Current version: GTO v0.6.3 last updt: 4.06.2010/18:00
Не так давно, даже совсем недавно, ко мне в аську написал GhostTT и предложил - взять пару человек, и коллективно продолжить разрабатывать GrantTheftOnline - режим(GameMode) Я без раздумий, сразу же согласился. Чуть позже мне написал Elbi, Который сказал, что он тоже будет помогать в разработке GTO, а ещё чуть позже с точно такими же задумками, написал ZiGGi. Таким образом,нас получилось 4 человека, это: GhostTT, heufix, Elbi, ZiGGi. Спустя пару часов, мы собрались в QIP комнате и немного поговорили о задуманном. Как мне показалось, было сразу ясно, что никто ничего не знает, не знаем,что конкретно будем делать. Придумываем на ходу. Вот небольшой список изменений буквально за 2 дня(маленькие изменения не включены):
________________________________________________ • Регистрация - Переход на диалоговые окна - Убрана шифровка пароля
• Банк - Переведен на пикапы - Переведен на диалоговые окна
• Бизнессы - Переведены на пикапы - Переведены на диалоги - Добавлены апгрейды бизнесса
• Гонки и ДесМатчи - Профиксены баги с чекпоинтами
• Дома - Переведены на пикапы - Переведены на диалоговые окна - Дома теперь с интерьерами - Добавлена возможность закрыть свой дом - Добавлена возможность аренды дома - Добавлена возможность проапгрейдить свой дом - Нельзя перекупать дома - Максимальное кол-во купленных домов - 1
• Игрок - Меню по клику в табе - выбор команд: Личное сообщение, Передать денег, Пожаловаться - 60 лвлов
• Аммо - Переведено на пикапы - Покупка через меню ________________________________________________ Планируется:
• Дома - Апгрейд тачек и оружия
• Игрок - Выброс 30% патронов оружия при смерти - Изучение 4 стилей борьбы(99%).
- Новые "качи" - зоны. Путем захвата территорий, увеличивается уважение(опыт), деньги так же идут с зон. ________________________________________________ Если вы всё время хотели, чтобы что-либо появилось в GTO моде, ПИШИТЕ, ПИШИТЕ ВСЕ свои идеи. Бредовые и не бредовые, даже из бредовых идей можно сделать гениальную :) А, да, хотел сказать: Не я(heufix), Не GhostTT, Не Elbi, Не ZiGGi НЕ считаем себя какими-то крутыми скриптерами, кодерами и т.п. Что умеем делаем, что не умеем - не берёмся. Всем Удачи, надеюсь кому-нибудь наши труды потом пригодятся. DOWNLOAD/СКАЧАТЬ
Сервер опять упал [cut noguest=server_log][18:55:38] Incoming connection: 46.249.0.133:33488 [18:55:39] [join] like has joined the server (0:46.249.0.133) [18:55:53] player: like(0): player_created successfully [18:55:53] player: like(0): logged in successfully. [18:55:53] create_account: success like(0) [18:57:48] Incoming connection: 80.233.225.196:49590 [18:57:49] [join] Torn has joined the server (1:80.233.225.196) [18:58:03] player: Torn(1): player_created successfully [18:58:03] player: Torn(1): logged in successfully. [18:58:03] create_account: success Torn(1) [18:58:26] player: like(0): player_saved successfully [18:58:26] [part] like has left the server (0:1) [18:59:12] Incoming connection: 93.139.197.42:3188 [18:59:13] [join] andromada has joined the server (0:93.139.197.42) [18:59:40] [part] andromada has left the server (0:0) [18:59:50] player: Torn(1): player_saved successfully [18:59:50] [part] Torn has left the server (1:1) [18:59:56] Incoming connection: 85.26.164.55:17326 [18:59:56] [join] Igor_Kalashnikov has joined the server (0:85.26.164.55) [19:00:18] [part] Igor_Kalashnikov has left the server (0:1) [19:11:52] Incoming connection: 89.169.130.157:29372 [19:11:52] [join] Snake has joined the