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Последние Файлы GTA 4 |
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Помощь новичкам по GTA скриптингу! #1
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| Vagrant | Дата: Суббота, 25.07.2009, 11:54 | Сообщение # 1786 |
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Уважаемый человек
Группа:
I'm V.I.P.
Сообщений: 904
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Город: Находка
Репутация: 489
Замечания: 0%
Статус: 
| DANGER1979, Ты уже и тут нафлудил. тык P.S.: 25 Июля в 18:54 По времени г. Владивосток. (Или в 11:54 по Московскому Времени) Зафексировано: 22222 (Двадцать Две Тысячи Двести Двадцать Два) сообщения в разделе "Вопросы и проблемы" . P.S.2: Моё было 22222 :)
Человек учась ходить падает, и только падая, он учится ходить! Мои работы: [GM] W.F.S.A. V. 1.0 - 100% [GM] San Fierro Enigmatic (TDM) V. 1.0 - 100% [FS] Clan House V. 1.0 - 100% [FS] Save Car Tun System V. 1.0 - 100% [FS] Vagrant Anti-CapsLock V. 2.1 - 100% [FS] Vagrant Anti-Advertise V. 1.1, V. 2.0 - 100% [APP] SA-MP Interior Viewer V. 1.0 - 100%
Принимаю заказы на помощь в скриптинге!
Сообщение отредактировал Vagrant - Суббота, 25.07.2009, 12:00 |
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| Xam319 | Дата: Вторник, 28.07.2009, 17:16 | Сообщение # 1787 |
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Новенький
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Продвинутые
Сообщений: 50
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Город: Omsk
Репутация: 26
Замечания: 0%
Статус: 
| Нужна помощь, скачал с этого сайт один FS, и мне нужно кое что в нём переделать, но неполучяется. Сможете помочь? Как он работает: Прописываешь /arena тебя телепортирует на одно здание, даётся оружие. Тебя убивают, и ты поевляешся на стандартной респе которая у меня в моде. И чтоб снова оказатся на арене нужно писать /arena Вот скрипт Code #include <a_samp> public OnFilterScriptInit() {
CreateObject(976,-2698.745,636.911,66.319,0.0,0.0,0.0); CreateObject(976,-2707.621,636.911,66.245,0.0,0.0,0.0); CreateObject(976,-2716.572,636.911,66.250,0.0,0.0,0.0); CreateObject(976,-2725.364,636.911,66.272,0.0,0.0,0.0); CreateObject(976,-2734.163,636.911,66.261,0.0,0.0,0.0); CreateObject(976,-2735.803,637.071,66.364,0.0,0.0,0.0); CreateObject(976,-2735.549,645.955,66.248,0.0,0.0,-90.000); CreateObject(976,-2735.549,654.795,66.248,0.0,0.0,-90.000); CreateObject(976,-2735.549,663.555,66.234,0.0,0.0,-90.000); CreateObject(976,-2735.549,672.351,66.244,0.0,0.0,-90.000); CreateObject(976,-2735.549,681.123,66.166,0.0,0.0,-90.000); CreateObject(976,-2735.549,689.886,66.132,0.0,0.0,-90.000); CreateObject(976,-2735.549,692.883,66.154,0.0,0.0,-90.000); CreateObject(976,-2726.845,692.994,66.184,0.0,0.0,-180.000); CreateObject(976,-2718.120,692.994,66.196,0.0,0.0,-180.000); CreateObject(976,-2709.256,692.994,66.197,0.0,0.0,-180.000); CreateObject(976,-2700.453,692.994,66.202,0.0,0.0,-180.000); CreateObject(976,-2691.708,692.994,66.237,0.0,0.0,-180.000); CreateObject(976,-2682.971,692.994,66.126,0.0,0.0,-180.000); CreateObject(976,-2674.152,692.994,66.158,0.0,0.0,-180.000); CreateObject(976,-2665.441,692.994,66.137,0.0,0.0,-180.000); CreateObject(976,-2656.715,692.994,66.117,0.0,0.0,-180.000); CreateObject(976,-2648.001,692.994,66.128,0.0,0.0,-180.000); CreateObject(976,-2639.101,692.994,66.129,0.0,0.0,-180.000); CreateObject(976,-2630.501,692.994,66.289,0.0,0.0,-180.000); CreateObject(976,-2621.846,692.872,66.364,0.0,0.0,-180.000); CreateObject(976,-2621.991,684.458,66.180,0.0,0.0,-270.000); CreateObject(976,-2621.991,675.701,66.137,0.0,0.0,-270.000); CreateObject(976,-2621.991,666.927,66.122,0.0,0.0,-270.000); CreateObject(976,-2621.991,658.146,66.210,0.0,0.0,-270.000); CreateObject(976,-2621.991,649.415,66.206,0.0,0.0,-270