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Последние Файлы GTA 4 |
Последние Файлы GTA-MP |
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Задать вопрос по SAMP (База знаний)
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| vIruson | Дата: Вторник, 08.11.2011, 17:44 | Сообщение # 5821 |
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Освоившийся
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Пользователи
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| http://s015.radikal.ru/i331/1111/fa/94b0940471f7.jpg
помогите убрать красные макреры у домов... CreateDinamicCP - в моде нет вообще SetPlayerCheckpoint - Думаю врятли Мож стример чёт настроить.. помогите с меня +++++++++
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| FireLine | Дата: Вторник, 08.11.2011, 17:53 | Сообщение # 5822 |
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Уверенный в себе
Группа:
Пользователи
Сообщений: 171
Награды: 3
Город: UKR
Репутация: 76
Замечания: 60%
Статус: 
| Quote (vIruson) помогите с меня +++++++++
Тебе уже давали ответ на этот вопрос....И сколько можно говорить? Пользователи НЕ могут давать +!
FireLine>>Aler
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| vIruson | Дата: Вторник, 08.11.2011, 18:12 | Сообщение # 5823 |
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Освоившийся
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Пользователи
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| Удали в моде SetPlayerCheckpoint. Это называется ответом? причём тут вообще эта команда
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| kostyan_ing | Дата: Вторник, 08.11.2011, 18:56 | Сообщение # 5824 |
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Новенький
Группа:
Пользователи
Сообщений: 6
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Город: Ekaterinburg
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Статус: 
| (15207) : error 029: invalid expression, assumed zero строка вот: Code if(PlayerInfo[playerid][pPhousekey] == 255 && (PlayerInfo[playerid][pCash] == 0 && PlayerInfo[playerid][pBank] == 0)//Ëîñ Ñàíòîñ
Что тут не так?
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| Dmitry_Podtiopa | Дата: Вторник, 08.11.2011, 20:27 | Сообщение # 5825 |
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Новенький
Группа:
Пользователи
Сообщений: 5
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Город: Fastov
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| смотрите есть мод, личній в нуём такая фигня регистрауия-всё норм віходит заход игру но потом иногда заходишь а у тебя опять рег, после рр всё норм что делать?
Помогите плис ...(
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| Dima-kun | Дата: Вторник, 08.11.2011, 20:40 | Сообщение # 5826 |
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Группа:
Разработчики
Сообщений: 6269
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Статус: 
| Dmitry_Podtiopa, кхм. пиши здесь по-русски, во-первых, во-вторых тебе так никто ничего не скажет, нужно код смотреть
Мои работы: [INC] Сборник d_includes [LAST],[FS] New Demage Effect,[FS]Авто-Поворотники, [FS]mp3player,[FS] Fun Chat Game,[FS] Car Buy Syst,[FS] Anti-AirBrk,[INC] d_setpos, [GM] Game Move v0.1,[FS+include]Super-Armour [0.3z],[FS + Include] Multi Checkpoints
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| DarWin | Дата: Вторник, 08.11.2011, 20:53 | Сообщение # 5827 |
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Новенький
Группа:
Пользователи
Сообщений: 30
Награды: 0
Город: Камень - Каширский
Репутация: -30
Замечания: 0%
Статус: 
| Code C:\Documents and Settings\Admin\Рабочий стол\The GodFather\GameWorld\gamemodes\gameworld.pwn(32973) : error 029: invalid expression, assumed zero C:\Documents and Settings\Admin\Рабочий стол\The GodFather\GameWorld\gamemodes\gameworld.pwn(32958) : warning 204: symbol is assigned a value that is never used: "car" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error. Сами строки. Code new car = GetPlayerVehicleID(playerid); if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Вы не можете связать себя!"); return 1; } { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* Вы были связаны %s.", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Вы связали %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* %s связывает %s.", sendername ,giveplayer); ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,0,0); GameTextForPlayer(giveplayerid, "~r~Tied", 2500, 3); TogglePlayerControllable(giveplayerid, 0); PlayerTied[giveplayerid] = 1; } else
Помогите пожалуйста!