server (0:89.169.130.157) [19:11:54] Incoming connection: 89.178.58.49:4368 [19:11:55] [join] Member110 has joined the server (1:89.178.58.49) [19:12:00] player: Snake(0): player_created successfully [19:12:00] player: Snake(0): logged in successfully. [19:12:00] create_account: success Snake(0) [19:12:01] player: Member110(1): player_created successfully [19:12:01] player: Member110(1): logged in successfully. [19:12:01] create_account: success Member110(1) [19:12:23] Incoming connection: 95.26.204.176:4045 [19:12:23] [join] warwar95 has joined the server (2:95.26.204.176) [19:12:30] Incoming connection: 89.178.58.172:60112 [19:12:30] [join] CAL has joined the server (3:89.178.58.172) [19:12:52] player: CAL(3): player_created successfully [19:12:52] player: CAL(3): logged in successfully. [19:12:52] create_account: success CAL(3) [19:13:08] player: warwar95(2): player_created successfully [19:13:08] player: warwar95(2): logged in successfully. [19:13:08] create_account: success warwar95(2) [19:13:55] player: warwar95(2): has killed player CAL(3)> Reason: (49) [19:13:55] [kill] warwar95 killed CAL Vehicle [19:16:32] player: Snake(0): player_saved successfully [19:16:32] player: Member110(1): player_saved successfully [19:16:32] player: warwar95(2): player_saved successfully [19:16:32] player: CAL(3): player_saved successfully [19:16:32] World save complete! Time taken: 0 seconds. [19:16:41] player: warwar95(2): has killed player CAL(3)> Reason: (22) [19:16:41] [kill] warwar95 killed CAL Colt 45 [19:18:08] player: CAL(3): has killed player Snake(0)> Reason: (22) [19:18:08] [kill] CAL killed Snake Colt 45 [19:18:11] player: CAL(3): has killed player warwar95(2)> Reason: (22) [19:18:11] [kill] CAL killed warwar95 Colt 45 [19:18:44] player: Member110(1): has killed player CAL(3)> Reason: (49) [19:18:44] [kill] Member110 killed CAL Vehicle [19:18:48] player: CAL(3): player_saved successfully [19:18:48] [part] CAL has left the server (3:1) [19:18:50] Incoming connection: 178.90.19.54:58828 [19:18:51] [join] ZARJ[rap_wojaska] has joined the server (3:178.90.19.54) [19:18:56] player: ZARJ[rap_wojaska](3): player_created successfully [19:18:56] player: ZARJ[rap_wojaska](3): logged in successfully. [19:18:56] create_account: success ZARJ[rap_wojaska](3) [19:19:57] player: Snake(0): has killed player Member110(1)> Reason: (22) [19:19:57] [kill] Snake killed Member110 Colt 45 [19:22:02] player: Member110(1): has killed player Snake(0)> Reason: (22) [19:22:02] [kill] Member110 killed Snake Colt 45 [19:24:12] player: Member110(1): has killed player Snake(0)> Reason: (22) [19:24:12] [kill] Member110 killed Snake Colt 45 [19:25:01] player: warwar95(2): has killed player Member110(1)> Reason: (51) [19:25:01] [kill] warwar95 killed Member110 [19:26:15] player: ZARJ[rap_wojaska](3): player_saved successfully [19:26:15] [part] ZARJ[rap_wojaska] has left the server (3:1) [19:27:14] player: Snake(0): player_saved successfully [19:27:14] player: Member110(1): player_saved successfully [19:27:14] player: warwar95(2): player_saved successfully [19:27:15] World save complete! Time taken: 1 seconds. [/cut]
