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Добавление обьектов в мод
simpson Дата: Пятница, 20.03.2009, 20:33 | Сообщение # 106
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А у меня выдаёт вот такую ошибку!!! :
кто знает, что делать??(((
Сообщение отредактировал simpson - Пятница, 20.03.2009, 20:34
Ermakl Дата: Суббота, 11.04.2009, 21:16 | Сообщение # 107
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Памагите куда ток не пыхал [pwn]Памагите
[img]http://community.mtasa.com/sig/sig.php?id=193736ℑ=4[/img]
[RD]Chez Дата: Суббота, 11.04.2009, 21:26 | Сообщение # 108
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simpson , переустанови гта и directX Ermakl , чо ты там бл пихал? -_- иди флуди на нубофорум, здесь задавай вопрос, а не хрень
1 час моей работы стоит минимум 800 рублей для срочных работ. Знаю CodeIgniter, Kohana, втч. кастом(php), Вникаю в Yii. jQuery на должном уровне, немного разбираюсь в RightJS. Алсо, 6 лет павно, 2 года в шарпе, понимаю си и плюсы. Немного ассемблер. Ох**тельный верстальщик какб. Если ваш заказ потребует неделю работы и вы собираетесь заплатить 100 рублей - лес там ->> ^^^^^ chezrd@gmail.com lance@chez-lab.ru
Ermakl Дата: Воскресенье, 12.04.2009, 11:44 | Сообщение # 109
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ДА я обекты в скрипт дабавлял а ани не появились ток варота норм делают=======================Вот мой скрипт напишыте куда ево нада ставить====================== [pwn]#include <a_samp> #pragma tabsize 0 #define COLOR_YELLOW 0xFFFF00AA #define FILTERSCRIPT forward lockgate(); #if defined FILTERSCRIPT new gate;
public OnFilterScriptInit() { gate = CreateObject(976,2288.202393,610.421143,9.982223,0.000000,0.000000,0.000000) ;//сюда вставляете координаты ворот в закрытом виде из Advance Convertera print("\n--------------------------------------"); print(" Vorota by Ermakl"); print("--------------------------------------\n"); return 1; }
public OnFilterScriptExit() { return 1; } #endif
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/vorota", true)==0)// вместо vorota можете написать любую команду, которая будет открывать ворота { MoveObject(gate,2297.344238,610.221191,10.036687, 3.5);//сюда вставляете координаты ворот в открытом виде (уже без id), 3.5 -скорость движения ворот SetTimer("lockgate", 7000, 0);//7000 - время через которое ворота автоматически закроются в мс SendClientMessage(playerid, COLOR_YELLOW,"Ворота закроются в течении 7сек, Поторопитесь!");//надпись которую получит игрок открывшии ворота return 1; } return 0; }
public lockgate() { MoveObject (gate,2288.202393,610.421143,9.982223, 3.0);//сюда снова координаты закрытых ворот, 3,0 скорость движения ворот return 1; }
[img]http://community.mtasa.com/sig/sig.php?id=193736ℑ=4[/img]
Gres23 Дата: Четверг, 16.07.2009, 19:25 | Сообщение # 110
