DWAR, ну да тебе что нравится типо такого зыбай ? [offtop]rank: Turista
rank: Ciudadano
rank: Ciudadano Clase pobre
rank: Ciudadano Clase media
rank: Ciudadano Clase alta
rank: Empresario
rank: Jubilado
rank: colonel
rank: lieutenant colonel
rank: general
rank: general of deathmatch[/offtop]
Исходник:
[pwn]#include <a_samp>
#include <dutils>
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0x80000096
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0xFF000096
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_BROWN 0x371D0996
#define COLOR_BLUE2 0x40808096
#define COLOR_RED2 0x80004096
#define COLOR_GOLD 0xB7B70096
new playerlastrank[MAX_PLAYERS];
new Text:Textdrawr2;
new Text:Textdrawr3;
new Text:Textdrawr4;
new Text:Textdrawr5;
new Text:Textdrawr6;
new Text:Textdrawr7;
new Text:Textdrawr8;
new Text:Textdrawr9;
new Text:Textdrawr10;
new Text:Textdrawr11;
new Text:Textdrawr12;
new Timer;
public OnFilterScriptInit()
{
print("\n----------------------------------");
print(" Ranks Script \n");
print(" Scripted By: Fresh Killa \n");
print(" Edited By: GaMeouT \n");
print("----------------------------------\n");
Textdrawr2 = TextDrawCreate(505.000000,99.000000,"Rango: Turista ");
TextDrawAlignment(Textdrawr2,0);
TextDrawBackgroundColor(Textdrawr2,0x000000ff);
TextDrawFont(Textdrawr2,1);
TextDrawLetterSize(Textdrawr2,0.499999,1.000000);
TextDrawColor(Textdrawr2,0xffffffff);
TextDrawSetOutline(Textdrawr2,1);
TextDrawSetProportional(Textdrawr2,1);
TextDrawSetShadow(Textdrawr2,1);
Textdrawr3 = TextDrawCreate(505.000000,99.000000,"Rango: Ciudadano");
TextDrawAlignment(Textdrawr3,0);
TextDrawBackgroundColor(Textdrawr3,0x000000ff);
TextDrawFont(Textdrawr3,1);
TextDrawLetterSize(Textdrawr3,0.499999,1.000000);
TextDrawColor(Textdrawr3,0xffffffff);
TextDrawSetOutline(Textdrawr3,1);
TextDrawSetProportional(Textdrawr3,1);
TextDrawSetShadow(Textdrawr3,1);
Textdrawr4 = TextDrawCreate(505.000000,99.000000,"Rango: Ciudadano Clase pobre");
TextDrawAlignment(Textdrawr4,0);
TextDrawBackgroundColor(Textdrawr4,0x000000ff);
TextDrawFont(Textdrawr4,1);
TextDrawLetterSize(Textdrawr4,0.499999,1.000000);
TextDrawColor(Textdrawr4,0xffffffff);
TextDrawSetOutline(Textdrawr4,1);
TextDrawSetProportional(Textdrawr4,1);
TextDrawSetShadow(Textdrawr4,1);
Textdrawr5 = TextDrawCreate(499.000000,99.000000,"Rango: Ciudadano Clase media");
TextDrawAlignment(Textdrawr5,0);
TextDrawBackgroundColor(Textdrawr5,0x000000ff);
TextDrawFont(Textdrawr5,1);
TextDrawLetterSize(Textdrawr5,0.499999,1.000000);
TextDrawColor(Textdrawr5,0xffffffff);
TextDrawSetOutline(Textdrawr5,1);
TextDrawSetProportional(Textdrawr5,1);
TextDrawSetShadow(Textdrawr5,1);
Textdrawr6 = TextDrawCreate(499.000000,99.000000,"Rango: Ciudadano Clase alta");
TextDrawUseBox(Textdrawr6,1);
TextDrawBoxColor(Textdrawr6,0x00000000);
TextDrawTextSize(Textdrawr6,640.000000,0.000000);
TextDrawAlignment(Textdrawr6,0);
TextDrawBackgroundColor(Textdrawr6,0x000000ff);
TextDrawFont(Textdrawr6,1);
TextDrawLetterSize(Textdrawr6,0.499999,1.000000);
TextDrawColor(Textdrawr6,0xffffffff);