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| FireLine | Дата: Вторник, 08.11.2011, 21:11 | Сообщение # 5828 |
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Уверенный в себе
Группа:
Пользователи
Сообщений: 171
Награды: 3
Город: UKR
Репутация: 76
Замечания: 60%
Статус: 
| Вот тебе целый код...замени свои /tie и /untie на мои
Code else if(strcmp(cmd, "/tie", true) == 0) { if(PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ || PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ || PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ) { if(PlayerInfo[playerid][pRank] < СВОЙ РАНГ КОТОРЫЙ СМОЖЕТ СВЯЗАТЬ) return SendClientMessage(playerid, COLOR_GREY,"Вы должны быть 3 рангом"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "::: Введите: /tie [id]"); giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerTied[giveplayerid] > 0) return SendClientMessage(playerid, COLOR_GREY, "Человек уже связан!"); if (ProxDetectorS(8.0, playerid, giveplayerid)) { new car = GetPlayerVehicleID(playerid); if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Нельзя связать самого себя!"); return 1; } if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Вас связал %s.", sendername); SendClientMessage(giveplayerid, 0x6495EDFF, string); format(string, sizeof(string), "%s связал %s", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); TogglePlayerControllable(giveplayerid, 0); TieTime[giveplayerid] = 300; PlayerTied[giveplayerid] = 1; } else { SendClientMessage(playerid, COLOR_GREY, "Человек не в мащине!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Человек не рядом с вами!"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Игрок не найден!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вам не доступна данная команда!"); } return 1; } Code else if(strcmp(cmd, "/untie", true) == 0) { if(PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ || PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ || PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ || PlayerInfo[playerid][pMember] == СВОЮ ФРАКЦИЮ) { if(PlayerInfo[playerid][pRank] < РАНГ С КОТОРОГО РАЗВЯЗАТЬ МОЖНО) return SendClientMessage(playerid, COLOR_GREY, "Вы должны быть 3 рангом!"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "::: Введите: /untie [id]"); giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(8.0, playerid, giveplayerid)) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Нельзя связывать себя!"); return 1; } if(PlayerTied[giveplayerid]) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Вы были развязаны %s.", sendername); SendClientMessage(giveplayerid, 0x6495EDFF, string); format(string, sizeof(string), "%s развязал %s", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); TogglePlayerControllable(giveplayerid, 1); PlayerTied[giveplayerid] = 0; TieTime[giveplayerid] = 0; } else { SendClientMessage(playerid, COLOR_GREY, "Этот человек не связан!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вы далеко от этого человека!"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Игрок не найден!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вам не доступна данная команда!"); } return 1; }
FireLine>>Aler
Сообщение отредактировал FireLine - Вторник, 08.11.2011, 21:12 |
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| _Pawno_ | Дата: Вторник, 08.11.2011, 21:58 | Сообщение # 5829 |
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Освоившийся
Группа:
Пользователи
Сообщений: 119
Награды: 0
Город: Москва
Репутация: 20
Замечания: 0%
Статус: 
| Помогите плз!
C:\Users\Кирилл\Desktop\gf.pwn(1642) : error 052: multi-dimensional arrays must be fully initialized C:\Users\Кирилл\Desktop\gf.pwn(2564) : error 004: function "PlayerToPoint" is not implemented C:\Users\Кирилл\Desktop\gf.pwn(2565) : error 029: invalid expression, assumed zero C:\Users\Кирилл\Desktop\gf.pwn(2569) : warning 225: unreachable code C:\Users\Кирилл\Desktop\gf.pwn(2569) : error 029: invalid expression, assumed zero C:\Users\Кирилл\Desktop\gf.pwn(2569) : warning 215: expression has no effect C:\Users\Кирилл\Desktop\gf.pwn(2569) : error 001: expected token: ";", but found "if" C:\Users\Кирилл\Desktop\gf.pwn(2569) : error 004: function "PlayerToPoint" is not implemented C:\Users\Кирилл\Desktop\gf.pwn(2569) : fatal error 107: too many error messages on one line
7 Errors.
Вот сами строки: 1642 } Peds[203][1] = { 2564 if(PlayerToPoint(25.0,playerid,207.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047)) 2565 } 2569 else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047)) }
Мои работы: [FS]Rokstar [FS]Engine [MAP]Автошкола [MAP]Мерия
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| xpsoft | Дата: Вторник, 08.11.2011, 23:16 | Сообщение # 5830 |
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Освоившийся
Группа:
Пользователи
Сообщений: 97
Награды: 0
Город: Minsk
Репутация: -19
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Статус: 
| подскажите где смотреть в коде строчку, в которой прописаны управление на клавиши в игре. тоесть как пример, у меня на сервере, когда человек покупает машину идёт навигация типо e - след машина, 4 - сменить цвет. но вот другие почему то кнопки не пашет типо пробел - выбор краски.
Code DRAP = TextDrawCreate(510.0, 190.0, "~n~~n~\t~b~[]select~n~\t\t\t~g~next: ~w~q ~n~\t\t\t~g~last: ~w~e~n~~n~\t~b~[]select color ~n~\t\t\t~g~next: ~w~num4 ~n~\t\t\t~g~last: ~w~num6~n~~n~\t~b~[]other ~n~\t\t\t~g~switch color: ~w~space~n~~n~\t\t\t~g~accept: ~w~return ~n~\t\t\t~r~cancel: ~w~c ~n~");
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| Dmitry_Podtiopa | Дата: Вторник, 08.11.2011, 23:20 | Сообщение # 5831 |
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Новенький
Группа:
Пользователи
Сообщений: 5
Награды: 0
Город: Fastov
Репутация: 0
Замечания: 0%
Статус: 
| смотрите есть мод, личный в нём такая фигня регистрация-всё норм выходит заходит в игру но потом иногда заходишь а у тебя опять регистрация, после рр всё норм что делать? и так много рас и у всех... дома кары не слетают а именно ключи и тд...