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public OnGameModeInit() { CreateObject(3887,829.392,-2039.828,20.736,0.0,0.0,0.0); CreateObject(1646,823.021,-2063.646,19.017,0.0,0.0,0.0); CreateObject(1646,825.746,-2063.587,18.986,0.0,0.0,0.0); CreateObject(1646,828.214,-2063.617,18.957,0.0,0.0,0.0); CreateObject(1646,830.620,-2063.583,18.929,0.0,0.0,0.0); CreateObject(1646,832.744,-2063.614,18.779,0.0,0.0,0.0); CreateObject(1767,821.334,-2014.151,23.814,0.0,0.0,0.0); CreateObject(1767,823.132,-2014.221,23.814,0.0,0.0,0.0); CreateObject(1814,822.384,-2018.097,23.810,0.0,0.0,0.0); CreateObject(1813,822.503,-2060.374,18.817,0.0,0.0,0.0); CreateObject(2025,821.331,-2025.996,23.818,0.0,0.0,90.000); CreateObject(2094,825.604,-2024.932,23.820,0.0,0.0,180.000); CreateObject(2138,825.571,-2039.694,23.821,0.0,0.0,180.000); CreateObject(2138,824.580,-2039.722,23.821,0.0,0.0,180.000); CreateObject(2138,823.645,-2039.683,23.821,0.0,0.0,180.000); CreateObject(2199,820.855,-2021.698,23.900,0.0,0.0,90.000); CreateObject(1481,826.457,-2058.404,19.497,0.0,0.0,0.0); CreateObject(1518,822.807,-2017.387,24.597,0.0,0.0,180.000); CreateObject(1661,825.531,-2019.791,27.831,0.0,0.0,0.0); CreateObject(1736,825.782,-2013.406,26.501,0.0,0.0,-11.250); CreateObject(1782,823.176,-2017.731,24.249,0.0,0.0,0.0); CreateObject(1829,826.535,-2025.592,24.286,0.0,0.0,180.000); CreateObject(1840,820.855,-2015.341,26.271,0.0,0.0,180.000); CreateObject(1840,820.855,-2014.120,26.154,0.0,0.0,180.000); CreateObject(1840,820.855,-2017.150,26.147,0.0,0.0,180.000); CreateObject(2097,822.026,-2039.333,19.856,0.0,0.0,0.0); CreateObject(2099,821.179,-2019.012,23.820,0.0,0.0,101.250); CreateObject(2190,825.458,-2026.419,24.816,0.0,0.0,180.000); CreateObject(2192,821.367,-2014.051,28.922,0.0,0.0,303.750); CreateObject(2202,827.410,-2014.164,23.815,0.0,0.0,180.000); CreateObject(2224,821.763,-2056.736,19.005,0.0,0.0,11.250); CreateObject(2361,821.701,-2040.621,19.549,0.0,0.0,0.0); CreateObject(2596,820.855,-2035.056,26.648,0.0,0.0,101.250); CreateObject(2628,821.910,-2027.897,23.816,0.0,0.0,90.000); CreateObject(2629,825.508,-2027.836,23.823,0.0,0.0,0.0); CreateObject(2630,822.058,-2031.876,23.816,0.0,0.0,0.0); CreateObject(14391,821.609,-2036.849,24.782,0.0,0.0,0.0); CreateObject(643,826.536,-2035.145,24.292,0.0,0.0,0.0); CreateObject(3569,850.333,-2035.395,14.481,0.0,0.0,0.0); CreateObject(929,823.192,-2043.087,24.710,0.0,0.0,0.0); CreateObject(1618,821.510,-2012.710,27.593,0.0,0.0,270.000); CreateObject(11487,873.977,-2088.806,3.417,0.0,0.0,11.250); CreateObject(14752,827.479,-2013.408,25.165,0.0,0.0,90.000); CreateObject(13187,823.018,-1966.453,13.165,0.0,0.0,90.000); CreateObject(13187,829.388,-1966.468,13.165,0.0,0.0,90.000); CreateObject(13187,835.538,-1966.404,13.165,0.0,0.0,90.000); CreateObject(13187,843.859,-1966.311,13.165,0.0,0.0,90.000); CreateObject(13187,848.782,-1966.658,13.165,0.0,0.0,90.000); CreateObject(13187,849.621,-1966.703,13.313,0.0,0.0,90.000); CreateObject(1499,838.977,-1966.465,11.938,0.0,0.0,0.0); CreateObject(14537,841.358,-2025.279,13.814,0.0,0.0,0.0); CreateObject(3168,824.543,-2006.827,12.222,0.0,0.0,180.000); CreateObject(16150,981.422,-2141.671,12.090,0.0,0.0,11.250); CreateObject(11631,821.592,-2030.160,25.067,0.0,0.0,90.000); CreateObject(5485,843.013,-2128.726,12.483,0.0,0.0,90.000); return 1; new string[MAX_PLAYER_NAME]; new string1[MAX_PLAYER_NAME]; for(new c=0;c<CAR_AMOUNT;c++) { Gas[c] = GasMax; } LoadProperty();