TextDrawSetOutline(Textdrawr6,1);
TextDrawSetProportional(Textdrawr6,1);
TextDrawSetShadow(Textdrawr6,1);
Textdrawr7 = TextDrawCreate(489.000000,99.000000,"Rango: Empresario");
TextDrawUseBox(Textdrawr7,1);
TextDrawBoxColor(Textdrawr7,0x00000000);
TextDrawTextSize(Textdrawr7,653.000000,0.000000);
TextDrawAlignment(Textdrawr7,0);
TextDrawBackgroundColor(Textdrawr7,0x000000ff);
TextDrawFont(Textdrawr7,1);
TextDrawLetterSize(Textdrawr7,0.499999,1.000000);
TextDrawColor(Textdrawr7,0xffffffff);
TextDrawSetOutline(Textdrawr7,1);
TextDrawSetProportional(Textdrawr7,1);
TextDrawSetShadow(Textdrawr7,1);
Textdrawr8 = TextDrawCreate(500.000000,99.000000,"Rango: Jubilado");
TextDrawUseBox(Textdrawr8,1);
TextDrawBoxColor(Textdrawr8,0x00000000);
TextDrawTextSize(Textdrawr8,653.000000,0.000000);
TextDrawAlignment(Textdrawr8,0);
TextDrawBackgroundColor(Textdrawr8,0x000000ff);
TextDrawFont(Textdrawr8,1);
TextDrawLetterSize(Textdrawr8,0.499999,1.000000);
TextDrawColor(Textdrawr8,0xffffffff);
TextDrawSetOutline(Textdrawr8,1);
TextDrawSetProportional(Textdrawr8,1);
TextDrawSetShadow(Textdrawr8,1);
Textdrawr9 = TextDrawCreate(500.000000,99.000000,"Rango: colonel");
TextDrawUseBox(Textdrawr9,1);
TextDrawBoxColor(Textdrawr9,0x00000000);
TextDrawTextSize(Textdrawr9,653.000000,0.000000);
TextDrawAlignment(Textdrawr9,0);
TextDrawBackgroundColor(Textdrawr9,0x000000ff);
TextDrawFont(Textdrawr9,1);
TextDrawLetterSize(Textdrawr9,0.499999,1.000000);
TextDrawColor(Textdrawr9,0xffffffff);
TextDrawSetOutline(Textdrawr9,1);
TextDrawSetProportional(Textdrawr9,1);
TextDrawSetShadow(Textdrawr9,1);
Textdrawr10 = TextDrawCreate(488.000000,99.000000,"Rango: lieutenant colonel");
TextDrawUseBox(Textdrawr10,1);
TextDrawBoxColor(Textdrawr10,0x00000000);
TextDrawTextSize(Textdrawr10,653.000000,0.000000);
TextDrawAlignment(Textdrawr10,0);
TextDrawBackgroundColor(Textdrawr10,0x000000ff);
TextDrawFont(Textdrawr10,1);
TextDrawLetterSize(Textdrawr10,0.499999,1.000000);
TextDrawColor(Textdrawr10,0xffffffff);
TextDrawSetOutline(Textdrawr10,1);
TextDrawSetProportional(Textdrawr10,1);
TextDrawSetShadow(Textdrawr10,1);
Textdrawr11 = TextDrawCreate(498.000000,99.000000,"Rango: general");
TextDrawUseBox(Textdrawr11,1);
TextDrawBoxColor(Textdrawr11,0x00000000);
TextDrawTextSize(Textdrawr11,653.000000,0.000000);
TextDrawAlignment(Textdrawr11,0);
TextDrawBackgroundColor(Textdrawr11,0x000000ff);
TextDrawFont(Textdrawr11,1);
TextDrawLetterSize(Textdrawr11,0.499999,1.000000);
TextDrawColor(Textdrawr11,0xffffffff);
TextDrawSetOutline(Textdrawr11,1);
TextDrawSetProportional(Textdrawr11,1);
TextDrawSetShadow(Textdrawr11,1);
Textdrawr12 = TextDrawCreate(498.000000,99.000000,"Rango: general of deathmatch");
TextDrawUseBox(Textdrawr12,1);
TextDrawBoxColor(Textdrawr12,0x00000000);
TextDrawTextSize(Textdrawr12,642.000000,0.000000);
TextDrawAlignment(Textdrawr12,0);
TextDrawBackgroundColor(Textdrawr12,0x000000ff);
TextDrawFont(Textdrawr12,1);
TextDrawLetterSize(Textdrawr12,0.499999,1.000000);
TextDrawColor(Textdrawr12,0xffffffff);
TextDrawSetOutline(Textdrawr12,1);