Помогите плис ...( вот код: [code]public OnPlayerLogin(playerid,password[]) { new tmp2[256]; new string2[64]; new pass[256]; new playername2[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername2, sizeof(playername2)); format(string2, sizeof(string2), "nick/%s.ini", playername2); new File = iniOpen(string2); if(File <0) { ABroadCast(COLOR_LIGHTRED,playername2,1); } if(!File) { iniGet(File,"Key",pass); iniGetInt(File,"Level",PlayerInfo[playerid][pLevel]); iniGetInt(File,"AdminLevel",PlayerInfo[playerid][pAdmin]); iniGetInt(File,"HelperLevel",PlayerInfo[playerid][pHelper]); iniGetInt(File,"DonateRank",PlayerInfo[playerid][pDonateRank]); iniGetInt(File,"UpgradePoints",PlayerInfo[playerid][gPupgrade]); iniGetInt(File,"ConnectTime",PlayerInfo[playerid][pConnectTime]); iniGetInt(File,"Registered",PlayerInfo[playerid][pReg]); iniGetInt(File,"Sex",PlayerInfo[playerid][pSex]); iniGetInt(File,"Age",PlayerInfo[playerid][pAge]); iniGetInt(File,"Origin",PlayerInfo[playerid][pOrigin]); iniGetInt(File,"CK",PlayerInfo[playerid][pCK]); iniGetInt(File,"Muted",PlayerInfo[playerid][pMuted]); iniGetInt(File,"Respect",PlayerInfo[playerid][pExp]); iniGetInt(File,"Money",PlayerInfo[playerid][pCash]); iniGetInt(File,"Bank",PlayerInfo[playerid][pAccount]); iniGetInt(File,"Crimes",PlayerInfo[playerid][pCrimes]); iniGetInt(File,"Kills",PlayerInfo[playerid][pKills]); iniGetInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); iniGetInt(File,"Arrested",PlayerInfo[playerid][pArrested]); iniGetInt(File,"WantedDeaths",PlayerInfo[playerid][pWantedDeaths]); iniGetInt(File,"Phonebook",PlayerInfo[playerid][pPhoneBook]); iniGetInt(File,"Kpk",PlayerInfo[playerid][pKpk]); iniGetInt(File,"LottoNr",PlayerInfo[playerid][pLottoNr]); iniGetInt(File,"Fishes",PlayerInfo[playerid][pFishes]); iniGetInt(File,"BiggestFish",PlayerInfo[playerid][pBiggestFish]); iniGetInt(File,"Job",PlayerInfo[playerid][pJob]); iniGetInt(File,"Paycheck",PlayerInfo[playerid][pPayCheck]); iniGetInt(File,"HeadValue",PlayerInfo[playerid][pHeadValue]); iniGetInt(File,"Jailed",PlayerInfo[playerid][pJailed]); iniGetInt(File,"JailTime",PlayerInfo[playerid][pJailTime]); iniGetInt(File,"Materials",PlayerInfo[playerid][pMats]); iniGetInt(File,"Drugs",PlayerInfo[playerid][pDrugs]); iniGetInt(File,"Leader",PlayerInfo[playerid][pLeader]); iniGetInt(File,"Member",PlayerInfo[playerid][pMember]); iniGetInt(File,"FMember",PlayerInfo[playerid][pFMember]); iniGetInt(File,"Rank",PlayerInfo[playerid][pRank]); iniGetInt(File,"Zvan",PlayerInfo[playerid][pZvan]); iniGetInt(File,"Char",PlayerInfo[playerid][pChar]); iniGetInt(File,"ContractTime",PlayerInfo[playerid][pContractTime]); iniGetInt(File,"DetSkill",PlayerInfo[playerid][pDetSkill]); iniGetInt(File,"SexSkill",PlayerInfo[playerid][pSexSkill]); iniGetInt(File,"BoxSkill",PlayerInfo[playerid][pBoxSkill]); iniGetInt(File,"LawSkill",PlayerInfo[playerid][pLawSkill]); iniGetInt(File,"MechSkill",PlayerInfo[playerid][pMechSkill]); iniGetInt(File,"JackSkill",PlayerInfo[playerid][pJackSkill]); iniGetInt(File,"VorSkill",PlayerInfo[playerid][pVorSkill]); iniGetInt(File,"CarSkill",PlayerInfo[playerid][pCarSkill]); iniGetInt(File,"NewsSkill",PlayerInfo[playerid][pNewsSkill]); iniGetInt(File,"DrugsSkill",PlayerInfo[playerid][pDrugsSkill]); iniGetInt(File,"CookSkill",PlayerInfo[playerid][pCookSkill]); iniGetInt(File,"FishSkill",PlayerInfo[playerid][pFishSkill]); iniGetFloat(File,"pSHealth",PlayerInfo[playerid][pSHealth]); iniGetFloat(File,"pHealth",PlayerInfo[playerid][pHealth]); iniGetInt(File,"Int",PlayerInfo[playerid][pInt]); iniGetInt(File,"Local",PlayerInfo[playerid][pLocal]); iniGetInt(File,"Team",PlayerInfo[playerid][pTeam]); iniGetInt(File,"Model",PlayerInfo[playerid][pModel]); iniGetInt(File,"PhoneNr",PlayerInfo[playerid][pPnumber]); iniGetInt(File,"House",PlayerInfo[playerid][pPhousekey]); iniGetInt(File,"Bizz",PlayerInfo[playerid][pPbiskey]); iniGetFloat(File,"Pos_x",PlayerInfo[playerid][pPos_x]); iniGetFloat(File,"Pos_y",PlayerInfo[playerid][pPos_y]); iniGetFloat(File,"Pos_z",PlayerInfo[playerid][pPos_z]); iniGetInt(File,"CarLic",PlayerInfo[playerid][pCarLic]); iniGetInt(File,"MotoLic",PlayerInfo[playerid][pMotoLic]); iniGetInt(File,"BusLic",PlayerInfo[playerid][pBusLic]); iniGetInt(File,"GruzLic",PlayerInfo[playerid][pGruzLic]); iniGetInt(File,"FlyLic",PlayerInfo[playerid][pFlyLic]); iniGetInt(File,"BoatLic",PlayerInfo[playerid][pBoatLic]); iniGetInt(File,"FishLic",PlayerInfo[playerid][pFishLic]); iniGetInt(File,"GunLic",PlayerInfo[playerid][pGunLic]); iniGetInt(File,"Pasport",PlayerInfo[playerid][pPasport]); iniGetInt(File,"Gun1",PlayerInfo[playerid][pGun1]); iniGetInt(File,"Gun2",PlayerInfo[playerid][pGun2]); iniGetInt(File,"Gun3",PlayerInfo[playerid][pGun3]); iniGetInt(File,"Gun4",PlayerInfo[playerid][pGun4]); iniGetInt(File,"Ammo1",PlayerInfo[playerid][pAmmo1]); iniGetInt(File,"Ammo2",PlayerInfo[playerid][pAmmo2]); iniGetInt(File,"Ammo3",PlayerInfo[playerid][pAmmo3]); iniGetInt(File,"Ammo4",PlayerInfo[playerid][pAmmo4]); iniGetInt(File,"CarTime",PlayerInfo[playerid][pCarTime]); iniGetInt(File,"VorTime",PlayerInfo[playerid][pVorTime]); iniGetInt(File,"PayDay",PlayerInfo[playerid][pPayDay]); iniGetInt(File,"PayDayHad",PlayerInfo[playerid][pPayDayHad]); iniGetInt(File,"CDPlayer",PlayerInfo[playerid][pCDPlayer]); iniGetInt(File,"Wins",PlayerInfo[playerid][pWins]); iniGetInt(File,"Loses",PlayerInfo[playerid][pLoses]); iniGetInt(File,"AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]); iniGetInt(File,"DrugPerk",PlayerInfo[playerid][pDrugPerk]); iniGetInt(File,"MiserPerk",PlayerInfo[playerid][pMiserPerk]); iniGetInt(File,"PainPerk",PlayerInfo[playerid][pPainPerk]); iniGetInt(File,"TraderPerk",PlayerInfo[playerid][pTraderPerk]); iniGetInt(File,"Tutorial",PlayerInfo[playerid][pTut]); iniGetInt(File,"MuteTime",PlayerInfo[playerid][pMuteTime]); iniGetInt(File,"AutoKey",PlayerInfo[playerid][pAutoKey]); iniGetInt(File,"Warnings",PlayerInfo[playerid][pWarns]); iniGetInt(File,"Adjustable",PlayerInfo[playerid][pAdjustable]); iniGetInt(File,"Fuel",PlayerInfo[playerid][pFuel]); iniSetInt(File,"Zakonop",PlayerInfo[playerid][pZakonp]); iniGetInt(File,"CarKey3",PlayerInfo[playerid][pCarKey3]); iniGetInt(File,"CarKey2",PlayerInfo[playerid][pCarKey2]); iniGetInt(File,"CarKey",PlayerInfo[playerid][pCarKey]); iniGetInt(File,"Ord",PlayerInfo[playerid][pOrd]); iniGetInt(File,"Sh",PlayerInfo[playerid][pSh]); iniGetInt(File,"Mask",PlayerInfo[playerid][pMask]); iniGetInt(File,"Balance",PlayerInfo[playerid][pBalance]); iniGetInt(File,"MaskSkill",PlayerInfo[playerid][pMaskSkill]); iniGetInt(File,"Pass",PlayerInfo[playerid][pPass]); iniGetInt(File,"Married",PlayerInfo[playerid][pMarried]); iniGetInt(File,"Inet",PlayerInfo[playerid][pInet]); iniGetInt(File,"Vaip",PlayerInfo[playerid][pVaip]); new ptemp[80]; iniGet(File,"MarriedTo",ptemp); strmid(PlayerInfo[playerid][pMarriedTo], ptemp, 0, strlen(ptemp), 255); iniClose(File); } PlayerInfo[playerid][pAdjustable] = 0; ResetPlayerMoney(playerid); ConsumingMoney[playerid] = 1; NormMoney[playerid] = 2; PlayerInfo[playerid][pMuteTime] = 0; PlayerInfo[playerid][pMuted] = 0; AntiMoney[playerid] = AntiMoney[playerid] + PlayerInfo[playerid][pCash]; GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); CurrentMoney[playerid] = PlayerInfo[playerid][pCash]; if(PlayerInfo[playerid][pReg] == 0) { PlayerInfo[playerid][pLevel] = 1; PlayerInfo[playerid][pSHealth] = 0.0; PlayerInfo[playerid][pHealth] = 50.0; PlayerInfo[playerid][pPos_x] = 1190.9117; PlayerInfo[playerid][pPos_y] = -1655.5339; PlayerInfo[playerid][pPos_z] = 13.8698; PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pMotoLic] = 0; PlayerInfo[playerid][pCarLic] = 0; PlayerInfo[playerid][pGunLic] = 0; PlayerInfo[playerid][pCarLic] = 0; PlayerInfo[playerid][pFlyLic] = 0; PlayerInfo[playerid][pBoatLic] = 0; PlayerInfo[playerid][pFishLic] = 0; PlayerInfo[playerid][pMotoLic] = 0; PlayerInfo[playerid][pBusLic] = 0; PlayerInfo[playerid][pGruzLic] = 0; PlayerInfo[playerid][pLocal] = 255; PlayerInfo[playerid][pTeam] = 3; PlayerInfo[playerid][pModel] = 7; new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start PlayerInfo[playerid][pPnumber] = randphone; PlayerInfo[playerid][pPhousekey] = 255; PlayerInfo[playerid][pPbiskey] = 