.000); CreateObject(976,-2621.991,640.704,66.282,0.0,0.0,-270.000); CreateObject(976,-2621.991,631.847,66.290,0.0,0.0,-270.000); CreateObject(976,-2621.991,623.167,66.284,0.0,0.0,-270.000); CreateObject(976,-2621.991,614.374,66.319,0.0,0.0,-270.000); CreateObject(976,-2621.991,605.659,66.355,0.0,0.0,-270.000); CreateObject(976,-2621.991,597.032,66.214,0.0,0.0,-270.000); CreateObject(976,-2623.504,588.663,66.142,0.0,0.0,-281.250); CreateObject(976,-2627.914,584.399,66.190,0.0,0.0,-303.750); CreateObject(976,-2636.138,583.593,66.334,0.0,0.0,-348.750); CreateObject(976,-2643.039,583.593,66.231,0.0,0.0,-360.000); CreateObject(976,-2651.750,583.593,66.188,0.0,0.0,-360.000); CreateObject(976,-2660.490,583.593,66.134,0.0,0.0,-360.000); CreateObject(976,-2669.170,583.593,66.095,0.0,0.0,-360.000); CreateObject(976,-2678.018,583.593,66.133,0.0,0.0,-360.000); CreateObject(976,-2686.859,583.593,66.184,0.0,0.0,-360.000); CreateObject(976,-2689.988,583.624,66.220,0.0,0.0,-360.000); CreateObject(976,-2689.988,592.453,66.257,0.0,0.0,-450.000); CreateObject(976,-2689.988,601.212,66.321,0.0,0.0,-450.000); CreateObject(976,-2689.988,610.004,66.351,0.0,0.0,-450.000); CreateObject(976,-2689.988,618.699,66.354,0.0,0.0,-450.000); CreateObject(976,-2689.988,627.411,66.364,0.0,0.0,-450.000); CreateObject(976,-2690.041,635.977,66.364,0.0,0.0,-450.000); CreateObject(969,-2689.988,636.761,66.335,0.0,0.0,-90.000); CreateObject(13667,-2677.173,583.643,82.772,0.0,0.0,101.250); CreateObject(7392,-2669.121,696.050,75.922,0.0,0.0,90.000); CreateObject(3877,-2679.010,673.637,66.759,0.0,0.0,0.0); CreateObject(3877,-2673.781,673.562,66.758,0.0,0.0,0.0); CreateObject(3877,-2678.983,669.435,66.759,0.0,0.0,0.0); CreateObject(3877,-2673.652,669.299,66.758,0.0,0.0,0.0); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp("/arena", cmdtext, true, 6)) { SetPlayerPos(playerid, -2676.74,671.57,66.090); GivePlayerWeapon(playerid, 26, 9000); GivePlayerWeapon(playerid, 32, 9000); GivePlayerWeapon(playerid, 31, 9000); } return 0; } Нужно переделать так, чтоб когда тебя убивают на этом дм, ты снова респился на дм. И нужно зделать комманду чтоб можно было выйти из дм когда надоест. Типа /exitdm .
Дешевый и качественный хостинг SA-MP\MTA серверов - YOU-HOST.ORG
Сообщение отредактировал Xam319 - Вторник, 28.07.2009, 17:17 |
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| JustDance | Дата: Вторник, 28.07.2009, 18:08 | Сообщение # 1788 |
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Уверенный в себе
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Продвинутые
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| Что-то ещё нужно добавить в onplayerspawn но не знаю что
Игроки сампа:
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| SNIKERSok | Дата: Вторник, 28.07.2009, 19:27 | Сообщение # 1789 |
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| Xam319, Неужели ктото скачал мой FS
банер по проще Я понял, они будут принимать нашу рилигию за глазированные сырки © http://rghost.ru/36167118
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| E1edge | Дата: Четверг, 30.07.2009, 01:19 | Сообщение # 1790 |
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Освоившийся
Группа:
Продвинутые
Сообщений: 108
Награды: 3
Город: Украина
Репутация: 23
Замечания: 20%
Статус: 
| Имееться вопросек. Как убрать урон урон от игроков в одинаковой команде - т.е. AntiTeamkill.
GTA.ru Training Server - 212.42.38.84:7780 AADS Mode v.2.8 by [TWP]_E1edge
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| stepmex | Дата: Четверг, 30.07.2009, 09:24 | Сообщение # 1791 |
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Мастер джэдай
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| добавить их в одну команду.
И создал Бог женщину!.. Существо получилось злобное, но симпатичное...