TextDrawSetProportional(Textdrawr12,1);
TextDrawSetShadow(Textdrawr12,1);
return 1;
}
forward rankcheck(playerid);
public rankcheck(playerid)
{
for(new i=0; i < MAX_PLAYERS; i++)
{
if(GetPlayerScore(playerid)==1)
{
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr2);
SetPlayerColor(playerid,COLOR_GREEN);
}
if(GetPlayerScore(playerid)==6)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr3);
SetPlayerColor(playerid,COLOR_RED);
}
if(GetPlayerScore(playerid)==10)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr4);
SetPlayerColor(playerid,COLOR_BLUE);
}
if(GetPlayerScore(playerid)==15)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr5);
SetPlayerColor(playerid,COLOR_PINK);
}
if(GetPlayerScore(playerid)==25)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr6);
SetPlayerColor(playerid,COLOR_LIGHTBLUE);
}
if(GetPlayerScore(playerid)==40)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr7);
SetPlayerColor(playerid,COLOR_ORANGE);
}
if(GetPlayerScore(playerid)==50)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr8);
SetPlayerColor(playerid,COLOR_PURPLE);
}
if(GetPlayerScore(playerid)==60)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr9);
SetPlayerColor(playerid,COLOR_DARKRED);
}
if(GetPlayerScore(playerid)==70)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr10);
SetPlayerColor(playerid,COLOR_BROWN);
}
if(GetPlayerScore(playerid)==80)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr12);
TextDrawShowForPlayer(playerid,Textdrawr11);
SetPlayerColor(playerid,COLOR_RED2);
}
if(GetPlayerScore(playerid)==100)
{
TextDrawHideForPlayer(playerid,Textdrawr2);
TextDrawHideForPlayer(playerid,Textdrawr3);
TextDrawHideForPlayer(playerid,Textdrawr4);
TextDrawHideForPlayer(playerid,Textdrawr5);
TextDrawHideForPlayer(playerid,Textdrawr6);
TextDrawHideForPlayer(playerid,Textdrawr7);
TextDrawHideForPlayer(playerid,Textdrawr8);
TextDrawHideForPlayer(playerid,Textdrawr9);
TextDrawHideForPlayer(playerid,Textdrawr10);
TextDrawHideForPlayer(playerid,Textdrawr11);
TextDrawShowForPlayer(playerid,Textdrawr12);
SetPlayerColor(playerid,COLOR_GOLD);
playerlastrank[playerid]=1;
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if (strcmp("/rank", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"Turista : 1 Nivel");
SendClientMessage(playerid,COLOR_RED,"Ciudadano : 6 Nivel");
SendClientMessage(playerid,COLOR_BLUE,"Ciudadano Clase Pobre : 10 Nivel");
SendClientMessage(playerid,COLOR_PINK,"Ciudadano Clase Media : 15 Nivel");
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ciudadano Clase Alta : 25 Nivel");
SendClientMessage(playerid,COLOR_ORANGE,"Empresario : 40 Nivel");
SendClientMessage(playerid,COLOR_PURPLE,"Jubilado : 50 Nivel");
return 1;
}
return 0;
}
public OnPlayerSpawn(playerid)
{
Timer = SetTimer("rankcheck",500,true);
if (playerlastrank[playerid]==1)
{
SetPlayerArmour(playerid, 100.100);
return 1;
}
return 0;
}
public OnPlayerRequestClass(playerid, classid)
{
KillTimer(Timer);
return 0;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
[/pwn]