вроде все как написано зделал но чтот не фурычат обьекты... посмарите что там неправильно та
Сообщение отредактировал Gres23 - Четверг, 16.07.2009, 19:26
stepmex Дата: Четверг, 16.07.2009, 21:58 | Сообщение # 111
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[pwn]public OnGameModeInit() { CreateObject(3887,829.392,-2039.828,20.736,0.0,0.0,0.0); CreateObject(1646,823.021,-2063.646,19.017,0.0,0.0,0.0); CreateObject(1646,825.746,-2063.587,18.986,0.0,0.0,0.0); CreateObject(1646,828.214,-2063.617,18.957,0.0,0.0,0.0); CreateObject(1646,830.620,-2063.583,18.929,0.0,0.0,0.0); CreateObject(1646,832.744,-2063.614,18.779,0.0,0.0,0.0); CreateObject(1767,821.334,-2014.151,23.814,0.0,0.0,0.0); CreateObject(1767,823.132,-2014.221,23.814,0.0,0.0,0.0); CreateObject(1814,822.384,-2018.097,23.810,0.0,0.0,0.0); CreateObject(1813,822.503,-2060.374,18.817,0.0,0.0,0.0); CreateObject(2025,821.331,-2025.996,23.818,0.0,0.0,90.000); CreateObject(2094,825.604,-2024.932,23.820,0.0,0.0,180.000); CreateObject(2138,825.571,-2039.694,23.821,0.0,0.0,180.000); CreateObject(2138,824.580,-2039.722,23.821,0.0,0.0,180.000); CreateObject(2138,823.645,-2039.683,23.821,0.0,0.0,180.000); CreateObject(2199,820.855,-2021.698,23.900,0.0,0.0,90.000); CreateObject(1481,826.457,-2058.404,19.497,0.0,0.0,0.0); CreateObject(1518,822.807,-2017.387,24.597,0.0,0.0,180.000); CreateObject(1661,825.531,-2019.791,27.831,0.0,0.0,0.0); CreateObject(1736,825.782,-2013.406,26.501,0.0,0.0,-11.250); CreateObject(1782,823.176,-2017.731,24.249,0.0,0.0,0.0); CreateObject(1829,826.535,-2025.592,24.286,0.0,0.0,180.000); CreateObject(1840,820.855,-2015.341,26.271,0.0,0.0,180.000); CreateObject(1840,820.855,-2014.120,26.154,0.0,0.0,180.000); CreateObject(1840,820.855,-2017.150,26.147,0.0,0.0,180.000); CreateObject(2097,822.026,-2039.333,19.856,0.0,0.0,0.0); CreateObject(2099,821.179,-2019.012,23.820,0.0,0.0,101.250); CreateObject(2190,825.458,-2026.419,24.816,0.0,0.0,180.000); CreateObject(2192,821.367,-2014.051,28.922,0.0,0.0,303.750); CreateObject(2202,827.410,-2014.164,23.815,0.0,0.0,180.000); CreateObject(2224,821.763,-2056.736,19.005,0.0,0.0,11.250); CreateObject(2361,821.701,-2040.621,19.549,0.0,0.0,0.0); CreateObject(2596,820.855,-2035.056,26.648,0.0,0.0,101.250); CreateObject(2628,821.910,-2027.897,23.816,0.0,0.0,90.000); CreateObject(2629,825.508,-2027.836,23.823,0.0,0.0,0.0); CreateObject(2630,822.058,-2031.876,23.816,0.0,0.0,0.0); CreateObject(14391,821.609,-2036.849,24.782,0.0,0.0,0.0); CreateObject(643,826.536,-2035.145,24.292,0.0,0.0,0.0); CreateObject(3569,850.333,-2035.395,14.481,0.0,0.0,0.0); CreateObject(929,823.192,-2043.087,24.710,0.0,0.0,0.0); CreateObject(1618,821.510,-2012.710,27.593,0.0,0.0,270.000); CreateObject(11487,873.977,-2088.806,3.