Вторник, 11.01.2011, 19:21 | Сообщение # 314
Новенький
Группа: Пользователи
Сообщений: 20
Награды: 0
Город: Москва
Репутация: 0
Замечания: 0%
Статус:
DesT(Gang_Staff), Спс)))


Работаю с Pawno, пишу скрипты средней сложности...
DIZmanДата: Вторник, 11.01.2011, 19:56 | Сообщение # 315
Новенький
Группа: Пользователи
Сообщений: 11
Награды: 0
Город: Minsk
Репутация: 0
Замечания: 0%
Статус:
(2222) : error 032: array index out of bounds (variable "RandomSpawnsLS")
(2226) : error 032: array index out of bounds (variable "RandomSpawnsSF")
(2230) : error 032: array index out of bounds (variable "RandomSpawnsLV")

3 Errors.

Вот ошибки!

Code

if(City[playerid] == 1)  
                 {  
(строка 2222)    SetPlayerPos(playerid,RandomSpawnsLS[3][0],RandomSpawnsLS[3][1],RandomSpawnsLS[3][2]);  
                           }  
                           else if(City[playerid] == 2)  
                           {  
(строка 2226)     SetPlayerPos(playerid,RandomSpawnsSF[3][0],RandomSpawnsSF[3][1],RandomSpawnsSF[3][2]);  
                           }  
                           else if(City[playerid] == 3)  
                           {  
(строка 2230)    SetPlayerPos(playerid,RandomSpawnsLV[3][0],RandomSpawnsLV[3][1],RandomSpawnsLV[3][2]);  
                 }

Наверху:

Code

#define VIBOR_GORODA 1234  
new City[MAX_PLAYERS];  

new Float:RandomSpawnsLS[3][3] =  
{  
{1925.4679,-2337.8237,13.5469},  
{2033.6932,-2621.4351,13.5469},  
{1566.4501,-2537.4473,13.5469}  
};  

new Float:RandomSpawnsSF[3][3] =  
{  
{-1252.8810,219.8657,14.1484},  
{-1663.4666,-172.8709,14.8886},  
{-1484.6819,-569.2701,14.1484}  
};  

new Float:RandomSpawnsLV[3][3] =  
{  
{1482.1165,1740.1014,10.8125},  
{1340.8792,1401.3842,10.8130},  
{1459.7041,1251.8578,10.8203}  
};

В чё же проблема?


Gamemodes:
• SF: United Team War v1 - [100%]
• SF: United Team War v2 - [89%]
• Sand War - [100%]
FilterScripts:
• [AIS]Админ остров - [100%]
Поиск:





 


 


 
Хостинг от uCoz samp.at.ua