[cut noguest=GameLog] [18:55:49] Race: 'Backstreet Bang' did not run. [18:55:53] player: like(0): player_created successfully [18:55:53] player: like(0): logged in successfully. [18:55:53] create_account: success like(0) [18:56:42] Deathmatch: 'Dildo Farm Revenge' did not run. Not enough players. [18:58:03] player: Torn(1): player_created successfully [18:58:03] player: Torn(1): logged in successfully. [18:58:03] create_account: success Torn(1) [18:58:26] player: like(0): player_saved successfully [18:59:13] Race: 'Airport Round We Go' did not run. [18:59:50] player: Torn(1): player_saved successfully [19:12:00] player: Snake(0): player_created successfully [19:12:00] player: Snake(0): logged in successfully. [19:12:00] create_account: success Snake(0) [19:12:01] player: Member110(1): player_created successfully [19:12:01] player: Member110(1): logged in successfully. [19:12:01] create_account: success Member110(1) [19:12:39] Race: 'Burnin Down The Strip' did not run. [19:12:52] player: CAL(3): player_created successfully [19:12:52] player: CAL(3): logged in successfully. [19:12:52] create_account: success CAL(3) [19:13:08] player: warwar95(2): player_created successfully [19:13:08] player: warwar95(2): logged in successfully. [19:13:08] create_account: success warwar95(2) [19:13:55] player: warwar95(2): has killed player CAL(3)> Reason: (49) [19:15:41] Deathmatch: 'Millitary Base' did not run. Not enough players. [19:16:32] player: Snake(0): player_saved successfully [19:16:32] player: Member110(1): player_saved successfully [19:16:32] player: warwar95(2): player_saved successfully [19:16:32] player: CAL(3): player_saved successfully [19:16:32] Race base saved: Burnin Down The Strip [19:16:32] Race base saved: Riverside Run [19:16:32] Race base saved: Flee the City [19:16:32] Race base saved: Lost in Smoke [19:16:32] Race base saved: Backstreet Bang [19:16:32] Race base saved: Flying Free [19:16:32] Race base saved: MurderHorn [19:16:32] Race base saved: Airport Round We Go [19:16:32] Race base saved: Strip Tease [19:16:32] Race base saved: Monstertruck Madness [19:16:32] Race base saved: Countryside Cruise [19:16:32] Race base saved: Tearin Up The Grove [19:16:32] Race base saved: Mullholland Getaway [19:16:32] Race base saved: LV Julius Thruway Race [19:16:32] Race base saved: LS-SF Trailers Racing [19:16:32] Race base saved: SF Fuck'in Wood Race [19:16:32] Race base saved: LS-SF Majestic [19:16:32] World save complete! Time taken: 0 seconds. [19:16:41] player: warwar95(2): has killed player CAL(3)> Reason: (22) [19:16:45] Deathmatch: 'Cargo Ship' did not run. Not enough players. [19:17:20] Race: 'Flee the City' did not run. [19:18:08] player: CAL(3): has killed player Snake(0)> Reason: (22) [19:18:11] player: CAL(3): has killed player warwar95(2)> Reason: (22) [19:18:44] player: Member110(1): has killed player CAL(3)> Reason: (49) [19:18:48] player: CAL(3): player_saved successfully [19:18:56] player: ZARJ[rap_wojaska](3): player_created successfully [19:18:56] player: ZARJ[rap_wojaska](3): logged in successfully. [19:18:56] create_account: success ZARJ[rap_wojaska](3) [19:19:57] player: Snake(0): has killed player Member110(1)> Reason: (22) [19:22:02] player: Member110(1): has killed player Snake(0)> Reason: (22) [19:22:44] Race: 'MurderHorn' did not run. [19:24:12] player: Member110(1): has killed player Snake(0)> Reason: (22) [19:25:01] player: warwar95(2): has killed player Member110(1)> Reason: (51) [19:25:54] Race: 'Countryside Cruise' did not run. [19:26:15] player: ZARJ[rap_wojaska](3): player_saved successfully [19:27:14] player: Snake(0): player_saved successfully [19:27:14] player: Member110(1): player_saved successfully [19:27:14] player: warwar95(2): player_saved successfully [19:27:14] Race base saved: Burnin Down The Strip [19:27:14] Race base saved: Riverside Run [19:27:14] Race base saved: Flee the