255; PlayerInfo[playerid][pAccount] = 0; PlayerInfo[playerid][pReg] = 1; NormMoney[playerid] = 2; AntiMoney[playerid] = AntiMoney[playerid] + 10000; GivePlayerMoney(playerid, 10000); PlayerInfo[playerid][pPos_x] = 239.8503;// ñíîâà êîîðäèíàòû ïåðâîãî ïîÿâëåíèÿ PlayerInfo[playerid][pPos_y] = 57.5682; PlayerInfo[playerid][pPos_z] = 2.5167; } //------------------------------------------------ public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "nick/%s.ini", playername3); new File = iniOpen(string3); if(!File) { iniSet(File,"Key",MD5_Hash(password)); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); iniSetInt(File,"Level",PlayerInfo[playerid][pLevel]); iniSetInt(File,"AdminLevel",PlayerInfo[playerid][pAdmin]); iniSetInt(File,"HelperLevel",PlayerInfo[playerid][pHelper]); iniSetInt(File,"DonateRank",PlayerInfo[playerid][pDonateRank]); iniSetInt(File,"UpgradePoints",PlayerInfo[playerid][gPupgrade]); iniSetInt(File,"ConnectTime",PlayerInfo[playerid][pConnectTime]); iniSetInt(File,"Registered",PlayerInfo[playerid][pReg]); iniSetInt(File,"Sex",PlayerInfo[playerid][pSex]); iniSetInt(File,"Age",PlayerInfo[playerid][pAge]); iniSetInt(File,"Origin",PlayerInfo[playerid][pOrigin]); iniSetInt(File,"CK",PlayerInfo[playerid][pCK]); iniSetInt(File,"Muted",PlayerInfo[playerid][pMuted]); iniSetInt(File,"Respect",PlayerInfo[playerid][pExp]); iniSetInt(File,"Money",PlayerInfo[playerid][pCash]); iniSetInt(File,"Bank",PlayerInfo[playerid][pAccount]); iniSetInt(File,"Crimes",PlayerInfo[playerid][pCrimes]); iniSetInt(File,"Kills",PlayerInfo[playerid][pKills]); iniSetInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); iniSetInt(File,"Arrested",PlayerInfo[playerid][pArrested]); iniSetInt(File,"WantedDeaths",PlayerInfo[playerid][pWantedDeaths]); iniSetInt(File,"Phonebook",PlayerInfo[playerid][pPhoneBook]); iniSetInt(File,"Kpk",PlayerInfo[playerid][pKpk]); iniSetInt(File,"LottoNr",PlayerInfo[playerid][pLottoNr]); iniSetInt(File,"Fishes",PlayerInfo[playerid][pFishes]); iniSetInt(File,"BiggestFish",PlayerInfo[playerid][pBiggestFish]); iniSetInt(File,"Job",PlayerInfo[playerid][pJob]); iniSetInt(File,"Paycheck",PlayerInfo[playerid][pPayCheck]); iniSetInt(File,"HeadValue",PlayerInfo[playerid][pHeadValue]); iniSetInt(File,"Jailed",PlayerInfo[playerid][pJailed]); iniSetInt(File,"JailTime",PlayerInfo[playerid][pJailTime]); iniSetInt(File,"Materials",PlayerInfo[playerid][pMats]); iniSetInt(File,"Drugs",PlayerInfo[playerid][pDrugs]); iniSetInt(File,"Leader",PlayerInfo[playerid][pLeader]); iniSetInt(File,"Member",PlayerInfo[playerid][pMember]); iniSetInt(File,"FMember",PlayerInfo[playerid][pFMember]); iniSetInt(File,"Rank",PlayerInfo[playerid][pRank]); iniSetInt(File,"Zvan",PlayerInfo[playerid][pZvan]); iniSetInt(File,"Char",PlayerInfo[playerid][pChar]); iniSetInt(File,"ContractTime",PlayerInfo[playerid][pContractTime]); iniSetInt(File,"DetSkill",PlayerInfo[playerid][pDetSkill]); iniSetInt(File,"SexSkill",PlayerInfo[playerid][pSexSkill]); iniSetInt(File,"BoxSkill",PlayerInfo[playerid][pBoxSkill]); iniSetInt(File,"LawSkill",PlayerInfo[playerid][pLawSkill]); iniSetInt(File,"MechSkill",PlayerInfo[playerid][pMechSkill]); iniSetInt(File,"JackSkill",PlayerInfo[playerid][pJackSkill]); iniSetInt(File,"VorSkill",PlayerInfo[playerid][pVorSkill]); iniSetInt(File,"CarSkill",PlayerInfo[playerid][pCarSkill]); iniSetInt(File,"NewsSkill",PlayerInfo[playerid][pNewsSkill]); iniSetInt(File,"DrugsSkill",PlayerInfo[playerid][pDrugsSkill]); iniSetInt(File,"CookSkill",PlayerInfo[playerid][pCookSkill]); iniSetInt(File,"FishSkill",PlayerInfo[playerid][pFishSkill]); iniSetFloat(File,"pSHealth",PlayerInfo[playerid][pSHealth]); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); iniSetFloat(File,"pHealth",PlayerInfo[playerid][pHealth]); iniSetInt(File,"Int",PlayerInfo[playerid][pInt]); iniSetInt(File,"Local",PlayerInfo[playerid][pLocal]); iniSetInt(File,"Team",PlayerInfo[playerid][pTeam]); iniSetInt(File,"Model",PlayerInfo[playerid][pModel]); iniSetInt(File,"PhoneNr",PlayerInfo[playerid][pPnumber]); iniSetInt(File,"House",PlayerInfo[playerid][pPhousekey]); iniSetInt(File,"Bizz",PlayerInfo[playerid][pPbiskey]); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 