417,0.0,0.0,11.250); CreateObject(14752,827.479,-2013.408,25.165,0.0,0.0,90.000); CreateObject(13187,823.018,-1966.453,13.165,0.0,0.0,90.000); CreateObject(13187,829.388,-1966.468,13.165,0.0,0.0,90.000); CreateObject(13187,835.538,-1966.404,13.165,0.0,0.0,90.000); CreateObject(13187,843.859,-1966.311,13.165,0.0,0.0,90.000); CreateObject(13187,848.782,-1966.658,13.165,0.0,0.0,90.000); CreateObject(13187,849.621,-1966.703,13.313,0.0,0.0,90.000); CreateObject(1499,838.977,-1966.465,11.938,0.0,0.0,0.0); CreateObject(14537,841.358,-2025.279,13.814,0.0,0.0,0.0); CreateObject(3168,824.543,-2006.827,12.222,0.0,0.0,180.000); CreateObject(16150,981.422,-2141.671,12.090,0.0,0.0,11.250); CreateObject(11631,821.592,-2030.160,25.067,0.0,0.0,90.000); CreateObject(5485,843.013,-2128.726,12.483,0.0,0.0,90.000); return 1; new string[MAX_PLAYER_NAME]; new string1[MAX_PLAYER_NAME]; for(new c=0;c<CAR_AMOUNT;c++) { Gas[c] = GasMax; } LoadProperty();[/pwn]удали красное
И создал Бог женщину!.. Существо получилось злобное, но симпатичное...
Gres23 Дата: Пятница, 17.07.2009, 08:29 | Сообщение # 112
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где там красные? у мня сливается все...))
Сообщение отредактировал Gres23 - Пятница, 17.07.2009, 09:41
heufix Дата: Пятница, 17.07.2009, 09:32 | Сообщение # 113
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Quote (Gres23 )
где там красные?
Тебе сюда
Радость
Gres23 Дата: Пятница, 17.07.2009, 09:42 | Сообщение # 114
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я увидел красный код это "return 1:" и все)
heufix Дата: Пятница, 17.07.2009, 09:57 | Сообщение # 115
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Quote (Gres23 )
я увидел красный код
Quote (stepmex )
удали красное
Радость
Gres23 Дата: Пятница, 17.07.2009, 10:21 | Сообщение # 116
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удалил но не прет пишет в павно Error
stepmex Дата: Пятница, 17.07.2009, 13:14 | Сообщение # 117
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Quote (Gres23 )
удалил но не прет пишет в павно Error
Тогда сюда.
И создал Бог женщину!.. Существо получилось злобное, но симпатичное...
Gres23 Дата: Суббота, 18.07.2009, 12:44 | Сообщение # 118
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fatal error 100: cannot read from file: "utils" вот ата ошибка у меня... то есть нет такого файла... но как так, поставил обьекты,сохранил,конвертировал,вставил и как так не может быть файла...
cyber-01 Дата: Среда, 05.08.2009, 00:08 | Сообщение # 119
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щас МТА освоил терь всё подряд стругаю)
Ghost-X Дата: Среда, 05.08.2009, 06:37 | Сообщение # 120
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Quote (cyber-01 )
щас МТА освоил терь всё подряд стругаю)
Map Editor освоить - это пол беды, надо еще нормальный стример использовать
Спор на форуме, все равно что олимпиада среди умственно отсталых: даже если ты победил, ты все равно гермофродит. Хочешь остаться при своем мнении - держи его при себе.