City [19:27:14] Race base saved: Lost in Smoke [19:27:14] Race base saved: Backstreet Bang [19:27:14] Race base saved: Flying Free [19:27:15] Race base saved: MurderHorn [19:27:15] Race base saved: Airport Round We Go [19:27:15] Race base saved: Strip Tease [19:27:15] Race base saved: Monstertruck Madness [19:27:15] Race base saved: Countryside Cruise [19:27:15] Race base saved: Tearin Up The Grove [19:27:15] Race base saved: Mullholland Getaway [19:27:15] Race base saved: LV Julius Thruway Race [19:27:15] Race base saved: LS-SF Trailers Racing [19:27:15] Race base saved: SF Fuck'in Wood Race [19:27:15] Race base saved: LS-SF Majestic [19:27:15] World save complete! Time taken: 1 seconds. [19:28:00] Deathmatch: 'The US Navy' did not run. Not enough players. [19:28:02] Deathmatch: 'Minigun Madness' did not run. Not enough players. [19:29:12] Race: 'Tearin Up The Grove' did not run. [/cut]
Сообщение отредактировал Leo111 - Понедельник, 07.11.2011, 20:55
Давно хотел сказать свои предложения, вобщем /skydive народ использует, чтобы убегать от других игроков, причем как только приземлился опять вводит эту команду, можетбыть стоит поставить запрет на допустим использование чаще чем раз в 4 минуты. И еще народ, чтобы не терять опыт, когда мало хп, просто нажимает "exit". Предлагаю сделать проверку, если игрок вышел из игры и у него хп<60%, то сохранить его имя в папке допустим "Leave", а потом если этот игрок зайдет, то ему -1000000 опыта и -100000$, ну или сразу отнять прям при выходе!
Опыт отнимать не за /skydive, а за ливерство:) Человек личерит, чтобы не потерять опыт при смерти, а потом просто делает реконнект. А если за ливерство отнимают еще больше опыта чем за смерть, то люди не будут так делать, потомучто это не выгодно. А за функцию спосибо.
я понял что не за скайдайв,а за уход от боя на моём серве наказание, если вышел\телепортнулся на арены, то 30 мин тюрьмы))Чтобы выйти должен завершить бой)) так что....Это строго наказуемо А за скайдайв...незачто..обращайся))
И еще вопросец:) Вот мой скрипт, который я давно уже написал и недавно откопал в недрах своего жесткого диска, по поводу ливерства.
Code
new file_path_leaver[STR]="AntiLeaveSystem/"; new File:LEAVER_HELPER[MAX_PLAYERS];
public OnPlayerDisconnect(playerid) { Players--; new filen[256]; new Float:PlayerHP[MAX_PLAYERS]; new Score[MAX_PLAYERS]; new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid,PlayerName,sizeof(PlayerName)); format(filen,256,"%s%s.txt",file_path,PlayerName); if (fexist(filen)){fremove(filen);} Score[playerid]=GetPlayerScore(playerid); GetPlayerHealth(playerid,PlayerHP[playerid]); if (Score[playerid]>12) { if (PlayerHP[playerid]<50) { format(filen,256,"%s%s.txt",file_path_leaver,PlayerName); LEAVER_HELPER[playerid]=fopen(filen,io_write); fclose(LEAVER_HELPER[playerid]); } } return 1; }
public OnPlayerSpawn(playerid) { new filen[256]; new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid,PlayerName,sizeof(PlayerName)); format(filen,256,"%s%s.txt",file_path_leaver,PlayerName); if (fexist(filen)) //Проверка на существование файла ливерства { // Если есть, значит ливер //Какую функцию из ГТО сюда вставить, чтобы отнимало деньги и опыт? fremove(filen); // Удаляем этот файл т.к. наказали } else {
} return 1; }
Вобщем нужно, чтобы он отнимал деньги и опыт:) Какая там функция?
AntonP, GivePlayerXp(playerid,-1000); это хп, GivePlayerMoney(playerid,-1000); это деньги, кажись так... ARDREK, если я правильно понял про что ты говоришь, то это вот http://open-gto.ru/gto-download/