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| E1edge | Дата: Четверг, 30.07.2009, 19:01 | Сообщение # 1792 |
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Освоившийся
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Продвинутые
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| хех...может я в 1 час ночи неправильно сформулировал вопрос. Нужно сделать так, чтобы когда стреляешь в чела из своей команды у него хп не отнималось, а когда в чела из другой команды то все норм отнималось. а то как зайдут на сервер "личности" и начнут устраивать тимкилл, успевай ток всех в тюрягу сажать.
GTA.ru Training Server - 212.42.38.84:7780 AADS Mode v.2.8 by [TWP]_E1edge
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| TooZ | Дата: Четверг, 30.07.2009, 20:14 | Сообщение # 1793 |
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Освоившийся
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Продвинутые
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Город: Samara
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Статус: 
| [pwn]#include <a_samp> new ar[MAX_PLAYERS]; public OnPlayerConnect(playerid) { ar[playerid] = 0;}return1;} public OnPlayerDisconnect(playerid, reason) { ar[playerid] = 0;}return1;} public OnPlayerSpawn(playerid) { if(ar[playerid] == 1) { OnPlayerCommandText(playerid,"/arena"); return 1; } public OnFilterScriptInit() { CreateObject(976,-2698.745,636.911,66.319,0.0,0.0,0.0); CreateObject(976,-2707.621,636.911,66.245,0.0,0.0,0.0); CreateObject(976,-2716.572,636.911,66.250,0.0,0.0,0.0); CreateObject(976,-2725.364,636.911,66.272,0.0,0.0,0.0); CreateObject(976,-2734.163,636.911,66.261,0.0,0.0,0.0); CreateObject(976,-2735.803,637.071,66.364,0.0,0.0,0.0); CreateObject(976,-2735.549,645.955,66.248,0.0,0.0,-90.000); CreateObject(976,-2735.549,654.795,66.248,0.0,0.0,-90.000); CreateObject(976,-2735.549,663.555,66.234,0.0,0.0,-90.000); CreateObject(976,-2735.549,672.351,66.244,0.0,0.0,-90.000); CreateObject(976,-2735.549,681.123,66.166,0.0,0.0,-90.000); CreateObject(976,-2735.549,689.886,66.132,0.0,0.0,-90.000); CreateObject(976,-2735.549,692.883,66.154,0.0,0.0,-90.000); CreateObject(976,-2726.845,692.994,66.184,0.0,0.0,-180.000); CreateObject(976,-2718.120,692.994,66.196,0.0,0.0,-180.000); CreateObject(976,-2709.256,692.994,66.197,0.0,0.0,-180.000); CreateObject(976,-2700.453,692.994,66.202,0.0,0.0,-180.000); CreateObject(976,-2691.708,692.994,66.237,0.0,0.0,-180.000); CreateObject(976,-2682.971,692.994,66.126,0.0,0.0,-180.000); CreateObject(976,-2674.152,692.994,66.158,0.0,0.0,-180.000); CreateObject(976,-2665.441,692.994,66.137,0.0,0.0,-180.000); CreateObject(976,-2656.715,692.994,66.117,0.0,0.0,-180.000); CreateObject(976,-2648.001,692.994,66.128,0.0,0.0,-180.000); CreateObject(976,-2639.101,692.994,66.129,0.0,0.0,-180.000); CreateObject(976,-2630.501,692.994,66.289,0.0,0.0,-180.000); CreateObject(976,-2621.846,692.872,66.364,0.0,0.0,-180.000); CreateObject(976,-2621.991,684.458,66.180,0.0,0.0,-270.000); CreateObject(976,-2621.991,675.701,66.137,0.0,0.0,-270.000); CreateObject(976,-2621.991,666.927,66.122,0.0,0.0,-270.000); CreateObject(976,-2621.991,658.146,66.210,0.0,0.0,-270.000); CreateObject(976,-2621.991,649.415,66.206,0.0,0.0,-270.000); CreateObject(976,-2621.991,640.704,66.282,0.0,0.0,-270.000); CreateObject(976,-2621.991,631.847,66.290,0.0,0.0,-270.000); CreateObject(976,-2621.991,623.167,66.284,0.0,0.0,-270.000); CreateObject(976,-2621.991,614.374,66.319,0.0,0.0,-270.000); CreateObject(976,-2621.991,605.659,66.355,0.0,0.0,-270.000); CreateObject(976,-2621.991,597.032,66.214,0.0,0.0,-270.000); CreateObject(976,-2623.504,588.663,66.142,0.0,0.0,-281.250); CreateObject(976,-2627.914,584.399,66.190,0.0,0.0,-303.750); CreateObject(976,-2636.138,583.593,66.334,0.0,0.0,-348.750); CreateObject(976,-2643.039,583.593,66.231,0.0,0.0,-360.000); CreateObject(976,-2651.750,583.593,66.188,0.0,0.0,-360.000); CreateObject(976,-2660.490,583.593,66.134,0.0,0.0,-360.000); CreateObject(976,-2669.170,583.593,66.095,0.0,0.0,-360.000); CreateObject(976,-2678.018,583.593,66.133,0.0,0.0,-360.000); CreateObject(976,-2686.859,583.593,66.184,0.0,0.0,-360.000); CreateObject(976,-2689.988,583.624,66.220,0.0,0.0,-360.000); CreateObject(976,-2689.988,592.453,66.257,0.0,0.0,-450.000); CreateObject(976,-2689.988,601.212,66.