1684.9; PlayerInfo[playerid][pPos_y] = -2244.5; PlayerInfo[playerid][pPos_z] = 13.5; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } iniSetFloat(File,"Pos_x",PlayerInfo[playerid][pPos_x]); iniSetFloat(File,"Pos_y",PlayerInfo[playerid][pPos_y]); iniSetFloat(File,"Pos_z",PlayerInfo[playerid][pPos_z]); iniSetInt(File,"CarLic",PlayerInfo[playerid][pCarLic]); iniSetInt(File,"MotoLic",PlayerInfo[playerid][pMotoLic]); iniSetInt(File,"BusLic",PlayerInfo[playerid][pBusLic]); iniSetInt(File,"GruzLic",PlayerInfo[playerid][pGruzLic]); iniSetInt(File,"FlyLic",PlayerInfo[playerid][pFlyLic]); iniSetInt(File,"BoatLic",PlayerInfo[playerid][pBoatLic]); iniSetInt(File,"FishLic",PlayerInfo[playerid][pFishLic]); iniSetInt(File,"GunLic",PlayerInfo[playerid][pGunLic]); iniSetInt(File,"Pasport",PlayerInfo[playerid][pPasport]); iniSetInt(File,"Gun1",PlayerInfo[playerid][pGun1]); iniSetInt(File,"Gun2",PlayerInfo[playerid][pGun2]); iniSetInt(File,"Gun3",PlayerInfo[playerid][pGun3]); iniSetInt(File,"Gun4",PlayerInfo[playerid][pGun4]); iniSetInt(File,"Ammo1",PlayerInfo[playerid][pAmmo1]); iniSetInt(File,"Ammo2",PlayerInfo[playerid][pAmmo2]); iniSetInt(File,"Ammo3",PlayerInfo[playerid][pAmmo3]); iniSetInt(File,"Ammo4",PlayerInfo[playerid][pAmmo4]); iniSetInt(File,"CarTime",PlayerInfo[playerid][pCarTime]); iniSetInt(File,"VorTime",PlayerInfo[playerid][pVorTime]); iniSetInt(File,"PayDay",PlayerInfo[playerid][pPayDay]); iniSetInt(File,"PayDayHad",PlayerInfo[playerid][pPayDayHad]); iniSetInt(File,"CDPlayer",PlayerInfo[playerid][pCDPlayer]); iniSetInt(File,"Wins",PlayerInfo[playerid][pWins]); iniSetInt(File,"Loses",PlayerInfo[playerid][pLoses]); iniSetInt(File,"AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]); iniSetInt(File,"DrugPerk",PlayerInfo[playerid][pDrugPerk]); iniSetInt(File,"MiserPerk",PlayerInfo[playerid][pMiserPerk]); iniSetInt(File,"PainPerk",PlayerInfo[playerid][pPainPerk]); iniSetInt(File,"TraderPerk",PlayerInfo[playerid][pTraderPerk]); iniSetInt(File,"Tutorial",0); iniSetInt(File,"MuteTime",PlayerInfo[playerid][pMuteTime]); iniSetInt(File,"AutoKey",PlayerInfo[playerid][pAutoKey]); iniSetInt(File,"Warnings",PlayerInfo[playerid][pWarns]); iniSetInt(File,"Adjustable",PlayerInfo[playerid][pAdjustable]); iniSetInt(File,"Fuel",PlayerInfo[playerid][pFuel]); iniSetInt(File,"Zakonop",PlayerInfo[playerid][pZakonp]); iniSetInt(File,"CarKey3",0); iniSetInt(File,"CarKey2",0); iniSetInt(File,"CarKey",0); iniSetInt(File,"Ord",PlayerInfo[playerid][pOrd]); iniSetInt(File,"Pass",0); iniSetInt(File,"Sh",0); iniSetInt(File,"Mask",0); iniSetInt(File,"Balance",100); iniSetInt(File,"MaskSkill",0); iniSetInt(File,"Inet",pInet); iniSetInt(File,"Married",PlayerInfo[playerid][pMarried]); iniSetInt(File,"Vaip",Vaip); new ptemp[80]; format(ptemp,sizeof(ptemp),"%s",PlayerInfo[playerid][pMarriedTo]); iniSet(File,"MarriedTo",ptemp); iniClose(File); SendClientMessage(playerid, 0x33CCFFAA, "Âû çàðåãèñòðèðîâàííû, ìîæåòå âîéòè!"); } } return 1; }
public OnPlayerUpdate_GF(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid]) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "nick/%s.ini", playername3); new File = iniOpen(string3); if(!File) { // iniSet(File,"Key",PlayerInfo[playerid][pKey]); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); iniSetInt(File,"Level",PlayerInfo[playerid][pLevel]); iniSetInt(File,"AdminLevel",PlayerInfo[playerid][pAdmin]); iniSetInt(File,"HelperLevel",PlayerInfo[playerid][pHelper]); iniSetInt(File,"DonateRank",PlayerInfo[playerid][pDonateRank]); iniSetInt(File,"UpgradePoints",PlayerInfo[playerid][gPupgrade]); iniSetInt(File,"ConnectTime",PlayerInfo[playerid][pConnectTime]); iniSetInt(File,"Registered",PlayerInfo[playerid][pReg]); iniSetInt(File,"Sex",PlayerInfo[playerid][pSex]); iniSetInt(File,"Age",PlayerInfo[playerid][pAge]); iniSetInt(File,"Origin",PlayerInfo[playerid][pOrigin]); iniSetInt(File,"CK",PlayerInfo[playerid][pCK]); iniSetInt(File,"Muted",PlayerInfo[playerid][pMuted]); iniSetInt(File,"Respect",PlayerInfo[playerid][pExp]); iniSetInt(File,"Money",PlayerInfo[playerid][pCash]); iniSetInt(File,"Bank",PlayerInfo[playerid][pAccount]); iniSetInt(File,"Crimes",PlayerInfo[playerid][pCrimes]); iniSetInt(File,"Kills",PlayerInfo[playerid][pKills]); iniSetInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); iniSetInt(File,"Arrested",PlayerInfo[playerid][pArrested]); iniSetInt(File,"WantedDeaths",PlayerInfo[playerid][pWantedDeaths]); iniSetInt(File,"Phonebook",PlayerInfo[playerid][pPhoneBook]); iniSetInt(File,"Kpk",PlayerInfo[playerid][pKpk]); iniSetInt(File,"LottoNr",PlayerInfo[playerid][pLottoNr]); iniSetInt(File,"Fishes",PlayerInfo[playerid][pFishes]); iniSetInt(File,"BiggestFish",PlayerInfo[playerid][pBiggestFish]); iniSetInt(File,"Job",PlayerInfo[playerid][pJob]); iniSetInt(File,"Paycheck",PlayerInfo[playerid][pPayCheck]); iniSetInt(File,"HeadValue",PlayerInfo[playerid][pHeadValue]); iniSetInt(File,"Jailed",PlayerInfo[playerid][pJailed]); iniSetInt(File,"JailTime",PlayerInfo[playerid][pJailTime]); iniSetInt(File,"Materials",PlayerInfo[playerid][pMats]); iniSetInt(File,"Drugs",PlayerInfo[playerid][pDrugs]); iniSetInt(File,"Leader",PlayerInfo[playerid][pLeader]); iniSetInt(File,"Member",PlayerInfo[playerid][pMember]); iniSetInt(File,"FMember",PlayerInfo[playerid][pFMember]); iniSetInt(File,"Rank",PlayerInfo[playerid][pRank]); iniSetInt(File,"Zvan",PlayerInfo[playerid][pZvan]); iniSetInt(File,"Char",PlayerInfo[playerid][pChar]); iniSetInt(File,"ContractTime",PlayerInfo[playerid][pContractTime]); iniSetInt(File,"DetSkill",PlayerInfo[playerid][pDetSkill]); iniSetInt(File,"SexSkill",PlayerInfo[playerid][pSexSkill]); iniSetInt(File,"BoxSkill",PlayerInfo[playerid][pBoxSkill]); iniSetInt(File,"LawSkill",PlayerInfo[playerid][pLawSkill]); iniSetInt(File,"MechSkill",PlayerInfo[playerid][pMechSkill]); iniSetInt(File,"JackSkill",PlayerInfo[playerid][pJackSkill]); iniSetInt(File,"VorSkill",PlayerInfo[playerid][pVorSkill]); iniSetInt(File,"CarSkill",PlayerInfo[playerid][pCarSkill]); iniSetInt(File,"NewsSkill",PlayerInfo[playerid][pNewsSkill]); iniSetInt(File,"DrugsSkill",PlayerInfo[playerid][pDrugsSkill]); iniSetInt(File,"CookSkill",PlayerInfo[playerid][pCookSkill]); iniSetInt(File,"FishSkill",PlayerInfo[playerid][pFishSkill]); iniSetFloat(File,"pSHealth",PlayerInfo[playerid][pSHealth]); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); iniSetFloat(File,"pHealth",PlayerInfo[playerid][pHealth]); iniSetInt(File,"Int",PlayerInfo[playerid][pInt]); iniSetInt(File,"Local",PlayerInfo[playerid][pLocal]); iniSetInt(File,"Team",PlayerInfo[playerid][pTeam]); iniSetInt(File,"Model",PlayerInfo[playerid][pModel]); iniSetInt(File,"PhoneNr",PlayerInfo[playerid][pPnumber]); iniSetInt(File,"House",PlayerInfo[playerid][pPhousekey]); iniSetInt(File,"Bizz",PlayerInfo[playerid][pPbiskey]); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 1684.9; PlayerInfo[playerid][pPos_y] = -2244.5; PlayerInfo[playerid][pPos_z] = 13.5; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } iniSetFloat(File,"Pos_x",PlayerInfo[playerid][pPos_x]); iniSetFloat(File,"Pos_y",PlayerInfo[playerid][pPos_y]); iniSetFloat(File,"Pos_z",PlayerInfo[playerid][pPos_z]); iniSetInt(File,"CarLic",PlayerInfo[playerid][pCarLic]); iniSetInt(File,"MotoLic",PlayerInfo[playerid][pMotoLic]); iniSetInt(File,"FlyLic",PlayerInfo[playerid][pFlyLic]); iniSetInt(File,"BusLic",PlayerInfo[playerid][pBusLic]); iniSetInt(File,"GruzLic",PlayerInfo[playerid][pGruzLic]); iniSetInt(File,"BoatLic",PlayerInfo[playerid][pBoatLic]); iniSetInt(File,"FishLic",PlayerInfo[playerid][pFishLic]); iniSetInt(File,"GunLic",PlayerInfo[playerid][pGunLic]); iniSetInt(File,"Pasport",PlayerInfo[playerid][pPasport]); iniSetInt(File,"Gun1",PlayerInfo[playerid][pGun1]); iniSetInt(File,"Gun2",PlayerInfo[playerid][pGun2]); iniSetInt(File,"Gun3",PlayerInfo[playerid][pGun3]); iniSetInt(File,"Gun4",PlayerInfo[playerid][pGun4]); iniSetInt(File,"Ammo1",PlayerInfo[playerid][pAmmo1]); iniSetInt(File,"Ammo2",PlayerInfo[playerid][pAmmo2]); iniSetInt(File,"Ammo3",PlayerInfo[playerid][pAmmo3]); iniSetInt(File,"Ammo4",PlayerInfo[playerid][pAmmo4]); iniSetInt(File,"CarTime