321,0.0,0.0,-450.000); CreateObject(976,-2689.988,610.004,66.351,0.0,0.0,-450.000); CreateObject(976,-2689.988,618.699,66.354,0.0,0.0,-450.000); CreateObject(976,-2689.988,627.411,66.364,0.0,0.0,-450.000); CreateObject(976,-2690.041,635.977,66.364,0.0,0.0,-450.000); CreateObject(969,-2689.988,636.761,66.335,0.0,0.0,-90.000); CreateObject(13667,-2677.173,583.643,82.772,0.0,0.0,101.250); CreateObject(7392,-2669.121,696.050,75.922,0.0,0.0,90.000); CreateObject(3877,-2679.010,673.637,66.759,0.0,0.0,0.0); CreateObject(3877,-2673.781,673.562,66.758,0.0,0.0,0.0); CreateObject(3877,-2678.983,669.435,66.759,0.0,0.0,0.0); CreateObject(3877,-2673.652,669.299,66.758,0.0,0.0,0.0); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp("/arena", cmdtext, true, 6)) { ar[playerid] = 1; SetPlayerPos(playerid, -2676.74,671.57,66.090); GivePlayerWeapon(playerid, 26, 9000); GivePlayerWeapon(playerid, 32, 9000); GivePlayerWeapon(playerid, 31, 9000); } return 1; } if(!strcmp("/exitdm", cmdtext, true, 6)) { ar[playerid] = 0; SpawnPlayer(playerid); } return 1; } return 0; }[/pwn] Xam319 Жду плюсика 
Сообщение отредактировал TooZ - Четверг, 30.07.2009, 20:14 |
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| heufix | Дата: Четверг, 30.07.2009, 23:13 | Сообщение # 1794 |
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Уважаемый человек
Группа:
Продвинутые
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| TooZ, шоэтозанах? как я понял ему нужно другое.
Радость
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| Invisible_man | Дата: Пятница, 31.07.2009, 14:45 | Сообщение # 1795 |
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Новенький
Группа:
Пользователи
Сообщений: 23
Награды: 1
Репутация: 0
Замечания: 0%
Статус: 
| Извиняюсь за нубский вопрос, но как решить вот эти штуки: error 017: undefined symbol "playerid" error 029: invalid expression, assumed zero error 004: function "OnPlayerDeath" is not implemented P.S. Юзал я поиск, юзал но, видимо, не дано(
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| E1edge | Дата: Пятница, 31.07.2009, 17:16 | Сообщение # 1796 |
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Освоившийся
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Продвинутые
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Город: Украина
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Статус: 
| Quote error 017: undefined symbol "playerid" Неизвестный символ. Т.е. "заставь" сервер узнать его; Code error 029: invalid expression, assumed zero Неверное выражение, нет результата; Code error 004: function "OnPlayerDeath" is not implemented функция OnPlayerDeath не определена.
GTA.ru Training Server - 212.42.38.84:7780 AADS Mode v.2.8 by [TWP]_E1edge
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| Invisible_man | Дата: Пятница, 31.07.2009, 18:04 | Сообщение # 1797 |
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Новенький
Группа:
Пользователи
Сообщений: 23
Награды: 1
Репутация: 0
Замечания: 0%
Статус: 
| Перевод, это однако хорошо, но как мне исправить ошибку 017 ( с другими разобрался)?
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| heufix | Дата: Пятница, 31.07.2009, 18:08 | Сообщение # 1798 |
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Уважаемый человек
Группа:
Продвинутые
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| если паблик самописный то в Forward пабликнейм(); добавь forward пабликнейм(playerid);
Радость
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| Invisible_man | Дата: Пятница, 31.07.2009, 18:18 | Сообщение # 1799 |
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Новенький
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Пользователи
Сообщений: 23
Награды: 1
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Замечания: 0%
Статус: 
| eeeee разобрался, остались ток ворнинги, еще 1 вопросик: можно добавить в мод поезд? (мб я слепой но в /vsel не нашел)
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| heufix | Дата: Пятница, 31.07.2009, 19:59 | Сообщение # 1800 |
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Уважаемый человек
Группа:
Продвинутые
Сообщений: 995
Награды: 22
Репутация: 231
Замечания: 80%
Статус: 
| посмотри файловый архив сайта помоему был такой FilterScript
Радость
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