",PlayerInfo[playerid][pCarTime]); iniSetInt(File,"VorTime",PlayerInfo[playerid][pVorTime]); iniSetInt(File,"PayDay",PlayerInfo[playerid][pPayDay]); iniSetInt(File,"PayDayHad",PlayerInfo[playerid][pPayDayHad]); iniSetInt(File,"CDPlayer",PlayerInfo[playerid][pCDPlayer]); iniSetInt(File,"Wins",PlayerInfo[playerid][pWins]); iniSetInt(File,"Loses",PlayerInfo[playerid][pLoses]); iniSetInt(File,"AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]); iniSetInt(File,"DrugPerk",PlayerInfo[playerid][pDrugPerk]); iniSetInt(File,"MiserPerk",PlayerInfo[playerid][pMiserPerk]); iniSetInt(File,"PainPerk",PlayerInfo[playerid][pPainPerk]); iniSetInt(File,"TraderPerk",PlayerInfo[playerid][pTraderPerk]); iniSetInt(File,"Tutorial",PlayerInfo[playerid][pTut]); iniSetInt(File,"MuteTime",PlayerInfo[playerid][pMuteTime]); iniSetInt(File,"AutoKey",PlayerInfo[playerid][pAutoKey]); iniSetInt(File,"Warnings",PlayerInfo[playerid][pWarns]); iniSetInt(File,"Adjustable",PlayerInfo[playerid][pAdjustable]); iniSetInt(File,"Fuel",PlayerInfo[playerid][pFuel]); iniSetInt(File,"Zakonop",PlayerInfo[playerid][pZakonp]); iniSetInt(File,"CarKey3",PlayerInfo[playerid][pCarKey3]); iniSetInt(File,"CarKey2",PlayerInfo[playerid][pCarKey2]); iniSetInt(File,"CarKey",PlayerInfo[playerid][pCarKey]); iniSetInt(File,"Ord",PlayerInfo[playerid][pOrd]); iniSetInt(File,"Sh",PlayerInfo[playerid][pSh]); iniSetInt(File,"Mask",PlayerInfo[playerid][pMask]); iniSetInt(File,"Balance",PlayerInfo[playerid][pBalance]); iniSetInt(File,"MaskSkill",PlayerInfo[playerid][pMaskSkill]); iniSetInt(File,"Pass",PlayerInfo[playerid][pPass]); iniSetInt(File,"Married",PlayerInfo[playerid][pMarried]); iniSetInt(File,"Inet",PlayerInfo[playerid][pInet]); iniSetInt(File,"Vaip",PlayerInfo[playerid][pVaip]); new year, month, day; getdate(year, month, day); new strstre[100]; format(strstre,sizeof(strstre),"%d/%d/%d",day,month,year); iniSet(File,"Online",strstre); new ptemp[80]; format(ptemp,sizeof(ptemp),"%s",PlayerInfo[playerid][pMarriedTo]); iniSet(File,"MarriedTo",ptemp); iniClose(File); } } } return 1; }
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| FireLine | Дата: Среда, 09.11.2011, 00:31 | Сообщение # 5832 |
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Уверенный в себе
Группа:
Пользователи
Сообщений: 171
Награды: 3
Город: UKR
Репутация: 76
Замечания: 60%
Статус: 
| xpsoft, next: ~[color=red]w~q ~n~
вот кнопки след.авто!
FireLine>>Aler
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| xpsoft | Дата: Среда, 09.11.2011, 00:46 | Сообщение # 5833 |
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Освоившийся
Группа:
Пользователи
Сообщений: 97
Награды: 0
Город: Minsk
Репутация: -19
Замечания: 0%
Статус: 
| FireLine, Так да. но почему к примеру когда я нажимаю на пробел или допустим на ту же самую клавишу q ничего не происходит? в этом коде у меня работают только клавиши e, кнопка 4, с и enter. не работает q и пробел.
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| Dreven | Дата: Среда, 09.11.2011, 02:44 | Сообщение # 5834 |
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Гуру
Группа:
Продвинутые
Сообщений: 1096
Награды: 205
Город: od.ua
Репутация: 1099
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Статус: 
| Кто знает как сделать ворота в 0.3d? А то мои крутяться на 90 градусов
www.samp-rpg.com
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| DANT | Дата: Среда, 09.11.2011, 11:24 | Сообщение # 5835 |
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Новенький
Группа:
Пользователи
Сообщений: 71
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Город: Киев
Репутация: -11
Замечания: 0%
Статус: 
| Dreven, вот смотри скрин http://portal-ver.ucoz.ua/FoTo/bezimeni-1.jpg Добавлено (09.11.2011, 11:24) --------------------------------------------- Кто подскажет как увеличить максимальное количество обьектов в стримере вот не знаю название в сервере прописываю streamer.so
и обьекты добавляю такими CreateDynamicObject(19005, 1679.88, -2595.46, 13.00, 0.00, 0.00, 90.00);
и еще они у меня почемуто долго прогружаются
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